Player Matchup

Mercury
Mercury
Lmls04
Mercury
Level 16
God Stats
4W - 8L
1,257 SR
Queue Stats
33W - 42L
1,388 Elo+
Party 2
Ares
Ares
rwm04
Ares
Level 9
God Stats
9W - 10L
1,389 SR
Queue Stats
16W - 18L
1,373 Elo+
Party 2
Vulcan
Vulcan
servingbeans
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 183L
1,419 Elo+
Solo
Team Averages
Level 17
1,382 SR
1,393 Elo+

VS

Team Averages
Level 21
1,592 SR
1,249 Elo+
Merlin
Merlin
BeigeGorilla
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,275 Elo+
Party 1
Thanatos
Thanatos
EggroIlI
Thanatos
Level 17
God Stats
6W - 7L
1,520 SR
Queue Stats
14W - 34L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
YaBoiJeb
Jormungandr
Level 29
God Stats
1W - 3L
1,755 SR
Queue Stats
4W - 7L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lmls04
Mercury
19
13 / 4 / 11
14,905
745
23,620
17,513
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
rwm04
Ares
17
3 / 0 / 20
14,352
718
7,062
17,835
20,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
18
11 / 6 / 13
14,666
733
22,938
15,200
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 13 / 6
10,797
540
11,807
18,367
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
EggroIlI
Thanatos
15
6 / 9 / 3
12,737
637
11,322
24,017
11,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
YaBoiJeb
Jormungandr
15
4 / 5 / 4
12,108
605
14,489
20,916
26,667
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
27
Kills
10
10
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
13
6
0.23
L
Thanatos
EggroIlI
Thanatos
6
9
3
0.83
W
Mercury
Lmls04
Mercury
13
4
11
4.63
L
Jormungandr
YaBoiJeb
Jormungandr
4
5
4
1.2
W
Ares
rwm04
Ares
3
0
20
13
W
Vulcan
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
37,618
50,548
Taken
63,300
33,393
Mitigated
44,656
5,510
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,807
504
90
734
18,367
6,252
0
9,181
9,186
35,433
0
L
Thanatos
EggroIlI
Thanatos
11,322
2,452
203
8,753
24,017
11,737
0
10,766
13,251
0
35,553
W
Mercury
Lmls04
Mercury
23,620
10,777
0
1,321
17,513
7,039
641
9,136
8,377
0
66,105
L
Jormungandr
YaBoiJeb
Jormungandr
14,489
4,706
270
3,645
20,916
26,667
0
10,687
10,229
51,848
0
W
Ares
rwm04
Ares
7,062
1,168
0
3,016
17,835
20,314
197
8,742
9,093
14,957
0
W
Vulcan
22,938
11,253
0
1,173
15,200
6,040
1,727
8,917
6,283
62,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
35,642
187
Minions Killed
186
4
Camps Cleared
7
1,111,400
Distance Traveled
936,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,797
540
53
3
1
293,851
1
L
Thanatos
12,737
637
66
3
4
302,056
1
W
Mercury
14,905
745
81
4
3
421,033
0
L
Jormungandr
12,108
605
67
3
2
340,764
2
W
Ares
14,352
718
20
1
0
375,672
0
W
Vulcan
14,666
733
86
4
1
314,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role