Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CasualTryhardy
Scylla
Level 28
God Stats
30W - 21L
1,703 SR
Queue Stats
219W - 241L
1,566 Elo+
Solo
Athena
Athena
GRIHAN225
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,531 Elo+
Solo
Artemis
Artemis
Inzynier
Artemis
Level 7
God Stats
3W - 2L
1,576 SR
Queue Stats
8W - 7L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
RedStopSign
Kumbhakarna
Level 27
God Stats
3W - 1L
1,936 SR
Queue Stats
113W - 92L
1,593 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,528 Elo+

VS

Team Averages
Level 26
1,573 SR
1,615 Elo+
Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KilionForEver
Osiris
Level 29
God Stats
25W - 28L
1,499 SR
Queue Stats
258W - 248L
1,601 Elo+
Solo
Ymir
Ymir
imreformedtbh
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 37L
1,673 Elo+
Solo
Tiamat
Tiamat
lHaveDepression
Tiamat
Level 29
God Stats
11W - 7L
1,746 SR
Queue Stats
182W - 147L
1,668 Elo+
Solo
Kali
Kali
zxcvbnmn
Kali
Level 29
God Stats
28W - 19L
1,619 SR
Queue Stats
87W - 56L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 1
4,988
453
1,928
2,873
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 10 / 1
5,334
485
3,122
9,867
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
GRIHAN225
Athena
10
3 / 3 / 1
6,016
547
3,239
11,009
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Inzynier
Artemis
9
4 / 4 / 2
5,789
526
6,367
8,961
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
RedStopSign
Kumbhakarna
12
2 / 1 / 1
6,457
587
4,713
7,986
7,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 3 / 3
6,066
551
3,428
7,238
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,703
518
3,362
8,943
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 3
6,719
611
6,106
7,556
4,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
11 / 1 / 0
8,855
805
8,312
6,108
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
11
4 / 3 / 4
6,856
623
4,366
8,646
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
11
Kills
19
19
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Cupid
 
Cupid
2
3
3
1.17
L
1
10
1
0.15
L
Athena
GRIHAN225
Athena
3
3
1
1.17
L
Artemis
Inzynier
Artemis
4
4
2
1.25
W
0
3
0
0
L
Kumbhakarna
RedStopSign
Kumbhakarna
2
1
1
2.5
W
2
1
3
3.5
W
11
1
0
11
W
Kali
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
25,574
40,696
Taken
38,491
21,732
Mitigated
20,115
10,767
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,928
499
0
1,380
2,873
719
0
989
1,804
0
13,717
W
Cupid
 
Cupid
3,428
1,996
313
3,169
7,238
1,689
588
1,499
5,739
0
34,157
L
3,122
329
0
850
9,867
2,690
0
4,300
5,349
28,443
0
L
Athena
GRIHAN225
Athena
3,239
1,320
0
2,113
11,009
8,488
39
3,713
7,266
17,991
0
L
Artemis
Inzynier
Artemis
6,367
2,072
313
3,032
8,961
2,652
371
3,557
5,370
0
21,815
W
3,362
1,171
0
2,617
8,943
6,350
0
3,761
5,182
0
27,500
L
Kumbhakarna
RedStopSign
Kumbhakarna
4,713
390
0
3,079
7,986
7,183
0
1,431
6,489
34,197
0
W
6,106
2,073
739
1,311
7,556
4,289
0
1,855
5,701
35,398
0
W
8,312
1,219
0
2,253
6,108
3,869
2,858
1,979
4,129
52,574
0
W
Kali
4,366
2,103
0
4,035
8,646
3,918
0
1,980
6,666
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
34,199
212
Minions Killed
369
0
Camps Cleared
0
919,939
Distance Traveled
1,070,169
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,988
453
39
4
0
116,923
1
W
Cupid
6,066
551
58
5
0
202,534
3
L
Scylla
5,334
485
41
4
0
177,517
2
L
Athena
6,016
547
28
3
0
217,415
4
L
Artemis
5,789
526
43
4
0
184,648
0
W
Osiris
5,703
518
58
5
0
212,645
2
L
Kumbhakarna
6,457
587
61
6
0
223,436
2
W
Ymir
6,719
611
77
7
0
198,621
1
W
Tiamat
8,855
805
119
11
0
220,185
3
W
Kali
6,856
623
57
5
0
236,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role