Player Matchup

Heimdallr
Heimdallr
Bigsbei
Heimdallr
Level 34
God Stats
4W - 8L
1,256 SR
Queue Stats
81W - 88L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
IAmKairo
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
ImNotHidden
Fenrir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 39L
1,560 Elo+
Party 3
Sol
Sol
purplesquirrel98
Sol
Level 27
God Stats
11W - 24L
1,360 SR
Queue Stats
47W - 73L
1,318 Elo+
Party 3
Ymir
Ymir
ryidn
Ymir
Level 10
God Stats
1W - 4L
1,130 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 1
Team Averages
Level 17
1,349 SR
1,430 Elo+

VS

Team Averages
Level 23
1,494 SR
1,459 Elo+
Artemis
Artemis
AMovingCar
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 92L
1,451 Elo+
Party 2
Geb
Geb
MisterZman
Geb
Level 28
God Stats
33W - 28L
1,551 SR
Queue Stats
156W - 150L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Redeamme2
Gilgamesh
Level 26
God Stats
1W - 3L
1,420 SR
Queue Stats
54W - 51L
1,466 Elo+
Party 2
Ra
Ra
The-Matamax10
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
TomatoPapi
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigsbei
Heimdallr
12
3 / 2 / 4
7,619
508
7,304
9,166
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
IAmKairo
Amaterasu
14
4 / 0 / 3
8,580
572
5,563
7,253
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
11 / 0 / 2
9,316
621
8,025
6,337
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 3
7,742
516
2,771
6,230
1,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
ryidn
Ymir
11
1 / 2 / 6
7,286
486
2,972
11,743
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMovingCar
Artemis
11
3 / 5 / 2
7,164
478
8,536
9,699
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 4
6,854
457
4,664
9,340
6,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Redeamme2
Gilgamesh
11
1 / 3 / 2
6,784
452
4,268
9,401
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 0
6,184
412
1,853
8,337
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,998
467
3,537
7,628
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
6
6
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
AMovingCar
Artemis
3
5
2
0.8
W
Heimdallr
Bigsbei
Heimdallr
3
2
4
2.5
W
Amaterasu
IAmKairo
Amaterasu
4
0
3
5.5
W
Fenrir
11
0
2
12
L
0
1
4
2
L
Gilgamesh
Redeamme2
Gilgamesh
1
3
2
0.67
L
0
9
0
0
L
2
2
1
1.25
W
1
2
3
1.25
W
Ymir
ryidn
Ymir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
22,858
40,729
Taken
44,405
21,039
Mitigated
19,096
10,412
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AMovingCar
Artemis
8,536
4,113
0
1,545
9,699
2,440
982
1,089
8,563
0
34,401
W
Heimdallr
Bigsbei
Heimdallr
7,304
2,336
0
1,625
9,166
3,127
2,788
1,782
7,384
0
40,426
W
Amaterasu
IAmKairo
Amaterasu
5,563
1,712
0
2,602
7,253
5,537
339
1,063
6,084
0
47,308
W
Fenrir
8,025
916
0
2,734
6,337
2,538
0
599
5,700
0
47,257
L
4,664
499
0
1,222
9,340
6,361
342
1,236
7,992
24,396
0
L
Gilgamesh
Redeamme2
Gilgamesh
4,268
1,163
0
1,372
9,401
6,056
313
1,224
8,177
0
33,517
L
1,853
626
302
955
8,337
2,066
483
425
7,872
24,838
0
L
3,537
1,444
0
3,374
7,628
2,173
417
1,450
6,058
0
28,684
W
2,771
781
148
2,588
6,230
1,941
495
1,093
5,117
37,148
0
W
Ymir
ryidn
Ymir
2,972
409
0
715
11,743
7,896
310
1,736
9,927
16,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
33,984
363
Minions Killed
263
0
Camps Cleared
0
1,559,361
Distance Traveled
1,568,806
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,164
478
57
4
0
345,287
0
W
Heimdallr
7,619
508
77
5
0
292,448
2
W
Amaterasu
8,580
572
88
6
0
301,529
1
W
Fenrir
9,316
621
92
6
0
383,911
0
L
Geb
6,854
457
40
3
0
329,748
5
L
Gilgamesh
6,784
452
54
4
0
292,989
1
L
Ra
6,184
412
51
3
0
247,990
0
L
Kali
6,998
467
61
4
0
352,792
0
W
Sol
7,742
516
83
6
0
286,196
0
W
Ymir
7,286
486
23
2
0
295,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role