Player Matchup

Serqet
Serqet
HaleDr flames
Serqet
Level 46
God Stats
0W - 4L
1,316 SR
Queue Stats
126W - 136L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
YabbinDabbinDude
Ratatoskr
Level 25
God Stats
5W - 7L
1,260 SR
Queue Stats
11W - 11L
1,374 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dropdog1
Ah Muzen Cab
Level 65
God Stats
2W - 4L
1,441 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
taylorromishmo69
Danzaburou
Level 28
God Stats
6W - 4L
1,598 SR
Queue Stats
21W - 21L
1,398 Elo+
Party 2
Bakasura
Bakasura
whitehilario1
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 2
Team Averages
Level 38
1,423 SR
1,374 Elo+

VS

Team Averages
Level 42
1,406 SR
1,346 Elo+
Artemis
Artemis
Cresent_Storm353
Artemis
Level 30
God Stats
3W - 6L
1,319 SR
Queue Stats
5W - 13L
1,217 Elo+
Party 1
Pele
Pele
MADNESS2DMETHOD
Pele
Level 55
God Stats
3W - 1L
1,575 SR
Queue Stats
5W - 15L
1,196 Elo+
Party 1
Merlin
Merlin
No_NeckEdd
Merlin
Level 7
God Stats
1W - 1L
1,220 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 1
Odin
Odin
meistermullen97
Odin
Level 46
God Stats
16W - 13L
1,278 SR
Queue Stats
24W - 15L
1,500 Elo+
Solo
Ymir
Ymir
xXFirearms96Xx
Ymir
Level 74
God Stats
9W - 3L
1,636 SR
Queue Stats
51W - 57L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,698
438
1,862
7,729
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
9
2 / 8 / 0
5,850
450
3,028
11,187
2,780
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
dropdog1
Ah Muzen Cab
7
2 / 5 / 0
5,139
395
3,210
5,801
849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
taylorromishmo69
Danzaburou
8
2 / 5 / 1
5,547
427
4,883
8,804
2,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
whitehilario1
Bakasura
8
0 / 8 / 1
5,345
411
2,750
10,965
2,459
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 6
8,614
663
12,977
7,359
2,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 4
6,307
485
2,490
5,668
1,618
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
No_NeckEdd
Merlin
9
1 / 4 / 8
5,788
445
3,796
5,809
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 11
7,626
587
6,924
9,729
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 12
7,958
612
4,846
9,783
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
8
Kills
28
30
Deaths
10
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
L
2
4
0
0.5
W
3
3
4
1.67
W
Merlin
No_NeckEdd
Merlin
1
4
8
1.25
L
Ratatoskr
2
8
0
0.25
L
Ah Muzen Cab
dropdog1
Ah Muzen Cab
2
5
0
0.4
W
4
2
11
4.75
L
Danzaburou
taylorromishmo69
Danzaburou
2
5
1
0.5
L
Bakasura
whitehilario1
Bakasura
0
8
1
0.06
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
31,033
44,486
Taken
38,348
10,393
Mitigated
22,148
5,452
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,977
7,899
513
4,569
7,359
2,668
822
0
7,156
0
45,582
L
1,862
430
0
1,313
7,729
1,932
0
1,064
6,503
0
16,858
W
2,490
1,273
176
1,740
5,668
1,618
646
0
5,668
0
20,379
W
Merlin
No_NeckEdd
Merlin
3,796
342
0
0
5,809
1,422
945
0
5,809
20,223
0
L
Ratatoskr
3,028
993
0
1,216
11,187
2,780
1,078
2,481
8,536
0
24,826
L
Ah Muzen Cab
dropdog1
Ah Muzen Cab
3,210
623
0
775
5,801
849
0
560
5,148
0
12,182
W
6,924
1,522
0
2,609
9,729
8,280
872
0
9,418
0
38,659
L
Danzaburou
taylorromishmo69
Danzaburou
4,883
1,955
0
1,372
8,804
2,373
0
3,474
5,193
0
21,214
L
Bakasura
whitehilario1
Bakasura
2,750
1,950
0
776
10,965
2,459
0
1,063
9,726
0
15,445
W
4,846
913
0
2,700
9,783
8,160
201
0
9,607
21,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
36,293
177
Minions Killed
274
0
Camps Cleared
0
990,176
Distance Traveled
1,131,418
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,614
663
81
6
0
205,112
2
L
Serqet
5,698
438
40
3
0
211,623
0
W
Pele
6,307
485
42
3
0
202,243
3
W
Merlin
5,788
445
33
3
0
245,733
5
L
Ratatoskr
5,850
450
48
4
0
258,776
1
L
Ah Muzen Cab
5,139
395
8
1
0
107,265
0
W
Odin
7,626
587
76
6
0
223,262
1
L
Danzaburou
5,547
427
39
3
0
183,276
0
L
Bakasura
5,345
411
42
3
0
229,236
0
W
Ymir
7,958
612
42
3
0
255,068
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role