Player Matchup

Anubis
Anubis
J_balfour315
Anubis
Level 120
God Stats
59W - 37L
1,606 SR
Queue Stats
457W - 342L
1,540 Elo+
Party 1
Achilles
Achilles
Unnt_Krugsey
Achilles
Level 97
God Stats
20W - 12L
1,565 SR
Queue Stats
410W - 311L
1,534 Elo+
Party 1
Artemis
Artemis
cloudysquirt
Artemis
Level 109
God Stats
37W - 17L
1,595 SR
Queue Stats
397W - 283L
1,529 Elo+
Party 1
Team Averages
Level 109
1,588 SR
1,535 Elo+

VS

Team Averages
Level 99
1,643 SR
1,637 Elo+
Geb
Geb
DR-VENOM_-_-_
Geb
Level 84
God Stats
19W - 11L
1,494 SR
Queue Stats
79W - 54L
1,529 Elo+
Party 2
Chaac
Chaac
ShadenWolf
Chaac
Level 108
God Stats
11W - 5L
1,813 SR
Queue Stats
26W - 21L
1,826 Elo+
Party 2
Ah Puch
Ah Puch
SlickWillie2000
Ah Puch
Level 104
God Stats
23W - 12L
1,621 SR
Queue Stats
174W - 151L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 3 / 10
11,157
744
16,097
13,310
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Unnt_Krugsey
Achilles
14
7 / 2 / 12
10,915
728
16,445
13,510
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
cloudysquirt
Artemis
14
6 / 2 / 13
10,874
725
13,122
10,365
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,239
616
6,701
21,251
16,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
13
1 / 9 / 5
8,952
597
13,255
19,108
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 6 / 2
9,886
659
10,322
12,371
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
7
7
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Anubis
8
3
10
4.33
L
Chaac
1
9
5
0.39
L
4
6
2
0.83
W
Achilles
Unnt_Krugsey
Achilles
7
2
12
6.5
W
Artemis
cloudysquirt
Artemis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
30,278
37,185
Taken
52,730
20,893
Mitigated
33,841
14,722
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
857
444
6,301
21,251
16,101
75
8,554
12,068
18,561
0
W
Anubis
16,097
515
589
6,471
13,310
5,956
425
6,890
6,118
44,419
0
L
Chaac
13,255
1,901
0
4,459
19,108
12,244
0
5,473
13,318
0
32,365
L
10,322
102
0
2,257
12,371
5,496
90
2,730
9,153
43,185
0
W
Achilles
Unnt_Krugsey
Achilles
16,445
3,541
993
5,651
13,510
11,338
768
6,770
6,268
0
32,501
W
Artemis
cloudysquirt
Artemis
13,122
7,229
289
729
10,365
3,599
1,911
3,532
6,482
0
40,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
28,077
164
Minions Killed
140
7
Camps Cleared
5
783,383
Distance Traveled
754,986
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,239
616
15
1
0
254,088
3
W
Anubis
11,157
744
67
4
2
237,134
0
L
Chaac
8,952
597
46
3
2
252,710
3
L
Ah Puch
9,886
659
79
5
3
248,188
0
W
Achilles
10,915
728
44
3
1
286,849
4
W
Artemis
10,874
725
53
4
4
259,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role