Player Matchup

Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ChottoMan
Gilgamesh
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
85W - 94L
1,533 Elo+
Party 1
Sol
Sol
TzD3NKO
Sol
Level 77
God Stats
7W - 4L
1,715 SR
Queue Stats
351W - 297L
1,606 Elo+
Solo
Chang'e
Chang'e
arano0o
Chang'e
Level 129
God Stats
5W - 9L
1,466 SR
Queue Stats
331W - 308L
1,558 Elo+
Party 1
Izanami
Izanami
tikindoidera2
Izanami
Level 34
God Stats
3W - 1L
1,195 SR
Queue Stats
61W - 85L
1,268 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,493 Elo+

VS

Team Averages
Level 52
1,472 SR
1,414 Elo+
Ymir
Ymir
 
Ymir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Apothyc
Izanami
Level 73
God Stats
64W - 47L
1,520 SR
Queue Stats
188W - 230L
1,437 Elo+
Party 3
Artemis
Artemis
Bubasorus
Artemis
Level 25
God Stats
10W - 18L
1,382 SR
Queue Stats
24W - 40L
1,364 Elo+
Party 3
Baron Samedi
Baron Samedi
FelipeMilky
Baron Samedi
Level 110
God Stats
19W - 10L
1,716 SR
Queue Stats
609W - 572L
1,514 Elo+
Solo
Bellona
Bellona
itzchad
Bellona
Level 12
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 9
6,866
490
2,696
8,771
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ChottoMan
Gilgamesh
15
9 / 0 / 2
8,837
631
9,711
7,209
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
14
6 / 1 / 2
8,670
619
7,887
7,402
2,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
arano0o
Chang'e
14
4 / 1 / 0
8,226
588
8,217
7,644
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
12
2 / 1 / 3
6,902
493
8,811
5,324
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 1
6,009
429
2,526
16,005
8,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Apothyc
Izanami
11
0 / 4 / 1
6,770
484
5,313
10,604
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Bubasorus
Artemis
10
1 / 4 / 0
5,948
425
6,665
7,021
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FelipeMilky
Baron Samedi
12
2 / 7 / 0
7,508
536
5,248
13,121
3,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
itzchad
Bellona
10
0 / 2 / 1
5,926
423
639
6,897
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
3
3
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
9
4.5
L
Ymir
 
Ymir
0
5
1
0.1
L
Izanami
Apothyc
Izanami
0
4
1
0.13
L
Artemis
Bubasorus
Artemis
1
4
0
0.25
W
Gilgamesh
ChottoMan
Gilgamesh
9
0
2
10
L
Baron Samedi
FelipeMilky
Baron Samedi
2
7
0
0.29
W
Sol
6
1
2
7
W
Chang'e
arano0o
Chang'e
4
1
0
4
L
Bellona
itzchad
Bellona
0
2
1
0.25
W
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
20,391
36,350
Taken
53,648
19,852
Mitigated
22,545
16,063
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,696
856
0
2,602
8,771
5,781
139
2,101
6,670
12,999
0
L
Ymir
 
Ymir
2,526
675
1,005
3,515
16,005
8,103
0
1,802
14,203
21,798
0
L
Izanami
Apothyc
Izanami
5,313
3,508
0
2,178
10,604
3,016
62
3,716
6,548
0
47,878
L
Artemis
Bubasorus
Artemis
6,665
3,159
0
569
7,021
1,742
0
1,296
5,725
0
32,424
W
Gilgamesh
ChottoMan
Gilgamesh
9,711
3,052
0
2,722
7,209
3,794
0
1,400
5,809
0
64,496
L
Baron Samedi
FelipeMilky
Baron Samedi
5,248
574
208
3,475
13,121
3,953
0
7,720
5,307
36,756
0
W
Sol
7,887
2,565
0
4,533
7,402
2,684
573
2,500
4,902
54,658
0
W
Chang'e
arano0o
Chang'e
8,217
310
333
4,906
7,644
5,879
78
1,075
6,569
48,141
0
L
Bellona
itzchad
Bellona
639
365
0
1,069
6,897
5,731
0
3,372
3,065
0
19,729
W
Izanami
8,811
5,663
0
967
5,324
1,714
745
698
4,626
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
32,161
431
Minions Killed
285
0
Camps Cleared
0
1,396,380
Distance Traveled
1,282,203
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,866
490
19
1
0
282,320
5
L
Ymir
6,009
429
33
2
0
241,027
5
L
Izanami
6,770
484
81
6
0
269,151
6
L
Artemis
5,948
425
60
4
0
243,173
0
W
Gilgamesh
8,837
631
107
8
0
335,434
4
L
Baron Samedi
7,508
536
70
5
0
237,574
5
W
Sol
8,670
619
111
8
0
261,540
4
W
Chang'e
8,226
588
106
8
0
266,013
2
L
Bellona
5,926
423
41
3
0
291,278
1
W
Izanami
6,902
493
88
6
0
251,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role