Player Matchup

Vulcan
Vulcan
Bigboyy90
Vulcan
Level 146
God Stats
13W - 23L
1,458 SR
Queue Stats
204W - 282L
1,425 Elo+
Party 2
Neith
Neith
EthanTweaks
Neith
Level 47
God Stats
43W - 59L
1,424 SR
Queue Stats
113W - 154L
1,445 Elo+
Party 2
Osiris
Osiris
ItsDaddyDrew
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,378 Elo+
Party 2
Ganesha
Ganesha
JuicePouchHero
Ganesha
Level 133
God Stats
1W - 2L
1,561 SR
Queue Stats
137W - 177L
1,400 Elo+
Party 2
Mercury
Mercury
dbalenci
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 265L
1,372 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,404 Elo+

VS

Team Averages
Level 41
1,533 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CellarsDoor
Bacchus
Level 28
God Stats
19W - 20L
1,482 SR
Queue Stats
76W - 101L
1,350 Elo+
Party 3
Ao Kuang
Ao Kuang
IzuruKamakura
Ao Kuang
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 39L
1,582 Elo+
Party 1
Apollo
Apollo
nano8437
Apollo
Level 53
God Stats
2W - 2L
1,589 SR
Queue Stats
237W - 230L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
skillzthtkillz
Sun Wukong
Level 36
God Stats
6W - 5L
1,594 SR
Queue Stats
100W - 123L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bigboyy90
Vulcan
14
2 / 4 / 0
8,554
535
8,293
10,656
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 2
7,093
443
6,808
8,591
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
13
2 / 6 / 0
7,875
492
5,885
13,126
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 4
7,049
441
6,788
14,997
12,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
dbalenci
Mercury
12
1 / 4 / 1
7,376
461
3,749
10,989
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 6
10,306
644
10,736
8,605
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CellarsDoor
Bacchus
13
1 / 4 / 8
8,460
529
3,073
13,855
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
IzuruKamakura
Ao Kuang
14
6 / 3 / 2
9,270
579
6,807
10,977
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
nano8437
Apollo
19
6 / 1 / 1
11,433
715
10,084
12,328
4,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
skillzthtkillz
Sun Wukong
16
3 / 1 / 3
9,763
610
9,270
10,636
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
21
24
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
6
8
L
Vulcan
Bigboyy90
Vulcan
2
4
0
0.5
W
Bacchus
CellarsDoor
Bacchus
1
4
8
1.25
L
3
5
2
0.8
L
Osiris
2
6
0
0.33
W
Ao Kuang
IzuruKamakura
Ao Kuang
6
3
2
2.33
L
2
5
4
0.8
L
Mercury
dbalenci
Mercury
1
4
1
0.38
W
Apollo
nano8437
Apollo
6
1
1
6.5
W
Sun Wukong
skillzthtkillz
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
39,970
58,359
Taken
56,401
29,848
Mitigated
28,042
9,723
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,736
1,353
162
2,636
8,605
3,209
718
2,556
6,049
83,530
0
L
Vulcan
Bigboyy90
Vulcan
8,293
2,115
0
3,187
10,656
2,807
57
714
9,942
55,847
0
W
Bacchus
CellarsDoor
Bacchus
3,073
530
0
4,176
13,855
11,176
349
3,464
10,355
9,660
0
L
6,808
3,871
0
1,139
8,591
2,774
1,469
4,756
3,503
0
37,224
L
Osiris
5,885
3,374
0
2,120
13,126
7,726
1,092
2,547
10,579
0
36,508
W
Ao Kuang
IzuruKamakura
Ao Kuang
6,807
2,191
0
2,311
10,977
3,758
2,403
2,255
8,678
45,407
0
L
6,788
426
128
707
14,997
12,768
190
9,050
5,266
24,353
0
L
Mercury
dbalenci
Mercury
3,749
1,352
0
2,442
10,989
3,773
0
2,674
8,180
0
44,571
W
Apollo
nano8437
Apollo
10,084
5,429
0
8,982
12,328
4,841
3,170
6,412
5,602
0
96,350
W
Sun Wukong
skillzthtkillz
Sun Wukong
9,270
2,074
0
5,464
10,636
5,058
845
0
10,636
0
56,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
49,232
378
Minions Killed
546
0
Camps Cleared
0
1,531,473
Distance Traveled
1,502,848
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,306
644
151
9
0
285,319
6
L
Vulcan
8,554
535
118
7
0
310,948
3
W
Bacchus
8,460
529
11
1
0
270,074
4
L
Neith
7,093
443
89
6
0
254,007
1
L
Osiris
7,875
492
86
5
0
291,898
0
W
Ao Kuang
9,270
579
78
5
0
323,074
4
L
Ganesha
7,049
441
5
0
0
314,149
0
L
Mercury
7,376
461
80
5
0
360,471
4
W
Apollo
11,433
715
193
12
0
325,667
3
W
Sun Wukong
9,763
610
113
7
0
298,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role