Player Matchup

Fenrir
Fenrir
Greatwite1
Fenrir
Level 100
God Stats
21W - 11L
1,714 SR
Queue Stats
454W - 414L
1,492 Elo+
Party 2
Rama
Rama
Kryptyk446
Rama
Level 81
God Stats
41W - 54L
1,441 SR
Queue Stats
608W - 585L
1,519 Elo+
Party 2
Arachne
Arachne
RangerEDInc
Arachne
Level 34
God Stats
17W - 17L
1,632 SR
Queue Stats
135W - 106L
1,557 Elo+
Party 1
Zeus
Zeus
Tsukulamity
Zeus
Level 106
God Stats
15W - 16L
1,677 SR
Queue Stats
224W - 230L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
outage1
Cabrakan
Level 87
God Stats
33W - 24L
1,538 SR
Queue Stats
137W - 129L
1,505 Elo+
Party 1
Team Averages
Level 82
1,600 SR
1,519 Elo+

VS

Team Averages
Level 120
1,591 SR
1,660 Elo+
Arachne
Arachne
ItzScoobs
Arachne
Level 150
God Stats
8W - 0L
1,697 SR
Queue Stats
194W - 128L
1,725 Elo+
Party 3
Mulan
Mulan
NZXausyj69
Mulan
Level 87
God Stats
4W - 4L
1,488 SR
Queue Stats
89W - 59L
1,467 Elo+
Party 3
Fafnir
Fafnir
Shepārd
Fafnir
Level 158
God Stats
1W - 3L
1,355 SR
Queue Stats
369W - 339L
1,641 Elo+
Party 3
Charybdis
Charybdis
TheRubrDuky
Charybdis
Level 159
God Stats
7W - 5L
1,620 SR
Queue Stats
270W - 223L
1,673 Elo+
Party 3
Zeus
Zeus
thefuhksalami
Zeus
Level 44
God Stats
2W - 0L
1,793 SR
Queue Stats
38W - 9L
1,796 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Greatwite1
Fenrir
11
5 / 5 / 7
7,854
491
8,737
13,033
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 5
8,146
509
5,472
9,609
2,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
RangerEDInc
Arachne
12
3 / 4 / 5
7,634
477
5,399
10,594
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 7 / 4
8,520
533
8,480
8,835
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
outage1
Cabrakan
11
0 / 6 / 6
7,010
438
6,833
13,495
8,677
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItzScoobs
Arachne
16
15 / 3 / 6
10,432
652
15,135
13,093
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
12
2 / 4 / 11
7,849
491
5,457
12,958
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Shepārd
Fafnir
15
2 / 3 / 10
9,211
576
10,587
14,062
14,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TheRubrDuky
Charybdis
16
0 / 3 / 1
9,393
587
4,750
12,049
4,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 3
9,285
580
9,099
7,782
2,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
15
Kills
25
25
Deaths
15
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Greatwite1
Fenrir
5
5
7
1.7
W
Arachne
ItzScoobs
Arachne
15
3
6
6
L
2
3
5
1.5
W
Mulan
2
4
11
1.88
L
Arachne
RangerEDInc
Arachne
3
4
5
1.38
W
Fafnir
Shepārd
Fafnir
2
3
10
2.33
W
Charybdis
TheRubrDuky
Charybdis
0
3
1
0.17
L
5
7
4
1
L
Cabrakan
outage1
Cabrakan
0
6
6
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
45,028
55,566
Taken
59,944
23,180
Mitigated
36,634
10,040
Healing
26,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Greatwite1
Fenrir
8,737
1,648
0
2,727
13,033
5,648
0
3,594
9,365
0
17,980
W
Arachne
ItzScoobs
Arachne
15,135
9,355
0
7,026
13,093
6,261
117
3,993
9,100
0
74,818
L
5,472
3,708
0
1,672
9,609
2,334
0
1,720
7,867
0
48,519
W
Mulan
5,457
825
0
2,780
12,958
8,836
0
4,064
8,894
0
30,293
L
Arachne
RangerEDInc
Arachne
5,399
4,359
0
2,518
10,594
3,999
0
4,002
6,419
0
39,901
W
Fafnir
Shepārd
Fafnir
10,587
1,760
0
6,021
14,062
14,397
100
5,441
8,621
51,612
0
W
Charybdis
TheRubrDuky
Charybdis
4,750
2,805
0
6,364
12,049
4,305
0
0
12,049
0
85,287
L
8,480
397
0
1,145
8,835
2,522
0
2,073
6,657
38,032
0
L
Cabrakan
outage1
Cabrakan
6,833
798
0
1,978
13,495
8,677
90
7,468
5,572
28,906
0
W
9,099
779
0
4,020
7,782
2,835
0
1,815
5,967
63,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
46,170
326
Minions Killed
549
0
Camps Cleared
0
1,520,388
Distance Traveled
1,552,834
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,854
491
22
1
0
310,173
9
W
Arachne
10,432
652
111
7
0
335,794
1
L
Rama
8,146
509
107
7
0
296,533
4
W
Mulan
7,849
491
43
3
0
321,461
8
L
Arachne
7,634
477
75
5
0
354,534
1
W
Fafnir
9,211
576
111
7
0
278,074
0
W
Charybdis
9,393
587
152
10
0
289,684
7
L
Zeus
8,520
533
65
4
0
283,013
3
L
Cabrakan
7,010
438
57
4
0
276,135
3
W
Zeus
9,285
580
132
8
0
327,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role