Player Matchup

Nu Wa
Nu Wa
ASuperJohn
Nu Wa
Level 156
God Stats
38W - 30L
1,497 SR
Queue Stats
428W - 411L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Busch God
Hou Yi
Level 145
God Stats
9W - 4L
1,579 SR
Queue Stats
429W - 403L
1,476 Elo+
Party 2
Loki
Loki
Dip king 187789
Loki
Level 129
God Stats
35W - 40L
1,503 SR
Queue Stats
456W - 430L
1,464 Elo+
Party 2
Yemoja
Yemoja
Dragonmanjake15
Yemoja
Level 88
God Stats
4W - 4L
1,416 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 1
Ymir
Ymir
djmehrer
Ymir
Level 160
God Stats
1W - 0L
1,448 SR
Queue Stats
30W - 40L
1,452 Elo+
Party 1
Team Averages
Level 136
1,488 SR
1,448 Elo+

VS

Team Averages
Level 117
1,478 SR
1,497 Elo+
Hercules
Hercules
AldaXXxxz23
Hercules
Level 119
God Stats
6W - 7L
1,478 SR
Queue Stats
395W - 407L
1,489 Elo+
Party 4
Bacchus
Bacchus
D0_a_k1ckfl1p
Bacchus
Level 104
God Stats
22W - 19L
1,541 SR
Queue Stats
320W - 327L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Kronnosmicon
Kukulkan
Level 103
God Stats
9W - 6L
1,672 SR
Queue Stats
183W - 178L
1,512 Elo+
Party 4
Chaac
Chaac
SEIZURE96
Chaac
Level 116
God Stats
0W - 1L
1,542 SR
Queue Stats
11W - 14L
1,423 Elo+
Party 3
Ullr
Ullr
Shmalahide
Ullr
Level 145
God Stats
1W - 1L
1,157 SR
Queue Stats
356W - 314L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 0 / 5
7,687
512
7,799
4,945
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Busch God
Hou Yi
14
6 / 1 / 4
8,328
555
8,801
10,519
3,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 0
8,493
566
6,715
8,783
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 5
7,166
478
3,915
7,698
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
6 / 1 / 4
8,142
543
9,619
9,650
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AldaXXxxz23
Hercules
10
2 / 4 / 0
6,599
440
3,804
11,741
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
1 / 5 / 3
6,406
427
4,445
13,857
10,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Kronnosmicon
Kukulkan
11
0 / 3 / 0
6,751
450
6,515
4,836
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SEIZURE96
Chaac
11
1 / 2 / 0
6,738
449
6,743
12,241
7,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 1
7,267
484
5,772
10,306
2,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
5
5.5
L
Hercules
AldaXXxxz23
Hercules
2
4
0
0.5
W
Hou Yi
Busch God
Hou Yi
6
1
4
8
L
Bacchus
1
5
3
0.5
W
4
1
0
4
W
1
2
5
1.75
L
Kukulkan
Kronnosmicon
Kukulkan
0
3
0
0
L
Chaac
SEIZURE96
Chaac
1
2
0
0.5
L
1
6
1
0.25
W
Ymir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
27,279
41,595
Taken
52,981
18,784
Mitigated
26,160
9,958
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,799
2,056
0
851
4,945
1,701
34
2,562
2,383
48,794
0
L
Hercules
AldaXXxxz23
Hercules
3,804
1,171
0
4,338
11,741
4,543
0
5,337
6,404
0
31,665
W
Hou Yi
Busch God
Hou Yi
8,801
4,471
0
2,076
10,519
3,360
0
1,369
9,150
0
55,738
L
Bacchus
4,445
719
39
1,630
13,857
10,496
0
6,375
7,482
18,569
0
W
6,715
1,938
0
1,485
8,783
3,101
0
983
7,800
0
53,450
W
3,915
700
804
956
7,698
6,271
146
2,463
5,235
25,818
0
L
Kukulkan
Kronnosmicon
Kukulkan
6,515
539
0
10
4,836
1,475
0
4,090
746
48,042
0
L
Chaac
SEIZURE96
Chaac
6,743
1,070
0
3,880
12,241
7,124
955
3,429
8,812
0
36,448
L
5,772
2,476
0
302
10,306
2,522
740
2,102
8,204
0
47,932
W
Ymir
9,619
2,182
62
3,724
9,650
4,351
0
3,583
6,067
57,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
33,761
443
Minions Killed
338
0
Camps Cleared
0
1,475,210
Distance Traveled
1,391,047
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,687
512
89
6
0
298,940
2
L
Hercules
6,599
440
59
4
0
295,500
1
W
Hou Yi
8,328
555
104
7
0
294,622
2
L
Bacchus
6,406
427
29
2
0
278,666
5
W
Loki
8,493
566
115
8
0
324,397
3
W
Yemoja
7,166
478
44
3
0
268,572
1
L
Kukulkan
6,751
450
89
6
0
280,013
8
L
Chaac
6,738
449
66
4
0
280,779
0
L
Ullr
7,267
484
95
6
0
256,089
5
W
Ymir
8,142
543
91
6
0
288,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role