Player Matchup

Ra
Ra
DeadlySiren43
Ra
Level 100
God Stats
54W - 62L
1,419 SR
Queue Stats
600W - 697L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
Garintina
Jing Wei
Level 103
God Stats
2W - 0L
1,566 SR
Queue Stats
85W - 90L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
LLLCUBED
Zhong Kui
Level 108
God Stats
99W - 89L
1,527 SR
Queue Stats
801W - 922L
1,389 Elo+
Party 1
Sobek
Sobek
Schnauzur
Sobek
Level 77
God Stats
1W - 1L
1,838 SR
Queue Stats
248W - 260L
1,482 Elo+
Party 2
Awilix
Awilix
jimmy443345
Awilix
Level 151
God Stats
6W - 5L
1,235 SR
Queue Stats
145W - 147L
1,484 Elo+
Party 2
Team Averages
Level 108
1,517 SR
1,467 Elo+

VS

Team Averages
Level 116
1,494 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Atarneus
King Arthur
Level 157
God Stats
21W - 36L
1,579 SR
Queue Stats
291W - 271L
1,473 Elo+
Solo
Xbalanque
Xbalanque
JackStormBorn
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,457 Elo+
Solo
Raijin
Raijin
toptheshaddow99
Raijin
Level 96
God Stats
1W - 3L
1,389 SR
Queue Stats
557W - 626L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
9,982
587
11,157
8,538
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Garintina
Jing Wei
13
0 / 1 / 7
7,851
462
4,944
8,024
2,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
LLLCUBED
Zhong Kui
17
2 / 0 / 3
10,327
607
12,925
12,671
11,863
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Schnauzur
Sobek
11
1 / 3 / 10
7,455
439
5,990
18,605
14,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
14
9 / 3 / 7
9,655
568
8,898
11,628
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 4 / 3
8,042
473
6,576
11,404
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
9
0 / 1 / 3
5,916
348
4,034
8,270
5,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Atarneus
King Arthur
15
1 / 3 / 0
8,540
502
9,361
21,610
13,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
JackStormBorn
Xbalanque
10
2 / 5 / 4
6,874
404
7,692
9,669
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 1
7,741
455
6,574
13,813
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
7
8
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
3
0.88
L
Khepri
 
Khepri
0
1
3
1.5
L
King Arthur
Atarneus
King Arthur
1
3
0
0.33
W
8
1
7
11.5
W
Jing Wei
Garintina
Jing Wei
0
1
7
3.5
L
Xbalanque
JackStormBorn
Xbalanque
2
5
4
0.8
W
Zhong Kui
LLLCUBED
Zhong Kui
2
0
3
3.5
W
Sobek
Schnauzur
Sobek
1
3
10
2
W
Awilix
9
3
7
4.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
34,237
59,466
Taken
64,766
36,161
Mitigated
29,821
31,152
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,576
1,311
0
4,004
11,404
4,086
0
3,934
7,334
0
52,834
L
Khepri
 
Khepri
4,034
280
0
190
8,270
5,246
0
4,358
3,744
22,882
0
L
King Arthur
Atarneus
King Arthur
9,361
887
0
9,165
21,610
13,525
0
10,908
10,698
0
66,111
W
11,157
547
2,079
4,103
8,538
3,313
0
2,670
5,868
67,227
0
W
Jing Wei
Garintina
Jing Wei
4,944
3,522
0
2,923
8,024
2,683
1,523
1,630
6,394
0
50,358
L
Xbalanque
JackStormBorn
Xbalanque
7,692
4,520
0
1,912
9,669
2,904
0
4,279
5,284
0
32,835
W
Zhong Kui
LLLCUBED
Zhong Kui
12,925
2,292
434
9,979
12,671
11,863
625
130
12,541
77,358
0
W
Sobek
Schnauzur
Sobek
5,990
686
953
7,735
18,605
14,141
118
3,373
15,232
23,021
0
W
Awilix
8,898
4,141
0
2,946
11,628
4,161
889
2,805
8,823
0
51,229
L
6,574
402
0
1,937
13,813
4,060
0
5,859
7,634
44,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
37,113
477
Minions Killed
412
0
Camps Cleared
0
1,707,992
Distance Traveled
1,553,558
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,042
473
98
6
0
342,026
2
L
Khepri
5,916
348
33
2
0
310,086
8
L
King Arthur
8,540
502
141
8
0
307,526
4
W
Ra
9,982
587
119
7
0
374,432
6
W
Jing Wei
7,851
462
95
6
0
325,903
2
L
Xbalanque
6,874
404
52
3
0
323,355
5
W
Zhong Kui
10,327
607
166
10
0
306,693
4
W
Sobek
7,455
439
24
1
0
341,272
5
W
Awilix
9,655
568
73
4
0
359,692
3
L
Raijin
7,741
455
88
5
0
270,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role