Player Matchup

Nike
Nike
AjLaw6515
Nike
Level 19
God Stats
4W - 3L
1,579 SR
Queue Stats
33W - 39L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Cendrea
The Morrigan
Level 15
God Stats
3W - 3L
1,660 SR
Queue Stats
24W - 10L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
ClayDizzle1132
Gilgamesh
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Freya
Freya
Weiss Schnee306
Freya
Level 15
God Stats
3W - 5L
1,429 SR
Queue Stats
6W - 5L
1,472 Elo+
Solo
Cthulhu
Cthulhu
XxWeebXLordxX
Cthulhu
Level 144
God Stats
2W - 0L
1,747 SR
Queue Stats
25W - 17L
1,626 Elo+
Party 1
Team Averages
Level 39
1,583 SR
1,542 Elo+

VS

Team Averages
Level 14
1,588 SR
1,464 Elo+
Ravana
Ravana
Defender246015
Ravana
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Solo
Thoth
Thoth
LuGnar_Frost
Thoth
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
66W - 62L
1,531 Elo+
Solo
Poseidon
Poseidon
Timoteo2287
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,262 Elo+
Solo
Janus
Janus
justcallmenoob14
Janus
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 80L
1,610 Elo+
Solo
Medusa
Medusa
secretassasin490
Medusa
Level 9
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 10L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
7 / 0 / 5
8,718
581
5,719
7,871
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Cendrea
The Morrigan
15
11 / 0 / 7
9,531
635
9,176
5,965
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ClayDizzle1132
Gilgamesh
15
9 / 1 / 4
9,664
644
5,382
10,582
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 6
7,423
495
4,125
5,721
1,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
14
11 / 0 / 5
9,297
620
7,793
13,399
9,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 15 / 1
5,409
361
1,637
11,691
3,412
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 0
5,910
394
1,441
5,587
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Timoteo2287
Poseidon
10
1 / 9 / 0
6,240
416
2,754
7,276
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,151
410
6,344
8,990
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 0
6,296
420
5,305
9,098
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
43
Kills
2
2
Deaths
43
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
7
0
5
9.5
W
The Morrigan
Cendrea
The Morrigan
11
0
7
14.5
W
Gilgamesh
ClayDizzle1132
Gilgamesh
9
1
4
11
L
0
15
1
0.03
L
1
5
0
0.2
L
Poseidon
Timoteo2287
Poseidon
1
9
0
0.11
W
5
1
6
8
W
Cthulhu
11
0
5
13.5
L
0
6
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
17,481
43,538
Taken
42,642
23,327
Mitigated
11,067
12,835
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,719
1,396
0
1,856
7,871
5,147
1,361
1,372
6,317
0
36,744
W
The Morrigan
Cendrea
The Morrigan
9,176
1,372
253
2,404
5,965
2,115
3,339
1,749
4,046
55,163
3,716
W
Gilgamesh
ClayDizzle1132
Gilgamesh
5,382
1,904
0
4,643
10,582
4,476
3,574
2,242
8,105
0
64,641
L
1,637
519
0
431
11,691
3,412
0
6,487
4,992
0
19,712
L
1,441
117
0
170
5,587
859
0
882
4,544
17,658
0
L
Poseidon
Timoteo2287
Poseidon
2,754
906
0
302
7,276
2,001
0
2,682
4,294
13,108
3,475
W
4,125
1,323
0
1,895
5,721
1,849
176
2,532
2,959
17,904
0
W
Cthulhu
7,793
1,594
0
1,784
13,399
9,740
1,062
1,697
11,639
43,154
0
L
6,344
516
0
1,094
8,990
2,179
0
3,089
5,644
39,273
0
L
5,305
2,033
0
1,050
9,098
2,616
899
6,024
2,955
0
37,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
30,006
415
Minions Killed
220
0
Camps Cleared
0
1,402,253
Distance Traveled
1,146,160
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,718
581
77
5
0
274,704
0
W
The Morrigan
9,531
635
113
8
0
281,801
4
W
Gilgamesh
9,664
644
117
8
0
296,178
2
L
Ravana
5,409
361
33
2
0
226,184
3
L
Thoth
5,910
394
28
2
0
186,663
0
L
Poseidon
6,240
416
22
1
0
231,806
0
W
Freya
7,423
495
35
2
0
258,644
0
W
Cthulhu
9,297
620
73
5
0
290,926
0
L
Janus
6,151
410
67
4
0
239,020
0
L
Medusa
6,296
420
70
5
0
262,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role