Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AdroGran
Ra
Level 103
God Stats
23W - 24L
1,545 SR
Queue Stats
593W - 656L
1,422 Elo+
Party 3
Izanami
Izanami
Bart7242019
Izanami
Level 26
God Stats
4W - 6L
1,251 SR
Queue Stats
38W - 44L
1,388 Elo+
Party 4
Odin
Odin
aguilaguerrera9
Odin
Level 100
God Stats
12W - 13L
1,466 SR
Queue Stats
466W - 490L
1,479 Elo+
Party 4
Ravana
Ravana
housenetwork1
Ravana
Level 47
God Stats
1W - 1L
1,677 SR
Queue Stats
298W - 313L
1,381 Elo+
Solo
Team Averages
Level 64
1,488 SR
1,434 Elo+

VS

Team Averages
Level 92
1,538 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Faze_Juani_x___x
Janus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 230L
1,387 Elo+
Solo
He Bo
He Bo
MacacoFalante
He Bo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 180L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
PACHORROO
Sun Wukong
Level 69
God Stats
2W - 1L
1,499 SR
Queue Stats
175W - 181L
1,533 Elo+
Party 2
Chiron
Chiron
Yogressive
Chiron
Level 160
God Stats
2W - 2L
1,689 SR
Queue Stats
160W - 182L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 6 / 2
6,866
458
2,793
12,110
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 5 / 1
8,002
533
6,313
10,227
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Bart7242019
Izanami
9
0 / 5 / 0
5,865
391
486
5,388
1,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,457
430
3,206
11,120
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 5 / 0
7,741
516
7,889
11,733
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 0 / 9
8,355
557
5,236
6,876
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 11
7,783
519
4,710
7,421
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 6
8,957
597
10,162
7,803
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PACHORROO
Sun Wukong
13
3 / 2 / 2
8,209
547
8,143
11,750
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Yogressive
Chiron
16
11 / 0 / 4
10,193
680
10,170
6,903
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
26
26
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
2
0.33
W
Thor
 
Thor
4
0
9
8.5
L
3
5
1
0.7
L
Izanami
Bart7242019
Izanami
0
5
0
0
W
3
1
11
8.5
W
5
4
6
2
W
Sun Wukong
PACHORROO
Sun Wukong
3
2
2
2
W
Chiron
Yogressive
Chiron
11
0
4
13
L
0
5
2
0.2
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
38,421
50,578
Taken
40,753
23,915
Mitigated
19,216
9,189
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,793
718
0
1,019
12,110
3,501
0
2,943
8,999
38,614
0
W
Thor
 
Thor
5,236
614
0
3,028
6,876
2,446
0
1,314
5,538
0
45,249
L
6,313
626
541
2,785
10,227
3,698
0
5,188
4,705
53,990
0
L
Izanami
Bart7242019
Izanami
486
251
0
177
5,388
1,235
0
1,484
3,782
0
23,690
W
4,710
587
521
1,635
7,421
1,876
782
1,680
5,479
29,783
0
W
10,162
310
0
1,464
7,803
2,735
123
2,609
4,868
57,394
0
W
Sun Wukong
PACHORROO
Sun Wukong
8,143
2,427
100
3,115
11,750
9,786
442
568
10,247
0
41,870
W
Chiron
Yogressive
Chiron
10,170
6,488
651
3,536
6,903
2,373
1,354
2,311
4,460
0
75,630
L
3,206
409
0
451
11,120
7,085
0
3,080
7,639
0
23,749
L
7,889
2,081
0
4,216
11,733
8,396
0
1,191
9,520
0
36,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
43,497
361
Minions Killed
466
0
Camps Cleared
0
1,425,125
Distance Traveled
1,497,381
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,866
458
76
5
0
314,525
2
W
Thor
8,355
557
85
6
0
344,434
4
L
Ra
8,002
533
109
7
0
306,351
1
L
Izanami
5,865
391
42
3
0
214,539
0
W
Janus
7,783
519
52
3
0
280,268
0
W
He Bo
8,957
597
110
7
0
287,331
1
W
Sun Wukong
8,209
547
79
5
0
295,604
0
W
Chiron
10,193
680
140
9
0
289,744
2
L
Odin
6,457
430
47
3
0
303,188
4
L
Ravana
7,741
516
87
6
0
286,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role