Player Matchup

Kuzenbo
Kuzenbo
Liquid Icrogen
Kuzenbo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,274 Elo+
Solo
Anhur
Anhur
damUmad
Anhur
Level 73
God Stats
9W - 9L
1,510 SR
Queue Stats
1,072W - 1,670L
1,344 Elo+
Solo
Ravana
Ravana
rahb1d
Ravana
Level 24
God Stats
1W - 1L
1,144 SR
Queue Stats
20W - 25L
1,274 Elo+
Solo
Team Averages
Level 50
1,385 SR
1,297 Elo+

VS

Team Averages
Level 44
1,306 SR
1,224 Elo+
Nu Wa
Nu Wa
EmperorSegnigon
Nu Wa
Level 66
God Stats
1W - 3L
1,279 SR
Queue Stats
7W - 28L
1,164 Elo+
Party 1
Osiris
Osiris
FenRaUr
Osiris
Level 14
God Stats
0W - 2L
1,079 SR
Queue Stats
4W - 26L
1,095 Elo+
Party 1
Awilix
Awilix
I_Blackjack_l
Awilix
Level 52
God Stats
1W - 3L
1,560 SR
Queue Stats
191W - 254L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,632
602
6,169
12,205
12,638
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
damUmad
Anhur
16
4 / 1 / 7
11,386
712
11,998
11,685
4,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
rahb1d
Ravana
16
9 / 0 / 4
11,695
731
10,662
7,314
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,633
602
7,359
7,984
1,864
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
FenRaUr
Osiris
13
1 / 2 / 2
8,940
559
9,101
12,043
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 9 / 2
8,700
544
5,304
14,319
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Osiris
FenRaUr
Osiris
1
2
2
1
L
1
9
2
0.22
W
0
3
7
1.17
W
Anhur
damUmad
Anhur
4
1
7
7.5
W
Ravana
rahb1d
Ravana
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
21,764
31,204
Taken
34,346
19,778
Mitigated
18,329
11,847
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
3,514
921
489
7,984
1,864
0
1,584
6,400
41,239
0
L
Osiris
FenRaUr
Osiris
9,101
947
0
1,246
12,043
11,995
0
2,290
9,753
4,461
17,920
L
5,304
1,967
93
434
14,319
4,470
0
2,840
11,479
0
21,981
W
6,169
2,089
329
2,366
12,205
12,638
159
3,161
8,386
32,566
0
W
Anhur
damUmad
Anhur
11,998
5,879
0
5,819
11,685
4,024
3,001
3,765
7,505
0
98,163
W
Ravana
rahb1d
Ravana
10,662
1,981
244
3,089
7,314
3,116
0
2,358
4,574
0
34,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
27,273
251
Minions Killed
145
13
Camps Cleared
2
873,043
Distance Traveled
846,702
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,633
602
70
4
0
275,290
0
L
Osiris
8,940
559
31
2
0
296,303
7
L
Awilix
8,700
544
44
3
2
275,109
5
W
Kuzenbo
9,632
602
39
2
0
276,905
0
W
Anhur
11,386
712
170
11
12
284,566
2
W
Ravana
11,695
731
42
3
1
311,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role