Player Matchup

Xing Tian
Xing Tian
Dsellers
Xing Tian
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
EvilDonkyNuts
Gilgamesh
Level 45
God Stats
2W - 4L
1,260 SR
Queue Stats
162W - 239L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EvilMable
Morgan Le Fay
Level 65
God Stats
8W - 5L
1,675 SR
Queue Stats
394W - 504L
1,384 Elo+
Party 1
Set
Set
KILLERPANDA961
Set
Level 67
God Stats
0W - 3L
1,214 SR
Queue Stats
375W - 485L
1,368 Elo+
Party 1
Neith
Neith
burgerb0b
Neith
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
131W - 125L
1,543 Elo+
Party 2
Team Averages
Level 70
1,394 SR
1,430 Elo+

VS

Team Averages
Level 101
1,525 SR
1,545 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Bindels
The Morrigan
Level 128
God Stats
3W - 7L
1,230 SR
Queue Stats
145W - 159L
1,546 Elo+
Party 3
Arachne
Arachne
Hades_Might
Arachne
Level 76
God Stats
3W - 2L
1,713 SR
Queue Stats
181W - 153L
1,500 Elo+
Party 3
Ullr
Ullr
IntoTheCrypt
Ullr
Level 27
God Stats
4W - 3L
1,616 SR
Queue Stats
22W - 13L
1,640 Elo+
Party 3
Sun Wukong
Sun Wukong
JRod554
Sun Wukong
Level 122
God Stats
1W - 2L
1,564 SR
Queue Stats
60W - 63L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dsellers
Xing Tian
10
1 / 1 / 1
6,115
437
4,062
9,635
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
EvilDonkyNuts
Gilgamesh
12
3 / 4 / 1
7,466
533
7,598
9,835
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
EvilMable
Morgan Le Fay
13
2 / 2 / 2
7,289
521
5,388
8,593
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 0
6,157
440
4,704
11,251
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
burgerb0b
Neith
10
0 / 2 / 1
5,837
417
2,534
8,109
2,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 5
7,307
522
4,247
7,552
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Bindels
The Morrigan
14
4 / 1 / 0
8,350
596
7,373
6,951
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hades_Might
Arachne
13
5 / 4 / 3
7,871
562
5,524
10,770
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 0
7,519
537
8,763
6,921
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
JRod554
Sun Wukong
14
3 / 2 / 3
8,152
582
6,375
9,854
6,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
W
The Morrigan
Bindels
The Morrigan
4
1
0
4
L
Xing Tian
Dsellers
Xing Tian
1
1
1
1.5
L
Gilgamesh
EvilDonkyNuts
Gilgamesh
3
4
1
0.88
L
Morgan Le Fay
EvilMable
Morgan Le Fay
2
2
2
1.5
W
Arachne
Hades_Might
Arachne
5
4
3
1.63
W
3
0
0
3
W
Sun Wukong
JRod554
Sun Wukong
3
2
3
2.25
L
1
7
0
0.14
L
Neith
burgerb0b
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
32,282
47,423
Taken
42,048
23,743
Mitigated
22,131
12,824
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,247
934
1,555
2,710
7,552
6,228
0
2,405
5,065
16,839
0
W
The Morrigan
Bindels
The Morrigan
7,373
1,048
57
2,429
6,951
2,415
0
2,910
3,863
58,344
922
L
Xing Tian
Dsellers
Xing Tian
4,062
188
0
1,541
9,635
6,755
0
3,006
6,521
18,635
0
L
Gilgamesh
EvilDonkyNuts
Gilgamesh
7,598
2,284
0
1,334
9,835
7,279
396
278
8,941
0
41,243
L
Morgan Le Fay
EvilMable
Morgan Le Fay
5,388
269
0
3,969
8,593
3,103
0
4,579
3,722
47,782
0
W
Arachne
Hades_Might
Arachne
5,524
3,080
0
4,773
10,770
4,466
20
1,687
8,969
0
46,710
W
8,763
2,040
0
542
6,921
2,642
96
1,815
5,106
0
57,494
W
Sun Wukong
JRod554
Sun Wukong
6,375
1,219
0
4,084
9,854
6,380
390
249
9,595
2,462
42,721
L
4,704
2,020
0
3,271
11,251
4,160
0
2,476
8,584
0
37,800
L
Neith
burgerb0b
Neith
2,534
679
0
2,709
8,109
2,446
0
1,071
7,038
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
39,199
343
Minions Killed
449
0
Camps Cleared
0
1,248,970
Distance Traveled
1,339,092
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,307
522
22
2
0
233,546
3
W
The Morrigan
8,350
596
129
9
0
275,732
3
L
Xing Tian
6,115
437
25
2
0
256,322
9
L
Gilgamesh
7,466
533
70
5
0
279,168
0
L
Morgan Le Fay
7,289
521
103
7
0
238,241
8
W
Arachne
7,871
562
85
6
0
292,818
0
W
Ullr
7,519
537
119
9
0
264,657
6
W
Sun Wukong
8,152
582
94
7
0
272,339
0
L
Set
6,157
440
77
6
0
242,313
0
L
Neith
5,837
417
68
5
0
232,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role