Player Matchup

Ra
Ra
DeathRider14728
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Medusa
Medusa
SIR DARKLOT
Medusa
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 89L
1,195 Elo+
Solo
Thor
Thor
Twiddle Rompus
Thor
Level 22
God Stats
7W - 7L
1,549 SR
Queue Stats
103W - 115L
1,340 Elo+
Solo
Hercules
Hercules
cookiesnsoda
Hercules
Level 28
God Stats
20W - 29L
1,515 SR
Queue Stats
602W - 686L
1,345 Elo+
Solo
Cthulhu
Cthulhu
manuelgtz442
Cthulhu
Level 8
God Stats
3W - 3L
1,499 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,282 Elo+

VS

Team Averages
Level 28
1,473 SR
1,257 Elo+
Ymir
Ymir
DARK_1234x
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
861 Elo+
Party 2
Danzaburou
Danzaburou
KouchiMane
Danzaburou
Level 15
God Stats
5W - 3L
1,668 SR
Queue Stats
50W - 60L
1,403 Elo+
Solo
Anhur
Anhur
Ryghatonni
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,314 Elo+
Party 1
Tiamat
Tiamat
rayzarus
Tiamat
Level 15
God Stats
5W - 10L
1,365 SR
Queue Stats
26W - 37L
1,281 Elo+
Party 2
Discordia
Discordia
vaati14
Discordia
Level 97
God Stats
1W - 0L
1,331 SR
Queue Stats
16W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 1
10,645
760
760
11,652
5,757
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
19
3 / 13 / 4
12,570
898
10,804
26,219
9,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 3
13,164
940
9,117
16,094
15,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
cookiesnsoda
Hercules
18
2 / 7 / 3
12,289
878
17,875
31,265
25,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
manuelgtz442
Cthulhu
18
1 / 7 / 2
11,561
826
13,350
31,472
31,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 13
12,560
897
9,638
15,192
13,793
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KouchiMane
Danzaburou
20
18 / 1 / 13
17,627
1,259
55,643
16,522
8,266
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
9 / 3 / 16
14,332
1,024
22,967
12,308
5,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
rayzarus
Tiamat
20
8 / 1 / 18
15,168
1,083
18,444
13,627
9,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
vaati14
Discordia
16
0 / 0 / 0
8,500
607
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
10
Kills
37
37
Deaths
10
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
0
6
1
0.08
W
Danzaburou
KouchiMane
Danzaburou
18
1
13
24.5
W
Anhur
9
3
16
5.67
L
Medusa
3
13
4
0.38
L
4
4
3
1.38
L
Hercules
cookiesnsoda
Hercules
2
7
3
0.5
L
Cthulhu
manuelgtz442
Cthulhu
1
7
2
0.29
W
Tiamat
rayzarus
Tiamat
8
1
18
17
W
Discordia
vaati14
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
106,692
116,702
Taken
57,649
87,311
Mitigated
37,070
13,392
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,638
5,974
0
0
15,192
13,793
0
2,648
12,498
17,100
0
L
760
416
136
414
11,652
5,757
0
1,757
9,895
6,983
0
W
Danzaburou
KouchiMane
Danzaburou
55,643
31,951
0
11,591
16,522
8,266
0
4,927
11,595
0
103,494
W
Anhur
22,967
9,797
0
555
12,308
5,670
0
2,811
9,444
0
39,119
L
Medusa
10,804
7,509
0
1,004
26,219
9,717
0
4,271
21,948
0
32,162
L
9,117
4,228
0
188
16,094
15,169
0
5,965
10,129
0
33,157
L
Hercules
cookiesnsoda
Hercules
17,875
8,990
408
9,699
31,265
25,126
0
6,685
24,580
0
31,474
L
Cthulhu
manuelgtz442
Cthulhu
13,350
1,064
1,235
308
31,472
31,542
0
9,404
22,068
29,552
0
W
Tiamat
rayzarus
Tiamat
18,444
4,321
0
4,088
13,627
9,341
0
3,572
10,002
42,073
0
W
Discordia
vaati14
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,229
Gold Earned
68,187
179
Minions Killed
212
5
Camps Cleared
10
1,036,792
Distance Traveled
900,070
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,560
897
16
1
0
186,143
1
L
Ra
10,645
760
13
1
0
123,030
0
W
Danzaburou
17,627
1,259
104
7
4
216,900
0
W
Anhur
14,332
1,024
40
3
3
226,112
0
L
Medusa
12,570
898
39
3
4
188,774
0
L
Thor
13,164
940
50
4
0
218,560
2
L
Hercules
12,289
878
33
2
0
230,549
0
L
Cthulhu
11,561
826
44
3
1
275,879
0
W
Tiamat
15,168
1,083
52
4
3
270,915
0
W
Discordia
8,500
607
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role