Player Matchup

Yemoja
Yemoja
CRY0FLOWER
Yemoja
Level 13
God Stats
2W - 3L
1,349 SR
Queue Stats
17W - 13L
1,371 Elo+
Party 1
Nemesis
Nemesis
Keyo_Tsuki
Nemesis
Level 29
God Stats
5W - 1L
1,712 SR
Queue Stats
25W - 28L
1,388 Elo+
Party 1
Artemis
Artemis
Morph-Culprit
Artemis
Level 8
God Stats
1W - 0L
1,703 SR
Queue Stats
22W - 25L
1,221 Elo+
Party 2
Merlin
Merlin
demonslayer2564
Merlin
Level 25
God Stats
5W - 5L
1,563 SR
Queue Stats
23W - 26L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
itWasBush911
Sun Wukong
Level 18
God Stats
3W - 0L
1,771 SR
Queue Stats
18W - 19L
1,221 Elo+
Party 2
Team Averages
Level 19
1,620 SR
1,322 Elo+

VS

Team Averages
Level 18
1,445 SR
1,376 Elo+
Artemis
Artemis
Giovanne39
Artemis
Level 28
God Stats
23W - 35L
1,402 SR
Queue Stats
488W - 552L
1,336 Elo+
Solo
Zeus
Zeus
La_Dea_69
Zeus
Level 15
God Stats
2W - 2L
1,452 SR
Queue Stats
13W - 18L
1,403 Elo+
Solo
Ares
Ares
RatJuice8415
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Ymir
Ymir
karangel
Ymir
Level 7
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kflexdagoat
Morgan Le Fay
Level 29
God Stats
19W - 12L
1,572 SR
Queue Stats
75W - 89L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CRY0FLOWER
Yemoja
11
1 / 2 / 4
7,477
498
1,927
6,548
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Keyo_Tsuki
Nemesis
14
6 / 0 / 1
8,337
556
5,673
8,978
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
11
3 / 4 / 4
6,797
453
6,561
8,414
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 2
8,404
560
5,688
4,426
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
itWasBush911
Sun Wukong
12
2 / 1 / 3
7,557
504
4,249
8,687
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giovanne39
Artemis
11
2 / 4 / 4
6,726
448
7,306
8,772
3,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
1 / 2 / 0
7,258
484
5,030
4,421
1,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 1
7,471
498
5,306
9,789
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
2
0 / 4 / 0
4,502
300
27
3,020
885
Morgan Le Fay
kflexdagoat
Morgan Le Fay
10
0 / 5 / 1
5,822
388
4,199
7,709
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
7
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CRY0FLOWER
Yemoja
1
2
4
1.5
L
Artemis
Giovanne39
Artemis
2
4
4
1
W
Nemesis
Keyo_Tsuki
Nemesis
6
0
1
6.5
L
Zeus
1
2
0
0.5
W
Artemis
3
4
4
1.25
L
4
1
1
4.5
W
3
0
2
4
W
Sun Wukong
itWasBush911
Sun Wukong
2
1
3
3.5
L
Ymir
0
4
0
0
L
Morgan Le Fay
kflexdagoat
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
21,868
37,053
Taken
33,711
18,918
Mitigated
16,252
8,079
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CRY0FLOWER
Yemoja
1,927
934
2,411
1,927
6,548
4,831
1,232
2,929
3,619
17,914
0
L
Artemis
Giovanne39
Artemis
7,306
2,544
0
1,123
8,772
3,041
839
2,659
5,993
0
35,076
W
Nemesis
Keyo_Tsuki
Nemesis
5,673
3,501
0
2,201
8,978
3,740
0
1,508
7,406
0
51,064
L
Zeus
5,030
1,279
0
712
4,421
1,360
450
67
4,142
37,559
0
W
Artemis
6,561
2,950
0
1,108
8,414
2,696
1,587
2,131
6,283
0
18,178
L
5,306
634
0
2,442
9,789
8,352
197
2,008
7,781
22,374
0
W
5,688
843
0
0
4,426
1,332
1,959
2,478
1,494
55,170
0
W
Sun Wukong
itWasBush911
Sun Wukong
4,249
1,367
0
432
8,687
6,319
55
4,844
3,689
0
30,612
L
Ymir
27
27
0
0
3,020
885
0
129
2,891
400
0
L
Morgan Le Fay
kflexdagoat
Morgan Le Fay
4,199
224
0
403
7,709
2,614
1,049
2,752
4,920
24,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
31,779
309
Minions Killed
194
0
Camps Cleared
0
1,425,772
Distance Traveled
1,056,949
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,477
498
42
3
0
239,282
0
L
Artemis
6,726
448
60
4
0
227,293
0
W
Nemesis
8,337
556
86
6
0
299,498
1
L
Zeus
7,258
484
71
5
0
226,553
0
W
Artemis
6,797
453
22
1
0
280,916
0
L
Ares
7,471
498
30
2
0
283,653
1
W
Merlin
8,404
560
105
7
0
286,561
0
W
Sun Wukong
7,557
504
54
4
0
319,515
2
L
Ymir
4,502
300
0
0
0
104,893
0
L
Morgan Le Fay
5,822
388
33
2
0
214,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role