Player Matchup

Geb
Geb
ECHOsemaj
Geb
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
1,501 Elo+
Party 2
Pele
Pele
evil-swagg-mafia
Pele
Level 8
God Stats
12W - 20L
1,328 SR
Queue Stats
69W - 106L
1,309 Elo+
Party 2
Horus
Horus
kevin_smith94
Horus
Level 68
God Stats
2W - 1L
1,830 SR
Queue Stats
102W - 100L
1,459 Elo+
Party 2
Team Averages
Level 64
1,553 SR
1,423 Elo+

VS

Team Averages
Level 21
1,709 SR
1,440 Elo+
Sylvanus
Sylvanus
AllDmgChaac
Sylvanus
Level 9
God Stats
2W - 0L
1,695 SR
Queue Stats
15W - 12L
1,491 Elo+
Party 1
Sol
Sol
Ms_Sativa05
Sol
Level 29
God Stats
5W - 3L
1,546 SR
Queue Stats
19W - 27L
1,280 Elo+
Solo
Chaac
Chaac
Petedameat2343
Chaac
Level 25
God Stats
3W - 0L
1,885 SR
Queue Stats
69W - 45L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
9,292
715
10,420
17,040
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 4
7,353
566
5,722
14,458
3,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 3
7,778
598
4,952
15,075
15,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllDmgChaac
Sylvanus
13
0 / 1 / 12
8,604
662
10,387
11,938
14,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 5
8,600
662
8,079
7,537
2,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 2 / 3
9,930
764
20,316
14,479
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AllDmgChaac
Sylvanus
0
1
12
6
L
4
0
1
4.5
W
3
2
5
2.75
W
9
2
3
5.25
L
0
8
4
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
38,782
46,573
Taken
33,954
33,689
Mitigated
27,347
14,192
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AllDmgChaac
Sylvanus
10,387
2,316
2,980
5,409
11,938
14,158
310
4,082
7,856
21,647
3,774
L
10,420
1,377
982
3,222
17,040
14,600
52
6,137
10,542
30,096
0
W
8,079
851
575
2,374
7,537
2,610
0
2,559
4,978
28,659
0
W
20,316
2,217
0
5,540
14,479
10,579
1,604
4,441
10,038
0
61,000
L
5,722
1,281
644
2,629
14,458
3,977
0
5,395
8,761
0
18,389
L
4,952
2,437
3,072
3,643
15,075
15,112
35
6,033
8,337
0
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
27,134
78
Minions Killed
153
0
Camps Cleared
11
655,236
Distance Traveled
663,828
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,604
662
36
3
1
211,475
5
L
Geb
9,292
715
29
2
0
243,669
6
W
Sol
8,600
662
39
3
4
217,415
1
W
Chaac
9,930
764
78
6
6
234,938
2
L
Pele
7,353
566
38
3
0
219,371
3
L
Horus
7,778
598
11
1
0
192,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role