Player Matchup

Sol
Sol
Ekee4
Sol
Level 28
God Stats
2W - 2L
1,365 SR
Queue Stats
55W - 56L
1,404 Elo+
Solo
Ymir
Ymir
PLOK JT
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,313 Elo+
Solo
Vulcan
Vulcan
PurpleUnicorn110
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,221 Elo+
Party 2
Merlin
Merlin
targetcondoms
Merlin
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
18W - 30L
1,259 Elo+
Party 2
Loki
Loki
xd_Fxtal
Loki
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 155L
1,470 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,333 Elo+

VS

Team Averages
Level 22
1,485 SR
1,227 Elo+
Xing Tian
Xing Tian
AtomycGod
Xing Tian
Level 24
God Stats
0W - 4L
1,509 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Kali
Kali
KayTooSimple
Kali
Level 42
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Fenrir
Fenrir
XKillerOkami
Fenrir
Level 15
God Stats
15W - 12L
1,549 SR
Queue Stats
16W - 14L
1,471 Elo+
Party 1
Anubis
Anubis
cloud071gaudy
Anubis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ticoalf
Morgan Le Fay
Level 24
God Stats
4W - 3L
1,519 SR
Queue Stats
12W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ekee4
Sol
16
7 / 5 / 7
11,090
504
21,593
18,016
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
PLOK JT
Ymir
18
6 / 2 / 5
11,839
538
6,314
16,357
11,834
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 10
9,940
452
11,176
12,006
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 5 / 9
9,942
452
8,756
13,214
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
19
12 / 3 / 6
12,083
549
13,603
14,725
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AtomycGod
Xing Tian
4
1 / 2 / 2
6,396
291
900
3,432
1,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 5
10,306
468
13,691
21,547
8,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
15
11 / 8 / 3
10,687
486
13,005
24,514
16,728
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 14 / 1
8,366
380
6,001
17,632
9,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ticoalf
Morgan Le Fay
12
1 / 7 / 4
8,072
367
5,682
16,796
5,006
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
34
Kills
18
18
Deaths
37
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AtomycGod
Xing Tian
1
2
2
1
W
Sol
Ekee4
Sol
7
5
7
2.1
L
4
6
5
1.08
W
Ymir
PLOK JT
Ymir
6
2
5
4.25
W
3
3
10
2.67
L
Fenrir
11
8
3
1.56
L
1
14
1
0.11
W
6
5
9
2.1
L
Morgan Le Fay
ticoalf
Morgan Le Fay
1
7
4
0.43
W
Loki
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
39,279
74,318
Taken
83,921
33,825
Mitigated
40,802
22,143
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AtomycGod
Xing Tian
900
113
0
185
3,432
1,180
0
624
2,808
5,644
0
W
Sol
Ekee4
Sol
21,593
6,866
0
8,879
18,016
6,854
3,778
4,275
13,741
66,913
6,236
L
13,691
9,732
0
3,237
21,547
8,178
858
9,585
11,962
0
56,677
W
Ymir
PLOK JT
Ymir
6,314
2,512
0
4,507
16,357
11,834
2,112
2,316
13,567
70,115
0
W
11,176
3,483
135
2,551
12,006
4,705
1,128
2,390
9,616
56,647
0
L
Fenrir
13,005
3,535
0
3,933
24,514
16,728
0
14,870
9,644
0
36,248
L
6,001
925
0
1,795
17,632
9,710
0
10,168
7,464
27,276
0
W
8,756
1,657
0
1,953
13,214
4,237
936
1,525
11,689
27,395
0
L
Morgan Le Fay
ticoalf
Morgan Le Fay
5,682
665
0
1,266
16,796
5,006
135
10,956
5,840
35,340
0
W
Loki
13,603
2,665
0
4,118
14,725
6,195
0
2,077
12,648
0
82,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
43,827
484
Minions Killed
219
0
Camps Cleared
0
1,890,412
Distance Traveled
1,338,131
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,396
291
11
1
0
78,634
0
W
Sol
11,090
504
111
5
0
383,831
3
L
Kali
10,306
468
79
4
0
340,278
0
W
Ymir
11,839
538
108
5
0
323,437
4
W
Vulcan
9,940
452
91
4
0
386,204
1
L
Fenrir
10,687
486
31
1
0
367,733
0
L
Anubis
8,366
380
44
2
0
282,288
5
W
Merlin
9,942
452
36
2
0
366,786
2
L
Morgan Le Fay
8,072
367
54
2
0
269,198
0
W
Loki
12,083
549
138
6
0
430,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role