Player Matchup

Olorun
Olorun
FolConz
Olorun
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,479 Elo+
Party 2
Tyr
Tyr
NekoDeM1
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nerowiththetool
Kumbhakarna
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,535 Elo+
Party 1
Osiris
Osiris
Soul_-Kraken
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Solo
Skadi
Skadi
obscuramoon
Skadi
Level 38
God Stats
6W - 9L
1,448 SR
Queue Stats
63W - 74L
1,474 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,483 Elo+

VS

Team Averages
Level 22
1,552 SR
1,499 Elo+
Aphrodite
Aphrodite
Bountizarus
Aphrodite
Level 38
God Stats
24W - 19L
1,620 SR
Queue Stats
76W - 68L
1,534 Elo+
Party 3
Olorun
Olorun
NotEpicBalls
Olorun
Level 30
God Stats
2W - 8L
1,240 SR
Queue Stats
178W - 197L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Sha-g0z
Guan Yu
Level 29
God Stats
0W - 1L
1,617 SR
Queue Stats
41W - 43L
1,485 Elo+
Solo
Nemesis
Nemesis
StrangeTempest
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
blinkry
Cernunnos
Level 7
God Stats
4W - 3L
1,783 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FolConz
Olorun
10
6 / 2 / 1
6,169
617
6,189
6,045
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 2
6,585
659
6,742
9,107
3,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Nerowiththetool
Kumbhakarna
9
1 / 0 / 8
5,775
578
2,595
6,576
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
11
7 / 0 / 1
6,823
682
4,558
6,361
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,797
580
3,678
4,521
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bountizarus
Aphrodite
8
0 / 6 / 2
4,838
484
4,183
8,127
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
9
0 / 1 / 0
5,031
503
1,598
3,538
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Sha-g0z
Guan Yu
7
0 / 5 / 0
4,511
451
2,725
8,315
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
4,288
429
1,386
6,014
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
blinkry
Cernunnos
8
2 / 4 / 0
5,084
508
5,243
6,389
1,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
2
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bountizarus
Aphrodite
0
6
2
0.17
W
Olorun
FolConz
Olorun
6
2
1
3.25
W
4
0
2
5
W
Kumbhakarna
Nerowiththetool
Kumbhakarna
1
0
8
5
L
Olorun
0
1
0
0
L
Guan Yu
Sha-g0z
Guan Yu
0
5
0
0
W
Osiris
7
0
1
7.5
L
0
4
0
0
L
Cernunnos
blinkry
Cernunnos
2
4
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
15,135
32,610
Taken
32,383
13,016
Mitigated
13,344
13,425
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bountizarus
Aphrodite
4,183
597
1,516
3,194
8,127
2,719
0
4,512
3,615
19,935
0
W
Olorun
FolConz
Olorun
6,189
3,954
393
2,358
6,045
1,874
974
1,575
4,470
35,395
0
W
6,742
1,736
0
4,406
9,107
3,071
0
0
8,598
0
37,309
W
Kumbhakarna
Nerowiththetool
Kumbhakarna
2,595
342
0
2,198
6,576
3,279
258
1,836
4,740
7,038
0
L
Olorun
1,598
456
0
1,437
3,538
1,508
0
0
3,538
22,757
2,838
L
Guan Yu
Sha-g0z
Guan Yu
2,725
485
35
2,871
8,315
5,454
0
0
8,315
0
16,908
W
Osiris
4,558
1,693
0
2,784
6,361
3,323
472
526
5,794
0
37,020
L
1,386
460
0
698
6,014
2,075
0
682
5,332
0
16,024
L
Cernunnos
blinkry
Cernunnos
5,243
2,175
181
1,167
6,389
1,588
0
3,590
2,799
0
15,193
W
3,678
1,308
0
1,286
4,521
1,469
872
1,689
2,832
0
31,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
23,752
299
Minions Killed
185
0
Camps Cleared
0
979,301
Distance Traveled
826,693
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,838
484
36
4
0
162,025
1
W
Olorun
6,169
617
63
6
0
169,466
0
W
Tyr
6,585
659
70
7
0
200,538
0
W
Kumbhakarna
5,775
578
9
1
0
197,255
1
L
Olorun
5,031
503
46
5
0
169,745
3
L
Guan Yu
4,511
451
36
4
0
158,236
3
W
Osiris
6,823
682
90
9
0
220,808
3
L
Nemesis
4,288
429
41
4
0
177,509
0
L
Cernunnos
5,084
508
26
3
0
159,178
1
W
Skadi
5,797
580
67
7
0
191,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role