Player Matchup

Zeus
Zeus
Brian28152
Zeus
Level 29
God Stats
52W - 47L
1,500 SR
Queue Stats
82W - 77L
1,375 Elo+
Solo
Arachne
Arachne
Ryan4683
Arachne
Level 29
God Stats
7W - 5L
1,550 SR
Queue Stats
84W - 112L
1,402 Elo+
Solo
Hachiman
Hachiman
TYK_weasel
Hachiman
Level 27
God Stats
10W - 16L
1,791 SR
Queue Stats
48W - 80L
1,359 Elo+
Solo
Fafnir
Fafnir
ak_rose004
Fafnir
Level 28
God Stats
28W - 28L
1,512 SR
Queue Stats
107W - 127L
1,398 Elo+
Solo
Anhur
Anhur
xSamaeI
Anhur
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 138L
1,441 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,395 Elo+

VS

Team Averages
Level 22
1,520 SR
1,441 Elo+
Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dylanianatelli12
Thanatos
Level 25
God Stats
15W - 19L
1,418 SR
Queue Stats
17W - 23L
1,319 Elo+
Solo
Loki
Loki
EVOsenpaiuwu
Loki
Level 16
God Stats
2W - 1L
1,458 SR
Queue Stats
21W - 19L
1,484 Elo+
Solo
Bacchus
Bacchus
MostFresh i3
Bacchus
Level 24
God Stats
12W - 10L
1,721 SR
Queue Stats
29W - 31L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Romance12B
Cu Chulainn
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
496W - 475L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,710
428
2,043
2,029
455
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Ryan4683
Arachne
10
2 / 3 / 2
6,405
582
4,847
8,523
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TYK_weasel
Hachiman
8
0 / 4 / 0
5,206
473
2,517
5,335
1,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
ak_rose004
Fafnir
6
0 / 3 / 1
4,842
440
1,419
6,181
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
xSamaeI
Anhur
12
4 / 0 / 0
6,607
601
3,024
3,854
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 4 / 1
5,584
508
3,258
7,106
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 2
5,000
455
1,002
6,418
1,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 2
7,486
681
6,442
5,430
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MostFresh i3
Bacchus
9
2 / 0 / 3
5,737
522
2,688
4,838
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Romance12B
Cu Chulainn
10
0 / 2 / 0
5,922
538
1,312
3,956
1,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
4
1
0.63
L
1
2
1
0.75
W
0
1
2
1
W
8
0
2
9
W
Bacchus
MostFresh i3
Bacchus
2
0
3
3.5
W
Cu Chulainn
Romance12B
Cu Chulainn
0
2
0
0
L
Arachne
Ryan4683
Arachne
2
3
2
1
L
Hachiman
TYK_weasel
Hachiman
0
4
0
0
L
Fafnir
ak_rose004
Fafnir
0
3
1
0.17
L
Anhur
xSamaeI
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
14,702
25,922
Taken
27,748
9,515
Mitigated
12,365
4,555
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,258
235
0
1,906
7,106
1,816
843
1,850
5,256
27,904
0
L
2,043
74
0
0
2,029
455
0
939
1,090
11,324
0
W
1,002
0
0
2,878
6,418
1,747
233
344
6,074
0
19,608
W
6,442
1,559
0
1,657
5,430
2,273
0
965
4,465
0
53,118
W
Bacchus
MostFresh i3
Bacchus
2,688
522
0
321
4,838
5,268
0
303
4,535
14,171
0
W
Cu Chulainn
Romance12B
Cu Chulainn
1,312
381
0
776
3,956
1,261
726
0
3,956
0
28,170
L
Arachne
Ryan4683
Arachne
4,847
3,211
18
1,478
8,523
2,559
1,074
1,156
7,367
0
32,032
L
Hachiman
TYK_weasel
Hachiman
2,517
1,790
0
0
5,335
1,330
778
1,976
3,359
0
20,539
L
Fafnir
ak_rose004
Fafnir
1,419
130
0
810
6,181
4,001
0
1,802
4,379
7,649
0
L
Anhur
xSamaeI
Anhur
3,024
984
0
2,249
3,854
1,170
0
73
3,781
0
36,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
29,729
210
Minions Killed
284
0
Camps Cleared
0
893,629
Distance Traveled
1,071,402
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,584
508
38
3
0
198,727
2
L
Zeus
4,710
428
18
2
0
109,151
0
W
Thanatos
5,000
455
42
4
0
202,285
0
W
Loki
7,486
681
101
9
0
271,564
4
W
Bacchus
5,737
522
26
2
0
207,821
3
W
Cu Chulainn
5,922
538
77
7
0
191,005
0
L
Arachne
6,405
582
64
6
0
236,183
1
L
Hachiman
5,206
473
47
4
0
173,479
2
L
Fafnir
4,842
440
14
1
0
181,697
2
L
Anhur
6,607
601
67
6
0
193,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role