Player Matchup

Osiris
Osiris
JeanOP7
Osiris
Level 103
God Stats
1W - 3L
1,480 SR
Queue Stats
7W - 24L
1,167 Elo+
Party 1
Nu Wa
Nu Wa
Lord Axzar
Nu Wa
Level 87
God Stats
22W - 26L
1,500 SR
Queue Stats
56W - 79L
1,341 Elo+
Solo
Chang'e
Chang'e
Slipperpepper13
Chang'e
Level 46
God Stats
0W - 2L
1,773 SR
Queue Stats
19W - 34L
1,373 Elo+
Solo
Ymir
Ymir
paisa973
Ymir
Level 66
God Stats
0W - 1L
1,798 SR
Queue Stats
7W - 22L
1,180 Elo+
Party 1
Team Averages
Level 76
1,637 SR
1,265 Elo+

VS

Team Averages
Level 98
1,474 SR
1,526 Elo+
Scylla
Scylla
CHIflasGamer
Scylla
Level 115
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 2
Charybdis
Charybdis
CR0SSB0NES11
Charybdis
Level 145
God Stats
4W - 3L
1,534 SR
Queue Stats
96W - 138L
1,446 Elo+
Solo
Susano
Susano
MendoLz
Susano
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ayarius
Bacchus
Level 102
God Stats
1W - 0L
1,613 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JeanOP7
Osiris
9
0 / 3 / 1
4,889
815
1,558
4,535
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
10
0 / 2 / 0
5,076
846
2,891
4,324
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,406
734
0
0
0
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
8
0 / 1 / 0
4,585
764
645
3,125
1,866
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 0 / 1
6,623
1,104
4,817
3,512
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CR0SSB0NES11
Charybdis
10
1 / 0 / 3
5,931
989
3,200
3,533
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
MendoLz
Susano
9
0 / 1 / 1
5,493
916
375
2,982
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ayarius
Bacchus
10
2 / 2 / 0
5,805
968
1,002
4,552
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
0
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
1
3.5
W
Charybdis
CR0SSB0NES11
Charybdis
1
0
3
2.5
L
Osiris
JeanOP7
Osiris
0
3
1
0.17
L
Nu Wa
0
2
0
0
W
Susano
MendoLz
Susano
0
1
1
0.5
L
0
0
0
0
W
Bacchus
ayarius
Bacchus
2
2
0
1
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,094
Damage
9,394
11,984
Taken
14,579
6,695
Mitigated
6,178
1,281
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,817
162
0
1,157
3,512
1,130
999
1,245
2,267
25,519
0
W
Charybdis
CR0SSB0NES11
Charybdis
3,200
1,970
0
539
3,533
1,248
1,124
767
2,565
0
19,992
L
Osiris
JeanOP7
Osiris
1,558
156
0
660
4,535
3,494
0
2,018
2,513
0
10,481
L
Nu Wa
2,891
641
0
371
4,324
1,335
0
3,243
897
14,408
0
W
Susano
MendoLz
Susano
375
0
0
603
2,982
882
521
1,335
1,647
0
8,989
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ayarius
Bacchus
1,002
34
0
624
4,552
2,918
394
400
4,001
8,109
0
L
Ymir
645
166
0
250
3,125
1,866
0
978
2,017
3,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,956
Gold Earned
23,852
55
Minions Killed
119
5
Camps Cleared
9
281,299
Distance Traveled
484,352
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,623
1,104
49
8
2
125,229
3
W
Charybdis
5,931
989
35
6
3
117,446
2
L
Osiris
4,889
815
18
3
2
82,404
1
L
Nu Wa
5,076
846
29
5
2
101,665
1
W
Susano
5,493
916
26
4
3
125,967
0
L
Chang'e
4,406
734
0
0
0
7,083
0
W
Bacchus
5,805
968
9
2
1
115,710
0
L
Ymir
4,585
764
8
1
1
90,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role