Player Matchup

Artio
Artio
BLACKS1211
Artio
Level 107
God Stats
3W - 4L
1,493 SR
Queue Stats
433W - 425L
1,506 Elo+
Solo
Bacchus
Bacchus
DanielLV7
Bacchus
Level 106
God Stats
13W - 10L
1,588 SR
Queue Stats
347W - 319L
1,541 Elo+
Solo
Apollo
Apollo
MenstrualMalik
Apollo
Level 126
God Stats
62W - 79L
1,532 SR
Queue Stats
212W - 196L
1,531 Elo+
Solo
Mercury
Mercury
firedgorilla889
Mercury
Level 82
God Stats
6W - 2L
1,530 SR
Queue Stats
225W - 193L
1,562 Elo+
Solo
Nu Wa
Nu Wa
octauchiha
Nu Wa
Level 126
God Stats
5W - 3L
1,519 SR
Queue Stats
194W - 165L
1,518 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,532 Elo+

VS

Team Averages
Level 121
1,591 SR
1,502 Elo+
Chaac
Chaac
ILuvTortas
Chaac
Level 124
God Stats
33W - 30L
1,662 SR
Queue Stats
651W - 631L
1,534 Elo+
Solo
Charybdis
Charybdis
Mud Killz
Charybdis
Level 131
God Stats
2W - 1L
1,690 SR
Queue Stats
197W - 220L
1,531 Elo+
Party 1
Merlin
Merlin
Prankie
Merlin
Level 120
God Stats
19W - 13L
1,614 SR
Queue Stats
208W - 241L
1,502 Elo+
Party 1
Khepri
Khepri
hannahisashark
Khepri
Level 126
God Stats
55W - 67L
1,498 SR
Queue Stats
141W - 172L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
zieasur
Ne Zha
Level 105
God Stats
4W - 14L
1,490 SR
Queue Stats
85W - 107L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 1 / 1
9,797
576
9,177
13,483
15,502
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
DanielLV7
Bacchus
12
3 / 1 / 5
8,356
492
5,922
8,557
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 4
9,436
555
3,871
7,236
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 3
9,963
586
10,948
12,007
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
2 / 2 / 5
9,460
556
10,343
7,534
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 1
8,656
509
11,076
18,338
14,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Mud Killz
Charybdis
16
3 / 0 / 1
9,023
531
5,154
11,489
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Prankie
Merlin
13
0 / 4 / 1
7,805
459
3,832
10,427
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 2
6,914
407
2,312
7,584
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
zieasur
Ne Zha
12
0 / 6 / 3
7,040
414
3,400
13,915
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
2
1
1
2.5
W
Bacchus
DanielLV7
Bacchus
3
1
5
5.5
L
Chaac
2
2
1
1.25
W
1
2
4
1.5
L
Charybdis
Mud Killz
Charybdis
3
0
1
3.5
L
Merlin
Prankie
Merlin
0
4
1
0.13
W
6
1
3
7.5
L
1
2
2
1
W
Nu Wa
2
2
5
2.25
L
Ne Zha
zieasur
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,261
Damage
25,774
48,817
Taken
61,753
34,483
Mitigated
32,586
15,727
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
9,177
1,545
298
8,234
13,483
15,502
0
299
13,184
62,389
0
W
Bacchus
DanielLV7
Bacchus
5,922
770
0
2,035
8,557
9,548
0
2,006
6,417
18,344
0
L
Chaac
11,076
1,290
0
7,372
18,338
14,568
0
8,775
9,407
277
60,230
W
3,871
2,648
0
2,245
7,236
2,206
1,324
626
6,596
0
60,541
L
Charybdis
Mud Killz
Charybdis
5,154
1,856
0
4,483
11,489
4,018
0
3,711
7,544
0
72,221
L
Merlin
Prankie
Merlin
3,832
0
0
2,689
10,427
3,753
0
2,913
7,292
58,472
0
W
10,948
5,342
0
670
12,007
4,668
71
989
10,940
0
86,673
L
2,312
422
0
1,520
7,584
5,300
0
3,869
3,408
18,957
0
W
Nu Wa
10,343
1,761
79
2,166
7,534
2,559
453
2,038
5,416
67,253
0
L
Ne Zha
zieasur
Ne Zha
3,400
593
0
4,666
13,915
4,947
0
5,215
8,496
0
41,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
39,438
522
Minions Killed
506
0
Camps Cleared
0
1,764,934
Distance Traveled
1,576,527
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,797
576
134
8
0
345,302
2
W
Bacchus
8,356
492
20
1
0
345,346
12
L
Chaac
8,656
509
130
8
0
334,150
4
W
Apollo
9,436
555
128
8
0
348,868
3
L
Charybdis
9,023
531
150
9
0
335,086
4
L
Merlin
7,805
459
126
7
0
277,766
4
W
Mercury
9,963
586
117
7
0
426,551
5
L
Khepri
6,914
407
25
1
0
332,669
5
W
Nu Wa
9,460
556
123
7
0
298,867
4
L
Ne Zha
7,040
414
75
4
0
296,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role