Player Matchup

Discordia
Discordia
Aphrospimp
Discordia
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 47L
1,786 Elo+
Party 2
King Arthur
King Arthur
Biellzin168
King Arthur
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 17L
1,377 Elo+
Solo
Chaac
Chaac
Danzas TaiL
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 26L
1,805 Elo+
Party 2
Neith
Neith
LepperSasuke
Neith
Level 8
God Stats
32W - 40L
1,451 SR
Queue Stats
85W - 90L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
squerrels32
Cthulhu
Level 61
God Stats
16W - 22L
1,449 SR
Queue Stats
252W - 278L
1,391 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,545 Elo+

VS

Team Averages
Level 18
1,594 SR
1,524 Elo+
Bakasura
Bakasura
COBOSENDERMAN
Bakasura
Level 20
God Stats
2W - 2L
1,600 SR
Queue Stats
49W - 44L
1,589 Elo+
Solo
Olorun
Olorun
IamYisus8743
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
bl00dg0ld
Erlang Shen
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
118W - 90L
1,583 Elo+
Solo
Chaac
Chaac
gouki_SF3
Chaac
Level 15
God Stats
19W - 26L
1,480 SR
Queue Stats
29W - 37L
1,437 Elo+
Solo
Hades
Hades
spartan elite74
Hades
Level 27
God Stats
28W - 19L
1,669 SR
Queue Stats
51W - 44L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aphrospimp
Discordia
9
0 / 3 / 2
5,377
538
4,164
5,099
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Biellzin168
King Arthur
7
0 / 4 / 0
4,536
454
1,266
5,018
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 2 / 3
6,294
629
3,633
8,194
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
2 / 5 / 2
5,323
532
4,506
6,219
1,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
squerrels32
Cthulhu
8
3 / 5 / 2
5,150
515
3,790
7,307
4,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
COBOSENDERMAN
Bakasura
12
12 / 2 / 1
8,016
802
9,832
7,144
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
6
0 / 4 / 2
4,512
451
1,964
4,252
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
bl00dg0ld
Erlang Shen
11
2 / 1 / 6
6,901
690
2,307
7,320
5,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
gouki_SF3
Chaac
12
4 / 0 / 0
7,093
709
2,548
6,567
4,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 2 / 2
6,118
612
4,420
7,442
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
19
19
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aphrospimp
Discordia
0
3
2
0.33
L
King Arthur
Biellzin168
King Arthur
0
4
0
0
W
Bakasura
COBOSENDERMAN
Bakasura
12
2
1
6.25
L
4
2
3
2.75
W
Olorun
0
4
2
0.25
L
2
5
2
0.6
W
Erlang Shen
bl00dg0ld
Erlang Shen
2
1
6
5
W
Chaac
gouki_SF3
Chaac
4
0
0
4
W
1
2
2
1
L
Cthulhu
squerrels32
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
21,071
31,837
Taken
32,725
13,532
Mitigated
17,706
6,472
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aphrospimp
Discordia
4,164
502
0
1,339
5,099
1,286
0
1,969
3,047
30,367
0
L
King Arthur
Biellzin168
King Arthur
1,266
629
0
387
5,018
1,531
0
0
5,018
0
13,585
W
Bakasura
COBOSENDERMAN
Bakasura
9,832
5,534
0
2,805
7,144
2,896
0
1,319
5,678
0
41,687
L
3,633
890
0
2,846
8,194
4,594
0
2,205
5,519
0
24,539
W
Olorun
1,964
1,178
59
713
4,252
1,071
368
1,295
2,877
5,070
0
L
4,506
2,402
0
1,301
6,219
1,463
0
849
4,986
0
23,668
W
Erlang Shen
bl00dg0ld
Erlang Shen
2,307
879
120
4,106
7,320
5,794
151
2,216
5,061
0
27,922
W
Chaac
gouki_SF3
Chaac
2,548
732
0
3,286
6,567
4,804
1,098
0
6,567
0
38,813
W
4,420
561
33
2,501
7,442
3,141
0
3,124
4,120
27,308
0
L
Cthulhu
squerrels32
Cthulhu
3,790
460
0
599
7,307
4,658
0
1,361
5,361
18,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
32,640
210
Minions Killed
303
0
Camps Cleared
0
940,624
Distance Traveled
1,003,685
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,377
538
63
6
0
208,004
1
L
King Arthur
4,536
454
32
3
0
157,099
0
W
Bakasura
8,016
802
82
8
0
246,430
3
L
Chaac
6,294
629
48
5
0
184,505
2
W
Olorun
4,512
451
6
1
0
163,348
0
L
Neith
5,323
532
41
4
0
184,258
1
W
Erlang Shen
6,901
690
60
6
0
231,555
3
W
Chaac
7,093
709
93
9
0
170,188
0
W
Hades
6,118
612
62
6
0
192,164
0
L
Cthulhu
5,150
515
26
3
0
206,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role