Player Matchup

Guan Yu
Guan Yu
BlüBunny
Guan Yu
Level 13
God Stats
36W - 39L
1,631 SR
Queue Stats
72W - 93L
1,497 Elo+
Party 2
Hachiman
Hachiman
CaptainCoooked
Hachiman
Level 14
God Stats
9W - 6L
1,207 SR
Queue Stats
23W - 30L
1,294 Elo+
Party 1
Sol
Sol
CaptainCootter
Sol
Level 26
God Stats
10W - 7L
1,438 SR
Queue Stats
47W - 52L
1,428 Elo+
Party 1
Discordia
Discordia
Omulétte
Discordia
Level 15
God Stats
21W - 20L
1,633 SR
Queue Stats
140W - 147L
1,444 Elo+
Party 2
Bellona
Bellona
oBlurrie
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,377 Elo+

VS

Team Averages
Level 26
1,480 SR
1,422 Elo+
Geb
Geb
Hayabusa_FS
Geb
Level 68
God Stats
1W - 1L
1,498 SR
Queue Stats
17W - 33L
1,315 Elo+
Party 4
Medusa
Medusa
Nightnight5layer
Medusa
Level 12
God Stats
3W - 2L
1,721 SR
Queue Stats
9W - 7L
1,849 Elo+
Solo
Thor
Thor
PhyozInferno
Thor
Level 21
God Stats
0W - 2L
1,225 SR
Queue Stats
44W - 53L
1,335 Elo+
Party 3
Nu Wa
Nu Wa
Whoopxd
Nu Wa
Level 26
God Stats
1W - 3L
1,458 SR
Queue Stats
55W - 56L
1,340 Elo+
Party 3
Nemesis
Nemesis
cindve
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlüBunny
Guan Yu
18
7 / 3 / 22
11,952
1,087
5,638
17,517
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
19
7 / 0 / 25
11,471
1,043
18,591
8,130
3,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
16 / 0 / 21
13,111
1,192
23,582
8,229
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Omulétte
Discordia
18
8 / 0 / 20
11,994
1,090
19,928
8,211
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
oBlurrie
Bellona
18
4 / 3 / 28
12,310
1,119
15,033
17,049
14,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,160
924
14,595
22,673
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 8 / 4
9,792
890
12,468
15,033
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 12 / 3
9,059
824
5,242
20,042
8,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Whoopxd
Nu Wa
16
2 / 9 / 3
10,039
913
15,421
15,889
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
cindve
Nemesis
15
1 / 8 / 2
9,087
826
6,492
15,147
6,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
23
42
Kills
6
6
Deaths
42
116
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlüBunny
Guan Yu
7
3
22
6
W
Hachiman
7
0
25
19.5
W
16
0
21
26.5
L
1
5
5
0.7
L
2
8
4
0.5
W
Discordia
Omulétte
Discordia
8
0
20
18
L
0
12
3
0.13
L
Nu Wa
Whoopxd
Nu Wa
2
9
3
0.39
L
Nemesis
cindve
Nemesis
1
8
2
0.25
W
Bellona
oBlurrie
Bellona
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,772
Damage
54,218
59,136
Taken
88,784
44,396
Mitigated
37,801
17,472
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlüBunny
Guan Yu
5,638
1,156
2,370
4,647
17,517
20,549
0
7,605
9,912
0
19,405
W
Hachiman
18,591
7,849
0
1,124
8,130
3,389
0
5,627
2,503
0
33,317
W
23,582
8,105
0
4,298
8,229
3,231
0
4,454
3,775
41,251
3,120
L
14,595
461
0
2,740
22,673
12,580
0
8,446
14,227
32,322
0
L
12,468
4,907
28
1,106
15,033
4,881
0
7,565
7,468
0
25,957
W
Discordia
Omulétte
Discordia
19,928
353
0
0
8,211
2,779
0
4,777
3,434
45,523
0
L
5,242
1,746
0
800
20,042
8,161
0
8,159
11,883
0
22,224
L
Nu Wa
Whoopxd
Nu Wa
15,421
4,652
0
1,409
15,889
5,843
0
8,402
7,487
36,322
0
L
Nemesis
cindve
Nemesis
6,492
1,235
0
222
15,147
6,336
0
9,095
6,052
0
12,556
W
Bellona
oBlurrie
Bellona
15,033
3,951
2,220
2,813
17,049
14,448
0
7,553
9,496
0
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,838
Gold Earned
48,137
222
Minions Killed
148
4
Camps Cleared
5
1,033,788
Distance Traveled
838,243
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,952
1,087
33
3
0
195,866
1
W
Hachiman
11,471
1,043
36
3
1
194,573
0
W
Sol
13,111
1,192
55
5
1
206,115
0
L
Geb
10,160
924
39
4
1
209,731
0
L
Medusa
9,792
890
28
3
1
141,403
0
W
Discordia
11,994
1,090
71
6
1
215,630
0
L
Thor
9,059
824
25
2
2
165,621
0
L
Nu Wa
10,039
913
42
4
1
172,656
0
L
Nemesis
9,087
826
14
1
0
148,832
1
W
Bellona
12,310
1,119
27
2
1
221,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role