Player Matchup

Ymir
Ymir
Panda411011
Ymir
Level 28
God Stats
10W - 5L
1,651 SR
Queue Stats
31W - 33L
1,420 Elo+
Solo
Apollo
Apollo
Simmer12
Apollo
Level 27
God Stats
7W - 13L
1,511 SR
Queue Stats
78W - 77L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
cahmron
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,659 Elo+
Solo
Yemoja
Yemoja
sikisterni8
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,540 Elo+
Solo
Aphrodite
Aphrodite
victormulvihill
Aphrodite
Level 20
God Stats
8W - 1L
2,092 SR
Queue Stats
83W - 55L
1,727 Elo+
Solo
Team Averages
Level 19
1,651 SR
1,565 Elo+

VS

Team Averages
Level 19
1,658 SR
1,544 Elo+
Artemis
Artemis
Ceo Of Morri
Artemis
Level 28
God Stats
9W - 4L
1,807 SR
Queue Stats
103W - 40L
1,744 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slovaki
Tsukuyomi
Level 18
God Stats
4W - 1L
1,687 SR
Queue Stats
40W - 28L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Tau_7031
Cthulhu
Level 6
God Stats
6W - 5L
1,777 SR
Queue Stats
7W - 6L
1,334 Elo+
Solo
Nu Wa
Nu Wa
v_KingRichard_v
Nu Wa
Level 21
God Stats
6W - 2L
1,531 SR
Queue Stats
94W - 120L
1,465 Elo+
Solo
Horus
Horus
xlz-Phantomhive
Horus
Level 21
God Stats
7W - 6L
1,488 SR
Queue Stats
83W - 85L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 15
9,763
407
4,182
27,228
31,000
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
Simmer12
Apollo
17
7 / 6 / 8
11,022
459
15,116
23,891
7,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
cahmron
Ratatoskr
12
0 / 9 / 1
8,675
361
2,006
16,226
4,612
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
2 / 4 / 4
10,999
458
10,898
20,263
21,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
victormulvihill
Aphrodite
20
13 / 6 / 6
13,756
573
25,701
27,806
11,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ceo Of Morri
Artemis
20
14 / 2 / 5
15,125
630
30,687
16,801
7,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Slovaki
Tsukuyomi
20
14 / 2 / 10
14,948
623
29,719
18,917
8,013
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Tau_7031
Cthulhu
17
2 / 11 / 5
11,609
484
7,584
23,884
13,598
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 8 / 15
12,692
529
18,550
15,934
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 0 / 10
11,799
492
5,724
16,385
16,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
22
Kills
33
34
Deaths
23
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ceo Of Morri
Artemis
14
2
5
8.25
L
0
9
15
0.83
L
Apollo
Simmer12
Apollo
7
6
8
1.83
W
Tsukuyomi
Slovaki
Tsukuyomi
14
2
10
9.5
W
Cthulhu
Tau_7031
Cthulhu
2
11
5
0.41
L
Ratatoskr
cahmron
Ratatoskr
0
9
1
0.06
L
Yemoja
2
4
4
1
W
3
8
15
1.31
L
Aphrodite
victormulvihill
Aphrodite
13
6
6
2.67
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,903
Damage
92,264
115,414
Taken
91,921
75,361
Mitigated
50,116
44,600
Healing
31,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ceo Of Morri
Artemis
30,687
17,281
0
6,911
16,801
7,166
4,610
4,405
12,230
0
151,951
L
4,182
752
1,130
4,430
27,228
31,000
378
6,014
20,844
21,644
0
L
Apollo
Simmer12
Apollo
15,116
10,890
0
7,290
23,891
7,170
2,841
4,939
18,728
0
83,304
W
Tsukuyomi
Slovaki
Tsukuyomi
29,719
7,666
0
6,669
18,917
8,013
993
6,389
12,436
0
131,198
W
Cthulhu
Tau_7031
Cthulhu
7,584
706
276
2,817
23,884
13,598
1,526
12,182
11,372
43,930
0
L
Ratatoskr
cahmron
Ratatoskr
2,006
274
0
1,694
16,226
4,612
351
3,537
12,428
0
37,311
L
Yemoja
10,898
2,601
3,179
4,376
20,263
21,533
0
3,983
16,071
58,540
6,662
W
18,550
2,988
169
2,521
15,934
5,073
1,441
10,612
4,980
71,434
0
L
Aphrodite
victormulvihill
Aphrodite
25,701
3,315
6,642
15,859
27,806
11,046
944
6,213
21,047
108,370
0
W
5,724
2,760
3,926
8,482
16,385
16,266
126
7,325
8,986
0
54,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
66,173
523
Minions Killed
614
0
Camps Cleared
0
2,035,638
Distance Traveled
2,326,307
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,125
630
177
7
0
434,570
1
L
Ymir
9,763
407
29
1
0
416,833
2
L
Apollo
11,022
459
134
6
0
423,493
0
W
Tsukuyomi
14,948
623
155
6
0
534,682
4
W
Cthulhu
11,609
484
71
3
0
455,929
6
L
Ratatoskr
8,675
361
76
3
0
363,418
1
L
Yemoja
10,999
458
99
4
0
386,464
2
W
Nu Wa
12,692
529
115
5
0
388,620
1
L
Aphrodite
13,756
573
185
8
0
445,430
2
W
Horus
11,799
492
96
4
0
512,506
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role