Player Matchup

Aphrodite
Aphrodite
CharlesHardwood
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 84L
1,371 Elo+
Solo
Jing Wei
Jing Wei
HelvegenKA
Jing Wei
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 2
Artemis
Artemis
Inzynier
Artemis
Level 7
God Stats
3W - 2L
1,478 SR
Queue Stats
8W - 7L
1,410 Elo+
Solo
Yemoja
Yemoja
JVlamBa
Yemoja
Level 12
God Stats
1W - 2L
1,218 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
LGN89
Gilgamesh
Level 12
God Stats
9W - 1L
1,939 SR
Queue Stats
27W - 16L
1,579 Elo+
Solo
Team Averages
Level 13
1,571 SR
1,431 Elo+

VS

Team Averages
Level 9
1,405 SR
1,314 Elo+
Merlin
Merlin
KristavNorge
Merlin
Level 2
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 3
Ratatoskr
Ratatoskr
Squirrlz
Ratatoskr
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 3
Bellona
Bellona
bpenter
Bellona
Level 17
God Stats
13W - 18L
1,485 SR
Queue Stats
102W - 105L
1,465 Elo+
Party 1
Susano
Susano
krillebong
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 3
Olorun
Olorun
oli52
Olorun
Level 16
God Stats
2W - 5L
1,491 SR
Queue Stats
17W - 28L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharlesHardwood
Aphrodite
13
0 / 7 / 4
9,286
489
2,510
9,737
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
HelvegenKA
Jing Wei
15
4 / 2 / 8
10,020
527
5,738
7,955
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Inzynier
Artemis
18
6 / 0 / 3
11,556
608
8,306
12,008
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
JVlamBa
Yemoja
14
1 / 2 / 10
9,644
508
3,820
8,805
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
LGN89
Gilgamesh
20
15 / 1 / 3
13,285
699
8,899
14,085
11,177
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 7 / 3
7,323
385
7,800
8,124
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Squirrlz
Ratatoskr
12
4 / 7 / 2
8,030
423
7,074
13,636
6,737
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
bpenter
Bellona
10
0 / 7 / 0
7,025
370
6,509
10,811
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
krillebong
Susano
16
7 / 6 / 4
9,912
522
10,945
15,984
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
oli52
Olorun
1
0 / 0 / 0
3,630
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
26
Kills
12
12
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CharlesHardwood
Aphrodite
0
7
4
0.29
W
Jing Wei
HelvegenKA
Jing Wei
4
2
8
4
W
Artemis
Inzynier
Artemis
6
0
3
7.5
W
Yemoja
JVlamBa
Yemoja
1
2
10
3
L
Merlin
1
7
3
0.36
W
Gilgamesh
LGN89
Gilgamesh
15
1
3
16.5
L
Ratatoskr
Squirrlz
Ratatoskr
4
7
2
0.71
L
Bellona
bpenter
Bellona
0
7
0
0
L
Susano
krillebong
Susano
7
6
4
1.5
L
Olorun
oli52
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
32,328
52,590
Taken
48,555
30,218
Mitigated
23,361
21,054
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CharlesHardwood
Aphrodite
2,510
450
0
1,916
9,737
3,103
2,022
1,527
8,210
34,277
0
W
Jing Wei
HelvegenKA
Jing Wei
5,738
3,841
0
2,175
7,955
2,359
2,304
2,078
5,877
0
48,735
W
Artemis
Inzynier
Artemis
8,306
4,420
0
7,633
12,008
6,928
4,058
745
11,263
0
71,281
W
Yemoja
JVlamBa
Yemoja
3,820
322
1,106
1,023
8,805
6,651
1,483
2,226
6,579
17,163
0
L
Merlin
7,800
1,084
0
187
8,124
2,145
0
1,410
6,714
30,182
0
W
Gilgamesh
LGN89
Gilgamesh
8,899
2,360
0
7,201
14,085
11,177
1,217
1,344
12,741
0
121,687
L
Ratatoskr
Squirrlz
Ratatoskr
7,074
1,307
0
2,034
13,636
6,737
0
2,312
11,324
0
20,433
L
Bellona
bpenter
Bellona
6,509
1,413
0
1,281
10,811
8,564
125
0
10,811
0
29,358
L
Susano
krillebong
Susano
10,945
3,915
0
3,544
15,984
5,915
64
2,608
13,376
0
64,918
L
Olorun
oli52
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
35,920
489
Minions Killed
227
0
Camps Cleared
0
1,691,742
Distance Traveled
1,224,885
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,286
489
77
4
0
282,312
0
W
Jing Wei
10,020
527
103
5
0
357,921
5
W
Artemis
11,556
608
107
6
0
268,683
0
W
Yemoja
9,644
508
32
2
0
347,819
4
L
Merlin
7,323
385
50
3
0
317,428
0
W
Gilgamesh
13,285
699
170
9
0
435,007
3
L
Ratatoskr
8,030
423
36
2
0
337,674
0
L
Bellona
7,025
370
51
3
0
235,143
0
L
Susano
9,912
522
90
5
0
334,640
6
L
Olorun
3,630
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role