Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Histor23
Olorun
Level 19
God Stats
0W - 3L
1,183 SR
Queue Stats
29W - 34L
1,380 Elo+
Solo
Ares
Ares
Wodansson
Ares
Level 18
God Stats
6W - 4L
1,616 SR
Queue Stats
84W - 81L
1,498 Elo+
Solo
Zeus
Zeus
atacanblacktooth
Zeus
Level 11
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Bastet
Bastet
gameaaa
Bastet
Level 9
God Stats
74W - 67L
1,845 SR
Queue Stats
172W - 161L
1,562 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,474 Elo+

VS

Team Averages
Level 17
1,425 SR
1,383 Elo+
Yemoja
Yemoja
AUGUSTZY
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 1
Horus
Horus
ChildOfHatrd
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,520 Elo+
Party 1
Charybdis
Charybdis
Kutodaktyl
Charybdis
Level 14
God Stats
5W - 4L
1,319 SR
Queue Stats
17W - 14L
1,283 Elo+
Solo
Pele
Pele
Smokker213
Pele
Level 8
God Stats
3W - 1L
1,307 SR
Queue Stats
23W - 17L
1,366 Elo+
Party 2
Guan Yu
Guan Yu
drachundello
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
0 / 12 / 8
10,454
871
8,455
24,041
9,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Histor23
Olorun
18
2 / 11 / 11
11,559
963
22,665
22,792
11,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
19
1 / 7 / 12
11,564
964
15,779
26,451
40,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 9 / 4
11,832
986
23,507
17,594
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
gameaaa
Bastet
18
6 / 9 / 4
12,791
1,066
21,133
26,231
10,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AUGUSTZY
Yemoja
20
1 / 0 / 33
12,871
1,073
8,227
15,763
21,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 37
13,198
1,100
11,265
21,496
29,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Kutodaktyl
Charybdis
20
21 / 3 / 11
15,265
1,272
41,034
17,668
8,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
16 / 7 / 18
13,416
1,118
31,009
18,266
8,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
drachundello
Guan Yu
20
6 / 1 / 33
13,661
1,138
18,477
24,753
38,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
179
14
Kills
47
48
Deaths
14
39
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
12
8
0.33
W
Yemoja
AUGUSTZY
Yemoja
1
0
33
17.5
W
3
3
37
7.17
L
Olorun
Histor23
Olorun
2
11
11
0.68
W
Charybdis
Kutodaktyl
Charybdis
21
3
11
8.83
W
16
7
18
3.57
L
Ares
1
7
12
1
L
5
9
4
0.78
W
Guan Yu
drachundello
Guan Yu
6
1
33
22.5
L
Bastet
gameaaa
Bastet
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,539
Damage
110,012
117,109
Taken
97,946
77,511
Mitigated
106,318
8,047
Healing
42,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,455
2,380
0
150
24,041
9,791
0
1,296
22,745
0
24,948
W
Yemoja
AUGUSTZY
Yemoja
8,227
2,651
7,905
2,813
15,763
21,163
0
8,419
7,344
16,709
0
W
11,265
5,084
9,070
7,406
21,496
29,209
0
13,837
7,659
0
20,499
L
Olorun
Histor23
Olorun
22,665
11,686
2,030
4,439
22,792
11,063
0
1,622
21,170
36,528
0
W
Charybdis
Kutodaktyl
Charybdis
41,034
30,434
0
2,716
17,668
8,931
0
9,762
7,906
0
75,889
W
31,009
7,640
0
942
18,266
8,690
0
12,124
6,142
0
49,201
L
Ares
15,779
972
0
250
26,451
40,067
0
2,503
23,948
34,306
0
L
23,507
2,691
97
981
17,594
5,735
0
976
16,618
54,205
0
W
Guan Yu
drachundello
Guan Yu
18,477
3,039
3,538
7,873
24,753
38,325
0
17,809
6,944
0
34,477
L
Bastet
gameaaa
Bastet
21,133
5,878
0
100
26,231
10,855
0
1,830
24,401
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,200
Gold Earned
68,411
186
Minions Killed
221
3
Camps Cleared
6
1,088,804
Distance Traveled
1,108,094
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,454
871
22
2
0
197,425
0
W
Yemoja
12,871
1,073
25
2
0
210,267
0
W
Horus
13,198
1,100
31
3
3
240,800
0
L
Olorun
11,559
963
34
3
1
212,467
2
W
Charybdis
15,265
1,272
87
7
1
177,453
2
W
Pele
13,416
1,118
36
3
2
208,866
0
L
Ares
11,564
964
30
3
0
214,273
1
L
Zeus
11,832
986
67
6
1
204,825
0
W
Guan Yu
13,661
1,138
42
4
0
270,708
0
L
Bastet
12,791
1,066
33
3
1
259,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role