Player Matchup

Fenrir
Fenrir
Jenny Reloba
Fenrir
Level 100
God Stats
16W - 12L
1,196 SR
Queue Stats
197W - 191L
1,456 Elo+
Party 1
Bacchus
Bacchus
Leo Reloba
Bacchus
Level 121
God Stats
20W - 14L
1,528 SR
Queue Stats
277W - 276L
1,436 Elo+
Party 1
Olorun
Olorun
Zhodonic
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,408 SR
1,464 Elo+

VS

Team Averages
Level 115
1,260 SR
1,458 Elo+
Poseidon
Poseidon
Bailewy
Poseidon
Level 138
God Stats
12W - 14L
1,418 SR
Queue Stats
840W - 893L
1,459 Elo+
Party 2
Yemoja
Yemoja
DonBoricua92
Yemoja
Level 102
God Stats
2W - 8L
1,141 SR
Queue Stats
350W - 415L
1,445 Elo+
Party 2
Bastet
Bastet
Zaacharoni
Bastet
Level 106
God Stats
0W - 1L
1,221 SR
Queue Stats
48W - 42L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 5 / 10
15,076
718
17,577
27,795
25,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Leo Reloba
Bacchus
18
6 / 4 / 15
15,550
740
19,622
34,370
53,039
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Zhodonic
Olorun
19
10 / 5 / 6
15,093
719
27,648
17,345
7,120
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bailewy
Poseidon
18
8 / 10 / 5
15,061
717
24,844
24,690
10,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
17
2 / 3 / 11
13,065
622
7,840
26,608
30,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Zaacharoni
Bastet
14
4 / 12 / 8
13,119
625
18,016
21,476
9,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
25
Kills
14
14
Deaths
25
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bailewy
Poseidon
8
10
5
1.05
L
Yemoja
2
3
11
2.5
W
Fenrir
9
5
10
2.8
W
Bacchus
Leo Reloba
Bacchus
6
4
15
3.38
L
Bastet
Zaacharoni
Bastet
4
12
8
0.67
W
Olorun
Zhodonic
Olorun
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,847
Damage
50,700
79,510
Taken
72,774
85,845
Mitigated
50,495
25,073
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bailewy
Poseidon
24,844
2,862
0
5,587
24,690
10,566
584
16,181
8,509
79,327
0
L
Yemoja
7,840
1,876
2,656
4,168
26,608
30,925
56
20,104
6,504
26,893
0
W
Fenrir
17,577
3,660
484
5,300
27,795
25,686
802
10,788
17,007
0
60,698
W
Bacchus
Leo Reloba
Bacchus
19,622
1,377
611
13,512
34,370
53,039
308
13,576
20,794
47,679
0
L
Bastet
Zaacharoni
Bastet
18,016
6,212
0
241
21,476
9,004
52
11,724
9,752
0
34,569
W
Olorun
Zhodonic
Olorun
27,648
15,773
1,094
4,072
17,345
7,120
2,615
9,523
7,696
73,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
41,245
208
Minions Killed
179
8
Camps Cleared
6
1,209,562
Distance Traveled
1,067,459
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
15,061
717
114
5
5
335,996
1
L
Yemoja
13,065
622
32
2
0
381,519
5
W
Fenrir
15,076
718
51
2
3
413,437
1
W
Bacchus
15,550
740
54
3
3
404,606
1
L
Bastet
13,119
625
33
2
1
349,944
2
W
Olorun
15,093
719
103
5
2
391,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role