Player Matchup

Ares
Ares
Doggamer674
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Artemis
Artemis
Rodster98
Artemis
Level 25
God Stats
13W - 14L
1,523 SR
Queue Stats
61W - 66L
1,447 Elo+
Solo
Chaac
Chaac
SADBEAR999
Chaac
Level 24
God Stats
16W - 17L
1,641 SR
Queue Stats
145W - 201L
1,277 Elo+
Solo
Aphrodite
Aphrodite
TheOne420-byven1
Aphrodite
Level 27
God Stats
6W - 5L
1,326 SR
Queue Stats
153W - 208L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
ashlynne002
Ao Kuang
Level 27
God Stats
10W - 8L
1,677 SR
Queue Stats
281W - 302L
1,411 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,342 Elo+

VS

Team Averages
Level 28
1,609 SR
1,374 Elo+
Sol
Sol
ArcticEagle7
Sol
Level 29
God Stats
18W - 10L
1,718 SR
Queue Stats
57W - 54L
1,475 Elo+
Solo
Zeus
Zeus
Brian28152
Zeus
Level 29
God Stats
52W - 47L
1,488 SR
Queue Stats
82W - 77L
1,365 Elo+
Solo
Artio
Artio
EL HUEVO 19
Artio
Level 28
God Stats
3W - 1L
1,841 SR
Queue Stats
45W - 54L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pxue
Tsukuyomi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,208 Elo+
Solo
Bakasura
Bakasura
sismonkey7951
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 79L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,275
483
5,452
11,801
8,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Rodster98
Artemis
11
3 / 1 / 3
6,448
496
5,116
4,949
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
8
1 / 9 / 2
5,197
400
4,355
10,585
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
9
2 / 2 / 4
5,824
448
3,365
4,701
2,335
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
ashlynne002
Ao Kuang
12
4 / 5 / 1
7,150
550
4,408
12,632
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 6
9,326
717
16,453
9,351
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 5 / 3
7,202
554
5,567
4,359
1,089
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 9
6,125
471
2,483
9,451
4,970
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Pxue
Tsukuyomi
11
2 / 4 / 3
6,517
501
4,377
6,865
2,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
sismonkey7951
Bakasura
10
1 / 1 / 1
6,227
479
1,827
6,350
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
20
22
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
W
5
5
3
1.3
L
3
5
1
0.7
W
0
4
9
1.13
W
Tsukuyomi
Pxue
Tsukuyomi
2
4
3
0.88
L
Artemis
Rodster98
Artemis
3
1
3
4.5
L
Chaac
1
9
2
0.22
L
Aphrodite
2
2
4
2
L
Ao Kuang
ashlynne002
Ao Kuang
4
5
1
0.9
W
Bakasura
sismonkey7951
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
30,707
44,668
Taken
36,376
21,532
Mitigated
14,652
10,187
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,453
9,356
0
6,141
9,351
3,580
3,337
3,438
5,913
58,523
6,117
W
5,567
1,398
0
0
4,359
1,089
1,331
1,646
2,713
26,854
0
L
5,452
512
0
841
11,801
8,030
621
5,726
6,075
24,344
0
W
2,483
426
0
1,785
9,451
4,970
217
3,181
6,250
15,484
0
W
Tsukuyomi
Pxue
Tsukuyomi
4,377
883
0
229
6,865
2,559
438
3,534
3,331
0
20,617
L
Artemis
Rodster98
Artemis
5,116
2,385
0
1,460
4,949
1,719
924
1,804
3,145
0
37,495
L
Chaac
4,355
784
0
1,183
10,585
4,732
713
5,464
5,121
0
17,657
L
Aphrodite
3,365
1,463
673
1,547
4,701
2,335
922
2,945
1,756
18,712
0
L
Ao Kuang
ashlynne002
Ao Kuang
4,408
1,887
0
4,483
12,632
4,716
0
6,545
6,087
30,800
9,999
W
Bakasura
sismonkey7951
Bakasura
1,827
1,309
0
1,818
6,350
2,454
322
855
5,495
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
35,397
240
Minions Killed
282
0
Camps Cleared
0
1,108,606
Distance Traveled
1,204,406
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,326
717
115
9
0
250,989
2
W
Zeus
7,202
554
52
4
0
219,095
0
L
Ares
6,275
483
38
3
0
224,878
0
W
Artio
6,125
471
23
2
0
254,368
5
W
Tsukuyomi
6,517
501
34
3
0
206,641
4
L
Artemis
6,448
496
66
5
0
234,522
4
L
Chaac
5,197
400
20
2
0
195,549
1
L
Aphrodite
5,824
448
39
3
0
207,168
4
L
Ao Kuang
7,150
550
77
6
0
246,489
0
W
Bakasura
6,227
479
58
4
0
273,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role