Player Matchup

Freya
Freya
AlycatPurrs
Freya
Level 147
God Stats
1W - 0L
1,440 SR
Queue Stats
37W - 22L
1,542 Elo+
Party 1
Chang'e
Chang'e
JudgementNutt
Chang'e
Level 155
God Stats
2W - 1L
1,720 SR
Queue Stats
33W - 24L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Nietofang12
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Zeus
Zeus
OperationSystem
Zeus
Level 28
God Stats
7W - 4L
1,564 SR
Queue Stats
320W - 314L
1,480 Elo+
Solo
Merlin
Merlin
WalrusGaming12
Merlin
Level 23
God Stats
1W - 0L
1,452 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 1
Team Averages
Level 79
1,535 SR
1,421 Elo+

VS

Team Averages
Level 72
1,521 SR
1,520 Elo+
Eset
Eset
AirmaxOwnz
Eset
Level 158
God Stats
5W - 3L
1,759 SR
Queue Stats
466W - 448L
1,507 Elo+
Party 3
Artio
Artio
Bad2k
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Ao Kuang
Ao Kuang
Cutpurrse
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
Praetorion2524
Xbalanque
Level 27
God Stats
0W - 2L
1,127 SR
Queue Stats
22W - 29L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
lilspooks
Sylvanus
Level 120
God Stats
2W - 1L
1,720 SR
Queue Stats
142W - 146L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 15
12,412
653
9,891
16,499
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
20
5 / 4 / 13
12,700
668
10,990
15,745
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Nietofang12
Jormungandr
18
2 / 6 / 16
12,092
636
13,315
20,139
24,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 13
13,986
736
35,609
8,868
3,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 4 / 19
13,234
697
23,136
13,769
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 15
12,368
651
18,857
17,713
16,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Bad2k
Artio
17
3 / 6 / 9
11,236
591
5,561
29,366
42,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Cutpurrse
Ao Kuang
19
6 / 6 / 10
12,748
671
13,192
18,387
8,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Praetorion2524
Xbalanque
20
7 / 7 / 6
12,742
671
13,702
20,338
18,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
lilspooks
Sylvanus
20
5 / 5 / 12
12,810
674
13,664
28,127
39,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
75
28
Kills
23
23
Deaths
30
76
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
6
15
1.58
W
5
7
15
1.79
L
Artio
Bad2k
Artio
3
6
9
1.25
L
Ao Kuang
Cutpurrse
Ao Kuang
6
6
10
1.83
W
Chang'e
5
4
13
2.88
W
Jormungandr
Nietofang12
Jormungandr
2
6
16
1.67
W
10
2
13
8.25
L
Xbalanque
Praetorion2524
Xbalanque
7
7
6
1.43
W
6
4
19
3.88
L
Sylvanus
lilspooks
Sylvanus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,941
Damage
64,976
75,020
Taken
113,931
45,876
Mitigated
126,231
31,634
Healing
45,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,857
1,091
2,439
4,054
17,713
16,642
790
14,963
2,750
46,328
0
W
9,891
2,698
1,286
3,087
16,499
6,609
1,823
13,980
2,519
20,083
1,891
L
Artio
Bad2k
Artio
5,561
630
2,269
6,687
29,366
42,817
252
24,985
4,381
15,080
0
L
Ao Kuang
Cutpurrse
Ao Kuang
13,192
3,999
1,115
3,872
18,387
8,059
1,730
15,333
3,054
28,730
0
W
Chang'e
10,990
197
11,642
7,210
15,745
5,567
1,350
11,341
4,404
31,574
0
W
Jormungandr
Nietofang12
Jormungandr
13,315
3,769
197
1,232
20,139
24,922
0
10,452
9,687
31,947
0
W
35,609
2,622
3,672
1,310
8,868
3,491
1,351
5,289
3,579
53,610
0
L
Xbalanque
Praetorion2524
Xbalanque
13,702
6,448
586
2,869
20,338
18,961
468
15,101
5,237
0
30,855
W
23,136
2,683
936
1,062
13,769
5,287
1,578
10,212
3,557
47,709
0
L
Sylvanus
lilspooks
Sylvanus
13,664
2,140
10,745
10,572
28,127
39,752
255
21,233
6,894
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,424
Gold Earned
61,904
192
Minions Killed
163
0
Camps Cleared
0
1,544,612
Distance Traveled
1,612,111
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,368
651
52
3
0
305,000
0
W
Freya
12,412
653
26
1
0
281,400
0
L
Artio
11,236
591
16
1
0
335,910
0
L
Ao Kuang
12,748
671
23
1
0
360,596
1
W
Chang'e
12,700
668
46
2
0
321,182
1
W
Jormungandr
12,092
636
30
2
0
340,703
2
W
Zeus
13,986
736
45
2
0
273,339
0
L
Xbalanque
12,742
671
45
2
0
281,527
1
W
Merlin
13,234
697
45
2
0
327,988
4
L
Sylvanus
12,810
674
27
1
0
329,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role