Player Matchup

Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ANDDREW7213
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MooseGoblin74
Kukulkan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 114L
1,256 Elo+
Solo
Ra
Ra
SebaRemix
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 62L
1,128 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,377 Elo+

VS

Team Averages
Level 20
1,358 SR
1,149 Elo+
Discordia
Discordia
Joep370z
Discordia
Level 26
God Stats
2W - 2L
1,719 SR
Queue Stats
131W - 143L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Lucifers1end
Jormungandr
Level 10
God Stats
2W - 4L
1,276 SR
Queue Stats
6W - 26L
870 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PreRunner FJ
Tsukuyomi
Level 29
God Stats
20W - 27L
1,369 SR
Queue Stats
38W - 43L
1,318 Elo+
Party 1
Nemesis
Nemesis
WeGotOpps
Nemesis
Level 27
God Stats
17W - 23L
1,372 SR
Queue Stats
62W - 71L
1,332 Elo+
Party 1
Olorun
Olorun
xX228922X4922Xx
Olorun
Level 8
God Stats
1W - 8L
1,054 SR
Queue Stats
5W - 24L
878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
4 / 4 / 6
5,676
568
4,488
5,144
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
 
Loki
8
2 / 3 / 0
5,198
520
2,565
5,296
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
3,714
371
252
1,825
350
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
MooseGoblin74
Kukulkan
10
5 / 2 / 1
5,745
575
4,390
4,198
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,098
510
973
6,443
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Joep370z
Discordia
11
3 / 1 / 2
6,267
627
2,856
3,644
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Lucifers1end
Jormungandr
8
1 / 6 / 1
4,787
479
760
6,542
2,238
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PreRunner FJ
Tsukuyomi
10
5 / 0 / 4
6,183
618
4,441
2,934
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
WeGotOpps
Nemesis
10
4 / 0 / 3
6,286
629
1,912
4,805
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 6 / 2
5,057
506
2,510
5,624
1,561
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
15
15
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
6
1.75
L
Loki
 
Loki
2
3
0
0.67
L
0
2
0
0
W
Discordia
Joep370z
Discordia
3
1
2
4
W
Jormungandr
Lucifers1end
Jormungandr
1
6
1
0.25
L
Kukulkan
MooseGoblin74
Kukulkan
5
2
1
2.75
W
Tsukuyomi
PreRunner FJ
Tsukuyomi
5
0
4
7
L
0
4
1
0.13
W
Nemesis
WeGotOpps
Nemesis
4
0
3
5.5
W
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,668
Damage
12,479
22,906
Taken
23,549
6,481
Mitigated
7,785
3,972
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,488
366
0
550
5,144
1,415
0
2,335
2,809
25,528
0
L
Loki
 
Loki
2,565
535
0
676
5,296
1,696
0
450
4,829
0
24,808
L
252
92
0
433
1,825
350
84
0
1,825
0
2,860
W
Discordia
Joep370z
Discordia
2,856
602
0
693
3,644
1,690
796
784
2,860
25,560
0
W
Jormungandr
Lucifers1end
Jormungandr
760
96
0
38
6,542
2,238
302
4,102
2,252
15,221
0
L
Kukulkan
MooseGoblin74
Kukulkan
4,390
638
0
747
4,198
1,144
674
811
3,387
24,754
0
W
Tsukuyomi
PreRunner FJ
Tsukuyomi
4,441
1,129
0
307
2,934
791
398
189
2,745
0
23,620
L
973
292
0
1,566
6,443
1,876
232
2,207
3,930
22,854
0
W
Nemesis
WeGotOpps
Nemesis
1,912
1,327
0
0
4,805
1,505
134
834
3,941
0
33,843
W
2,510
975
213
705
5,624
1,561
1,469
3,622
1,900
9,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
28,580
195
Minions Killed
233
0
Camps Cleared
0
791,488
Distance Traveled
954,265
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,676
568
47
5
0
170,722
0
L
Loki
5,198
520
47
5
0
218,231
0
L
Neith
3,714
371
5
1
0
72,544
2
W
Discordia
6,267
627
71
7
0
161,202
2
W
Jormungandr
4,787
479
29
3
0
181,030
1
L
Kukulkan
5,745
575
42
4
0
164,885
2
W
Tsukuyomi
6,183
618
39
4
0
216,875
2
L
Ra
5,098
510
54
5
0
165,106
0
W
Nemesis
6,286
629
73
7
0
218,379
0
W
Olorun
5,057
506
21
2
0
176,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role