Player Matchup

Aphrodite
Aphrodite
Isznna_12
Aphrodite
Level 24
God Stats
7W - 11L
1,417 SR
Queue Stats
78W - 67L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Lucian-Void
Danzaburou
Level 116
God Stats
39W - 32L
1,497 SR
Queue Stats
194W - 224L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Necrophadez
Kukulkan
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 5L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
Yodookie8160
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,496 Elo+
Solo
Nemesis
Nemesis
morde500
Nemesis
Level 12
God Stats
3W - 3L
1,690 SR
Queue Stats
14W - 13L
1,218 Elo+
Party 1
Team Averages
Level 33
1,565 SR
1,412 Elo+

VS

Team Averages
Level 13
1,425 SR
1,352 Elo+
Anubis
Anubis
BoogeyMan0nFire
Anubis
Level 25
God Stats
14W - 15L
1,460 SR
Queue Stats
57W - 56L
1,425 Elo+
Solo
Chang'e
Chang'e
Doyno_Gray
Chang'e
Level 4
God Stats
3W - 6L
1,523 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Neith
Neith
aacv1
Neith
Level 18
God Stats
1W - 4L
1,533 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Raijin
Raijin
mohammadjhn
Raijin
Level 17
God Stats
1W - 3L
1,323 SR
Queue Stats
121W - 153L
1,425 Elo+
Solo
Fenrir
Fenrir
shikamaru066
Fenrir
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Isznna_12
Aphrodite
14
4 / 2 / 4
9,327
518
3,993
9,935
5,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Lucian-Void
Danzaburou
15
10 / 2 / 4
10,483
582
10,782
11,500
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Necrophadez
Kukulkan
17
11 / 0 / 4
10,732
596
16,805
6,603
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yodookie8160
Cthulhu
13
5 / 0 / 10
9,226
513
4,734
11,376
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
morde500
Nemesis
16
2 / 0 / 0
9,320
518
667
8,475
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,792
488
2,446
9,412
4,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Doyno_Gray
Chang'e
11
0 / 8 / 2
6,858
381
3,853
13,746
3,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
aacv1
Neith
12
3 / 10 / 0
8,480
471
7,609
12,894
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
11
0 / 2 / 2
6,957
387
4,300
8,613
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
5
0 / 13 / 2
5,488
305
2,131
11,394
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
32
Kills
4
4
Deaths
36
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chang'e
Doyno_Gray
Chang'e
0
8
2
0.13
W
Aphrodite
Isznna_12
Aphrodite
4
2
4
3
W
Danzaburou
Lucian-Void
Danzaburou
10
2
4
6
W
Kukulkan
Necrophadez
Kukulkan
11
0
4
13
W
Cthulhu
Yodookie8160
Cthulhu
5
0
10
10
L
Neith
aacv1
Neith
3
10
0
0.3
L
Raijin
0
2
2
0.5
W
Nemesis
morde500
Nemesis
2
0
0
2
L
Fenrir
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
20,339
47,889
Taken
56,059
28,927
Mitigated
18,270
20,887
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,446
163
0
3,900
9,412
4,043
0
5,368
3,868
66,421
0
L
Chang'e
Doyno_Gray
Chang'e
3,853
357
485
3,124
13,746
3,348
0
3,778
9,814
29,385
0
W
Aphrodite
Isznna_12
Aphrodite
3,993
1,058
2,236
5,986
9,935
5,993
2,279
1,870
7,745
40,783
0
W
Danzaburou
Lucian-Void
Danzaburou
10,782
2,603
0
3,129
11,500
5,003
4,343
2,171
9,263
0
51,436
W
Kukulkan
Necrophadez
Kukulkan
16,805
1,488
0
971
6,603
2,873
1,569
1,896
4,667
81,244
0
W
Cthulhu
Yodookie8160
Cthulhu
4,734
252
2,242
2,806
11,376
9,932
0
3,218
8,018
19,977
0
L
Neith
aacv1
Neith
7,609
4,192
0
1,844
12,894
3,542
2,235
4,217
8,589
0
44,645
L
Raijin
4,300
46
0
0
8,613
2,795
506
6,103
2,358
33,743
0
W
Nemesis
morde500
Nemesis
667
198
0
3,517
8,475
5,126
459
964
7,459
0
72,755
L
Fenrir
2,131
665
0
605
11,394
4,542
502
5,396
5,898
0
7,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
36,575
478
Minions Killed
315
0
Camps Cleared
0
1,566,451
Distance Traveled
1,503,909
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,792
488
124
7
0
300,928
6
L
Chang'e
6,858
381
39
2
0
327,822
1
W
Aphrodite
9,327
518
75
4
0
270,797
2
W
Danzaburou
10,483
582
88
5
0
320,601
4
W
Kukulkan
10,732
596
167
9
0
294,365
4
W
Cthulhu
9,226
513
24
1
0
333,822
6
L
Neith
8,480
471
78
4
0
274,721
3
L
Raijin
6,957
387
68
4
0
282,279
0
W
Nemesis
9,320
518
124
7
0
346,866
0
L
Fenrir
5,488
305
6
0
0
318,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role