Player Matchup

Geb
Geb
HybridDrifter
Geb
Level 89
God Stats
19W - 10L
1,678 SR
Queue Stats
295W - 212L
1,732 Elo+
Party 2
Kuzenbo
Kuzenbo
JoJSpeed
Kuzenbo
Level 104
God Stats
7W - 6L
1,708 SR
Queue Stats
388W - 273L
1,698 Elo+
Party 2
Bellona
Bellona
SHADOWKILLZON3
Bellona
Level 103
God Stats
6W - 2L
1,589 SR
Queue Stats
363W - 253L
1,714 Elo+
Party 2
Team Averages
Level 99
1,658 SR
1,714 Elo+

VS

Team Averages
Level 79
1,451 SR
1,459 Elo+
Danzaburou
Danzaburou
OneAngryHobbit
Danzaburou
Level 27
God Stats
1W - 2L
1,144 SR
Queue Stats
12W - 19L
1,387 Elo+
Party 1
Terra
Terra
TheJorb
Terra
Level 62
God Stats
2W - 2L
1,475 SR
Queue Stats
13W - 18L
1,420 Elo+
Party 1
He Bo
He Bo
chenganin
He Bo
Level 147
God Stats
4W - 2L
1,734 SR
Queue Stats
84W - 100L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,728
631
11,607
12,101
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
JoJSpeed
Kuzenbo
15
3 / 1 / 10
11,918
701
8,584
12,333
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 6
11,539
679
9,091
11,006
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OneAngryHobbit
Danzaburou
13
1 / 4 / 3
9,735
573
6,257
10,234
4,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Terra
TheJorb
Terra
13
2 / 2 / 2
10,452
615
4,418
13,238
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
chenganin
He Bo
12
2 / 7 / 3
9,710
571
9,687
11,970
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Kuzenbo
JoJSpeed
Kuzenbo
3
1
10
8
L
Danzaburou
OneAngryHobbit
Danzaburou
1
4
3
0.63
W
7
1
6
10
L
Terra
TheJorb
Terra
2
2
2
1.5
L
He Bo
chenganin
He Bo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
20,362
35,440
Taken
35,442
33,588
Mitigated
24,828
12,205
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,607
1,189
0
2,513
12,101
5,731
977
6,085
6,016
58,694
0
W
Kuzenbo
JoJSpeed
Kuzenbo
8,584
3,402
0
4,538
12,333
18,842
365
4,440
7,893
23,500
0
L
Danzaburou
OneAngryHobbit
Danzaburou
6,257
1,539
35
1,390
10,234
4,776
0
6,997
3,237
0
34,192
W
9,091
2,897
0
5,154
11,006
9,015
1,304
4,198
6,808
0
47,042
L
Terra
TheJorb
Terra
4,418
290
3,197
3,802
13,238
15,223
0
6,982
6,091
26,183
0
L
He Bo
chenganin
He Bo
9,687
540
0
1,962
11,970
4,829
0
6,444
5,526
33,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
29,897
193
Minions Killed
182
11
Camps Cleared
4
930,294
Distance Traveled
753,571
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,728
631
113
7
3
316,466
6
W
Kuzenbo
11,918
701
18
1
1
290,497
5
L
Danzaburou
9,735
573
80
5
2
244,144
1
W
Bellona
11,539
679
62
4
7
323,331
3
L
Terra
10,452
615
44
3
0
326,022
4
L
He Bo
9,710
571
58
3
2
183,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role