Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KhcTheThird
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,586 Elo+
Solo
Fafnir
Fafnir
Raidórum
Fafnir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zomboney
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,576 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,522 Elo+

VS

Team Averages
Level 14
1,498 SR
1,547 Elo+
Da Ji
Da Ji
ABlackPixel
Da Ji
Level 4
God Stats
1W - 4L
1,333 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
GiIgamish
Cu Chulainn
Level 11
God Stats
18W - 6L
1,658 SR
Queue Stats
102W - 73L
1,606 Elo+
Solo
Athena
Athena
Nellborac
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,586 Elo+
Solo
Chronos
Chronos
artemiswulfgar
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,556 Elo+
Solo
Amaterasu
Amaterasu
olhamankles
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
6 / 1 / 0
6,393
710
6,299
5,303
1,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
7
1 / 4 / 3
4,697
522
2,576
5,364
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KhcTheThird
Bakasura
9
3 / 2 / 2
5,762
640
3,579
6,881
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Raidórum
Fafnir
7
0 / 0 / 5
5,122
569
1,110
4,738
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zomboney
Morgan Le Fay
10
6 / 0 / 1
6,031
670
4,078
3,975
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,662
518
3,029
6,262
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
GiIgamish
Cu Chulainn
11
5 / 2 / 1
6,041
671
7,626
8,154
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Nellborac
Athena
4
0 / 0 / 1
3,732
415
1,034
4,258
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 6 / 0
4,088
454
3,519
5,282
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
olhamankles
Amaterasu
6
0 / 4 / 0
4,054
450
157
4,300
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
7
7
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
0
6
W
Tiamat
 
Tiamat
1
4
3
0.63
L
2
4
1
0.63
L
Cu Chulainn
GiIgamish
Cu Chulainn
5
2
1
2.75
W
Bakasura
KhcTheThird
Bakasura
3
2
2
2
L
Athena
Nellborac
Athena
0
0
1
0.5
W
Fafnir
Raidórum
Fafnir
0
0
5
2.5
W
Morgan Le Fay
Zomboney
Morgan Le Fay
6
0
1
6.5
L
0
6
0
0
L
Amaterasu
olhamankles
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
15,365
26,261
Taken
28,256
11,036
Mitigated
9,550
7,930
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,299
3,927
0
2,023
5,303
1,499
0
2,403
2,900
0
39,613
W
Tiamat
 
Tiamat
2,576
764
0
1,064
5,364
1,775
0
0
5,364
15,389
0
L
3,029
931
0
530
6,262
1,907
0
1,746
4,471
0
20,968
L
Cu Chulainn
GiIgamish
Cu Chulainn
7,626
1,720
0
4,284
8,154
3,565
0
3,114
4,932
0
39,799
W
Bakasura
KhcTheThird
Bakasura
3,579
2,403
0
2,445
6,881
2,733
0
0
6,881
0
22,866
L
Athena
Nellborac
Athena
1,034
489
0
1,220
4,258
1,307
0
416
3,842
4,401
0
W
Fafnir
Raidórum
Fafnir
1,110
443
0
1,064
4,738
3,610
310
1,647
3,091
7,102
0
W
Morgan Le Fay
Zomboney
Morgan Le Fay
4,078
493
0
1,334
3,975
1,419
30
0
3,975
21,735
0
L
3,519
1,157
0
683
5,282
681
0
441
4,841
18,319
3,008
L
Amaterasu
olhamankles
Amaterasu
157
72
0
265
4,300
2,090
688
2,047
2,253
0
8,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
22,577
209
Minions Killed
160
0
Camps Cleared
0
819,964
Distance Traveled
790,240
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,393
710
76
8
0
156,821
3
W
Tiamat
4,697
522
26
3
0
149,071
2
L
Da Ji
4,662
518
41
5
0
191,753
0
L
Cu Chulainn
6,041
671
64
7
0
184,025
1
W
Bakasura
5,762
640
54
6
0
188,268
5
L
Athena
3,732
415
11
1
0
115,382
1
W
Fafnir
5,122
569
16
2
0
155,558
0
W
Morgan Le Fay
6,031
670
37
4
0
170,246
1
L
Chronos
4,088
454
28
3
0
149,419
1
L
Amaterasu
4,054
450
16
2
0
149,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role