Player Matchup

Ares
Ares
Dawsont95
Ares
Level 4
God Stats
1W - 2L
1,781 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 1
Bakasura
Bakasura
echoingRivers
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Nike
Nike
kidthreez
Nike
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,719 Elo+
Party 2
Artemis
Artemis
nikebones
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
teasprite
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Team Averages
Level 16
1,556 SR
1,648 Elo+

VS

Team Averages
Level 31
1,533 SR
1,586 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
NickTroll403
Thanatos
Level 22
God Stats
6W - 4L
1,712 SR
Queue Stats
92W - 100L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Saintedblame
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,714 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cArck3d
Morgan Le Fay
Level 25
God Stats
7W - 1L
1,636 SR
Queue Stats
144W - 142L
1,558 Elo+
Solo
Charybdis
Charybdis
oopsupsideyohead
Charybdis
Level 22
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 6L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 1
6,843
342
930
4,977
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
echoingRivers
Bakasura
17
10 / 5 / 8
11,226
561
14,562
18,650
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
15
0 / 5 / 8
9,543
477
9,230
12,899
6,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
nikebones
Artemis
18
9 / 7 / 7
11,269
563
14,292
13,634
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
teasprite
Nu Wa
13
1 / 7 / 2
8,319
416
8,486
11,767
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 5 / 8
10,057
503
6,443
19,256
16,492
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NickTroll403
Thanatos
20
6 / 5 / 5
12,269
613
5,755
16,859
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Saintedblame
Amaterasu
16
4 / 5 / 3
9,890
495
4,989
13,623
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
cArck3d
Morgan Le Fay
15
2 / 6 / 6
9,938
497
9,758
11,777
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
19
11 / 1 / 6
12,500
625
15,245
12,018
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
21
Kills
27
27
Deaths
22
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
5
8
1.6
L
Ares
1
3
1
0.5
W
Thanatos
NickTroll403
Thanatos
6
5
5
1.7
W
Amaterasu
Saintedblame
Amaterasu
4
5
3
1.1
W
Morgan Le Fay
cArck3d
Morgan Le Fay
2
6
6
0.83
L
Bakasura
echoingRivers
Bakasura
10
5
8
2.8
L
Nike
0
5
8
0.8
L
Artemis
nikebones
Artemis
9
7
7
1.79
W
Charybdis
11
1
6
14
L
Nu Wa
teasprite
Nu Wa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,500
Damage
42,190
61,927
Taken
73,533
24,832
Mitigated
42,840
13,530
Healing
31,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,443
1,026
836
4,801
19,256
16,492
870
4,607
14,313
46,513
0
L
Ares
930
154
0
642
4,977
1,996
204
618
4,359
7,511
0
W
Thanatos
NickTroll403
Thanatos
5,755
1,641
0
13,845
16,859
6,455
0
1,576
14,498
0
82,523
W
Amaterasu
Saintedblame
Amaterasu
4,989
2,392
0
2,783
13,623
10,975
2,553
818
12,194
0
33,599
W
Morgan Le Fay
cArck3d
Morgan Le Fay
9,758
345
0
2,385
11,777
4,199
2,067
1,248
10,087
63,473
0
L
Bakasura
echoingRivers
Bakasura
14,562
8,844
0
6,671
18,650
8,425
159
4,460
14,024
0
60,534
L
Nike
9,230
730
0
1,471
12,899
6,607
694
1,820
10,941
3,595
49,198
L
Artemis
nikebones
Artemis
14,292
6,241
0
2,347
13,634
4,615
1,206
5,240
7,926
0
70,945
W
Charybdis
15,245
9,923
0
7,070
12,018
4,719
3,044
2,219
9,484
0
101,328
L
Nu Wa
teasprite
Nu Wa
8,486
1,074
0
2,399
11,767
3,189
489
3,553
8,210
57,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
54,654
407
Minions Killed
562
0
Camps Cleared
0
1,649,569
Distance Traveled
1,953,909
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,057
503
64
3
0
391,265
0
L
Ares
6,843
342
14
1
0
127,620
0
W
Thanatos
12,269
613
153
8
0
393,670
2
W
Amaterasu
9,890
495
60
3
0
401,799
0
W
Morgan Le Fay
9,938
497
110
6
0
378,697
2
L
Bakasura
11,226
561
110
6
0
451,508
3
L
Nike
9,543
477
98
5
0
386,395
6
L
Artemis
11,269
563
112
6
0
371,384
11
W
Charybdis
12,500
625
175
9
0
388,478
8
L
Nu Wa
8,319
416
73
4
0
312,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role