Player Matchup

Bacchus
Bacchus
KillerBlackJack8
Bacchus
Level 19
God Stats
14W - 12L
1,469 SR
Queue Stats
38W - 49L
1,396 Elo+
Party 2
Thanatos
Thanatos
X3_tatter_3X
Thanatos
Level 29
God Stats
2W - 0L
1,560 SR
Queue Stats
50W - 53L
1,350 Elo+
Party 2
Zeus
Zeus
twokirbytwo
Zeus
Level 68
God Stats
17W - 12L
1,537 SR
Queue Stats
58W - 55L
1,521 Elo+
Party 2
Team Averages
Level 39
1,522 SR
1,422 Elo+

VS

Team Averages
Level 21
1,499 SR
1,357 Elo+
Apollo
Apollo
HackAttack11824
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Prospectivv
Ratatoskr
Level 34
God Stats
12W - 7L
1,616 SR
Queue Stats
41W - 34L
1,372 Elo+
Party 1
Hel
Hel
S7thMockingbird
Hel
Level 23
God Stats
23W - 21L
1,381 SR
Queue Stats
58W - 74L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
10,268
642
4,568
12,210
15,592
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
X3_tatter_3X
Thanatos
14
5 / 5 / 9
10,946
684
7,915
13,748
5,478
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 0 / 7
11,942
746
26,360
9,548
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
8,899
556
5,597
15,091
6,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Prospectivv
Ratatoskr
12
5 / 7 / 3
9,412
588
8,047
15,986
5,596
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 4
9,617
601
8,957
11,458
4,554
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
9
10
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
3
5
11
1.7
L
Ratatoskr
Prospectivv
Ratatoskr
5
7
3
0.93
L
4
4
4
1.5
W
Thanatos
X3_tatter_3X
Thanatos
5
5
9
1.9
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
22,601
35,506
Taken
42,535
24,326
Mitigated
16,839
13,189
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,597
2,577
0
0
15,091
6,689
22
10,841
3,728
0
22,935
W
4,568
77
0
0
12,210
15,592
26
3,090
9,120
11,840
0
L
Ratatoskr
Prospectivv
Ratatoskr
8,047
1,089
0
1,796
15,986
5,596
0
11,274
4,012
0
20,082
L
8,957
1,076
7,038
4,976
11,458
4,554
0
7,387
3,723
25,894
0
W
Thanatos
X3_tatter_3X
Thanatos
7,915
2,938
285
8,452
13,748
5,478
420
3,506
10,242
0
26,646
W
26,360
467
1,560
2,892
9,548
3,256
555
2,597
6,951
50,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
27,928
139
Minions Killed
117
2
Camps Cleared
4
864,218
Distance Traveled
802,256
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,899
556
49
3
1
249,091
2
W
Bacchus
10,268
642
14
1
0
281,394
0
L
Ratatoskr
9,412
588
21
1
1
275,655
3
L
Hel
9,617
601
47
3
2
277,510
0
W
Thanatos
10,946
684
54
3
1
286,177
3
W
Zeus
11,942
746
71
4
1
296,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role