Player Matchup

Mercury
Mercury
Cold1798
Mercury
Level 12
God Stats
3W - 3L
1,510 SR
Queue Stats
20W - 20L
1,571 Elo+
Party 1
Sol
Sol
PanarchEvolved
Sol
Level 28
God Stats
8W - 1L
1,749 SR
Queue Stats
132W - 98L
1,526 Elo+
Solo
Artio
Artio
XxsebasxX7U7GEY
Artio
Level 23
God Stats
5W - 5L
1,531 SR
Queue Stats
64W - 68L
1,376 Elo+
Party 3
Izanami
Izanami
cLS4MUK1L3R
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,326 Elo+
Party 3
Kuzenbo
Kuzenbo
rafinharh13
Kuzenbo
Level 17
God Stats
13W - 16L
1,566 SR
Queue Stats
184W - 196L
1,462 Elo+
Party 1
Team Averages
Level 19
1,571 SR
1,452 Elo+

VS

Team Averages
Level 22
1,549 SR
1,400 Elo+
King Arthur
King Arthur
DogWitDahAT
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Galol0
Ao Kuang
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 64L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
JAER2701
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 152L
1,415 Elo+
Party 2
Ullr
Ullr
Nevaeh777
Ullr
Level 29
God Stats
3W - 2L
1,596 SR
Queue Stats
79W - 83L
1,377 Elo+
Party 4
Artio
Artio
YatoRogue
Artio
Level 29
God Stats
5W - 3L
1,650 SR
Queue Stats
84W - 90L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cold1798
Mercury
14
9 / 0 / 4
8,537
657
7,929
7,222
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 6
8,366
644
6,093
6,157
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 5
6,559
505
3,286
7,888
4,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
cLS4MUK1L3R
Izanami
11
1 / 3 / 3
6,393
492
3,961
6,673
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
rafinharh13
Kuzenbo
13
4 / 2 / 4
8,277
637
4,127
7,868
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DogWitDahAT
King Arthur
6
1 / 4 / 0
5,133
395
2,141
4,436
2,137
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Galol0
Ao Kuang
10
1 / 3 / 1
6,183
476
3,134
9,868
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
JAER2701
Baron Samedi
10
2 / 4 / 2
6,058
466
2,175
6,585
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
2 / 4 / 1
6,095
469
4,875
7,167
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
YatoRogue
Artio
8
1 / 4 / 3
5,812
447
3,300
10,084
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cold1798
Mercury
9
0
4
11
L
King Arthur
DogWitDahAT
King Arthur
1
4
0
0.25
L
Ao Kuang
Galol0
Ao Kuang
1
3
1
0.5
L
Baron Samedi
JAER2701
Baron Samedi
2
4
2
0.75
L
Ullr
2
4
1
0.63
W
4
1
6
7
W
1
1
5
3.5
L
Artio
YatoRogue
Artio
1
4
3
0.63
W
Izanami
cLS4MUK1L3R
Izanami
1
3
3
0.83
W
Kuzenbo
rafinharh13
Kuzenbo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
15,625
35,808
Taken
38,140
18,580
Mitigated
16,984
11,075
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cold1798
Mercury
7,929
4,102
0
2,559
7,222
2,882
2,007
2,082
5,140
0
54,454
L
King Arthur
DogWitDahAT
King Arthur
2,141
709
0
347
4,436
2,137
0
1,470
2,966
0
12,647
L
Ao Kuang
Galol0
Ao Kuang
3,134
462
0
3,383
9,868
3,749
0
3,804
6,064
26,035
7,384
L
Baron Samedi
JAER2701
Baron Samedi
2,175
413
341
1,198
6,585
2,559
0
3,914
2,671
19,537
0
L
Ullr
4,875
2,124
0
365
7,167
1,963
874
1,544
5,623
0
29,508
W
6,093
1,299
0
2,130
6,157
2,027
1,190
1,315
4,842
56,261
0
W
3,286
717
455
2,955
7,888
4,131
0
1,336
6,552
22,867
0
L
Artio
YatoRogue
Artio
3,300
212
59
2,229
10,084
6,576
0
2,774
7,310
13,772
0
W
Izanami
cLS4MUK1L3R
Izanami
3,961
3,278
0
808
6,673
1,982
460
1,697
4,976
0
31,736
W
Kuzenbo
rafinharh13
Kuzenbo
4,127
1,286
0
2,168
7,868
7,558
420
1,995
5,873
32,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
29,281
353
Minions Killed
213
0
Camps Cleared
0
1,282,148
Distance Traveled
1,074,229
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,537
657
89
7
0
281,253
0
L
King Arthur
5,133
395
34
3
0
126,322
0
L
Ao Kuang
6,183
476
67
5
0
236,657
0
L
Baron Samedi
6,058
466
40
3
0
226,581
0
L
Ullr
6,095
469
56
4
0
236,409
2
W
Sol
8,366
644
104
8
0
270,661
1
W
Artio
6,559
505
36
3
0
273,179
1
L
Artio
5,812
447
16
1
0
248,260
4
W
Izanami
6,393
492
60
5
0
227,303
2
W
Kuzenbo
8,277
637
64
5
0
229,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role