Player Matchup

Cu Chulainn
Cu Chulainn
GiIgamish
Cu Chulainn
Level 11
God Stats
18W - 6L
1,594 SR
Queue Stats
102W - 73L
1,586 Elo+
Solo
Charybdis
Charybdis
IceNorthCome
Charybdis
Level 18
God Stats
16W - 10L
1,753 SR
Queue Stats
48W - 37L
1,639 Elo+
Solo
Anubis
Anubis
KhcTheThird
Anubis
Level 13
God Stats
3W - 1L
1,577 SR
Queue Stats
57W - 40L
1,601 Elo+
Solo
Khepri
Khepri
themightythore
Khepri
Level 29
God Stats
1W - 0L
1,184 SR
Queue Stats
64W - 77L
1,443 Elo+
Party 2
Neith
Neith
xMrRed17x
Neith
Level 33
God Stats
9W - 5L
1,616 SR
Queue Stats
128W - 154L
1,439 Elo+
Party 2
Team Averages
Level 21
1,545 SR
1,542 Elo+

VS

Team Averages
Level 48
1,586 SR
1,553 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChordKingII
Chernobog
Level 28
God Stats
12W - 5L
1,711 SR
Queue Stats
74W - 62L
1,611 Elo+
Solo
Hun Batz
Hun Batz
Opacusnox
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,484 Elo+
Solo
Fafnir
Fafnir
Raidórum
Fafnir
Level 7
God Stats
2W - 1L
1,721 SR
Queue Stats
16W - 23L
1,577 Elo+
Party 1
Hercules
Hercules
Zomboney
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GiIgamish
Cu Chulainn
15
4 / 0 / 3
9,158
611
10,576
9,589
7,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
IceNorthCome
Charybdis
16
6 / 1 / 2
9,602
640
11,402
8,931
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
13
4 / 2 / 2
7,978
532
6,427
6,623
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 10
7,847
523
4,877
11,594
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
xMrRed17x
Neith
13
5 / 2 / 0
8,418
561
4,972
6,614
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 2 / 1
8,625
575
7,579
9,849
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ChordKingII
Chernobog
12
2 / 3 / 4
7,547
503
6,000
8,546
2,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Opacusnox
Hun Batz
11
0 / 5 / 3
6,723
448
3,352
12,897
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Raidórum
Fafnir
10
0 / 5 / 4
6,372
425
2,054
10,169
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Zomboney
Hercules
12
1 / 4 / 1
6,401
427
3,653
12,497
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
7
7
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
2
1
2.25
L
Chernobog
ChordKingII
Chernobog
2
3
4
1.33
W
Cu Chulainn
GiIgamish
Cu Chulainn
4
0
3
5.5
W
Charybdis
IceNorthCome
Charybdis
6
1
2
7
W
Anubis
4
2
2
2.5
L
Hun Batz
Opacusnox
Hun Batz
0
5
3
0.3
L
Fafnir
Raidórum
Fafnir
0
5
4
0.4
L
Hercules
Zomboney
Hercules
1
4
1
0.38
W
0
2
10
2.5
W
Neith
xMrRed17x
Neith
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
22,638
43,351
Taken
53,958
25,394
Mitigated
30,437
14,153
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,579
698
0
1,810
9,849
3,080
0
1,430
8,419
62,329
0
L
Chernobog
ChordKingII
Chernobog
6,000
4,357
0
2,589
8,546
2,797
0
2,951
5,595
0
43,882
W
Cu Chulainn
GiIgamish
Cu Chulainn
10,576
1,379
0
2,744
9,589
7,879
0
141
9,448
11,193
56,880
W
Charybdis
IceNorthCome
Charybdis
11,402
5,037
0
2,986
8,931
3,123
0
2,494
6,101
0
76,777
W
Anubis
6,427
375
0
3,944
6,623
2,597
0
1,213
5,360
46,376
0
L
Hun Batz
Opacusnox
Hun Batz
3,352
457
0
4,218
12,897
3,964
0
2,997
9,900
0
39,028
L
Fafnir
Raidórum
Fafnir
2,054
599
0
1,310
10,169
9,339
0
2,697
7,472
10,529
0
L
Hercules
Zomboney
Hercules
3,653
724
0
3,709
12,497
11,257
0
3,405
9,092
0
26,957
W
4,877
623
0
2,610
11,594
9,448
0
3,604
7,900
22,449
0
W
Neith
xMrRed17x
Neith
4,972
2,058
0
1,869
6,614
2,347
932
1,927
4,593
0
54,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
35,668
511
Minions Killed
366
0
Camps Cleared
0
1,479,556
Distance Traveled
1,436,134
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,625
575
127
8
0
280,517
3
L
Chernobog
7,547
503
93
6
0
296,053
0
W
Cu Chulainn
9,158
611
152
10
0
322,347
2
W
Charybdis
9,602
640
139
9
0
292,549
1
W
Anubis
7,978
532
81
5
0
286,338
8
L
Hun Batz
6,723
448
80
5
0
301,610
1
L
Fafnir
6,372
425
19
1
0
266,817
3
L
Hercules
6,401
427
47
3
0
291,137
2
W
Khepri
7,847
523
29
2
0
298,863
3
W
Neith
8,418
561
110
7
0
279,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role