Player Matchup

Chronos
Chronos
DARK HOTSTREET
Chronos
Level 49
God Stats
1W - 2L
1,340 SR
Queue Stats
439W - 449L
1,478 Elo+
Party 1
Serqet
Serqet
ForegoneBison70
Serqet
Level 79
God Stats
5W - 3L
1,456 SR
Queue Stats
531W - 559L
1,417 Elo+
Party 1
Susano
Susano
GaudyAirplane57
Susano
Level 152
God Stats
12W - 4L
1,712 SR
Queue Stats
108W - 101L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Jack28717
Kukulkan
Level 34
God Stats
14W - 11L
1,609 SR
Queue Stats
299W - 341L
1,448 Elo+
Party 1
Cupid
Cupid
Leds117
Cupid
Level 29
God Stats
8W - 1L
1,500 SR
Queue Stats
81W - 95L
1,342 Elo+
Party 1
Team Averages
Level 69
1,524 SR
1,440 Elo+

VS

Team Averages
Level 98
1,447 SR
1,470 Elo+
Mercury
Mercury
Blackkimba
Mercury
Level 45
God Stats
0W - 3L
1,160 SR
Queue Stats
94W - 113L
1,445 Elo+
Solo
Hel
Hel
GAZ-09-
Hel
Level 159
God Stats
0W - 4L
1,343 SR
Queue Stats
686W - 626L
1,493 Elo+
Party 2
Neith
Neith
MuensterGirl75
Neith
Level 87
God Stats
66W - 61L
1,569 SR
Queue Stats
403W - 407L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lucaskid64
Kumbhakarna
Level 151
God Stats
0W - 3L
1,545 SR
Queue Stats
533W - 487L
1,530 Elo+
Party 2
Ymir
Ymir
tomater51
Ymir
Level 49
God Stats
16W - 13L
1,616 SR
Queue Stats
59W - 76L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
10,316
543
6,846
7,932
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 0 / 12
10,077
530
5,429
17,677
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 0 / 4
11,394
600
11,156
10,321
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Jack28717
Kukulkan
15
2 / 2 / 7
9,912
522
4,569
7,068
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Leds117
Cupid
16
8 / 0 / 9
11,066
582
8,837
9,056
3,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blackkimba
Mercury
16
2 / 3 / 1
9,457
498
4,345
13,855
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
13
0 / 7 / 1
8,350
439
5,196
12,666
4,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
5,798
305
563
2,775
448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
lucaskid64
Kumbhakarna
16
3 / 0 / 0
10,052
529
7,116
14,458
11,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 10 / 2
7,133
375
4,139
14,642
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
5
5
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blackkimba
Mercury
2
3
1
0.83
W
0
3
1
0.17
W
3
0
12
9
L
Hel
0
7
1
0.07
W
9
0
4
11
W
Kukulkan
Jack28717
Kukulkan
2
2
7
2.75
W
Cupid
Leds117
Cupid
8
0
9
12.5
L
0
3
0
0
L
Kumbhakarna
lucaskid64
Kumbhakarna
3
0
0
3
L
Ymir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,837
Damage
21,359
52,054
Taken
58,396
30,627
Mitigated
31,055
20,342
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blackkimba
Mercury
4,345
1,500
0
4,830
13,855
4,919
0
1,210
12,515
0
77,714
W
6,846
2,385
0
2,123
7,932
4,285
1,478
4,870
3,062
53,707
7,964
W
5,429
777
0
4,608
17,677
15,369
993
3,354
14,323
83
28,778
L
Hel
5,196
0
273
3,559
12,666
4,801
0
2,344
9,418
50,071
0
W
11,156
2,953
0
5,514
10,321
4,538
1,340
1,823
8,498
0
76,521
W
Kukulkan
Jack28717
Kukulkan
4,569
1,162
0
1,518
7,068
3,022
1,184
2,684
4,384
51,006
0
W
Cupid
Leds117
Cupid
8,837
6,858
1,691
4,888
9,056
3,413
5,548
3,720
5,336
0
73,498
L
563
108
0
495
2,775
448
0
0
2,775
0
9,773
L
Kumbhakarna
lucaskid64
Kumbhakarna
7,116
532
0
7,035
14,458
11,375
0
5,857
8,557
64,747
0
L
Ymir
4,139
615
0
1,459
14,642
9,512
0
898
13,470
27,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
40,790
528
Minions Killed
440
0
Camps Cleared
0
1,821,663
Distance Traveled
1,435,249
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,457
498
142
7
0
433,570
0
W
Chronos
10,316
543
119
6
0
333,007
3
W
Serqet
10,077
530
35
2
0
389,579
3
L
Hel
8,350
439
120
6
0
255,100
1
W
Susano
11,394
600
125
7
0
433,674
0
W
Kukulkan
9,912
522
113
6
0
332,491
2
W
Cupid
11,066
582
136
7
0
332,912
1
L
Neith
5,798
305
18
1
0
79,613
0
L
Kumbhakarna
10,052
529
128
7
0
374,961
4
L
Ymir
7,133
375
32
2
0
292,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role