Player Matchup

The Morrigan
The Morrigan
BetrayalsSword
The Morrigan
Level 139
God Stats
0W - 2L
1,447 SR
Queue Stats
39W - 44L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
Gachmul
Cernunnos
Level 147
God Stats
29W - 34L
1,502 SR
Queue Stats
146W - 150L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
II sour IV
Ao Kuang
Level 104
God Stats
1W - 3L
1,625 SR
Queue Stats
43W - 43L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
IISicKSnIpE
Cthulhu
Level 69
God Stats
7W - 10L
1,493 SR
Queue Stats
83W - 76L
1,543 Elo+
Party 3
Bacchus
Bacchus
xAw0keN
Bacchus
Level 67
God Stats
10W - 10L
1,591 SR
Queue Stats
268W - 273L
1,540 Elo+
Party 3
Team Averages
Level 105
1,531 SR
1,550 Elo+

VS

Team Averages
Level 123
1,554 SR
1,535 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DvrkBeautie0901
Ah Puch
Level 96
God Stats
26W - 25L
1,508 SR
Queue Stats
362W - 348L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Getoff207
Amaterasu
Level 134
God Stats
4W - 5L
1,614 SR
Queue Stats
38W - 44L
1,489 Elo+
Party 1
Neith
Neith
PAUL-A-9826
Neith
Level 148
God Stats
3W - 3L
1,523 SR
Queue Stats
197W - 185L
1,497 Elo+
Solo
Geb
Geb
WarChiefX420
Geb
Level 152
God Stats
5W - 1L
1,627 SR
Queue Stats
62W - 47L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BetrayalsSword
The Morrigan
15
1 / 4 / 3
8,819
882
4,259
5,828
1,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Gachmul
Cernunnos
15
0 / 1 / 0
9,071
907
7,358
13,245
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
II sour IV
Ao Kuang
15
2 / 2 / 2
9,129
913
4,123
8,873
3,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
IISicKSnIpE
Cthulhu
15
1 / 4 / 2
9,073
907
9,249
12,690
12,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
xAw0keN
Bacchus
15
0 / 1 / 3
9,298
930
5,788
10,825
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 7
9,479
948
8,961
6,149
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 3
9,404
940
12,506
5,300
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Getoff207
Amaterasu
16
5 / 0 / 7
11,038
1,104
11,064
11,735
15,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 9
9,310
931
8,428
6,344
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 9
10,563
1,056
6,759
4,239
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
4
Kills
12
12
Deaths
4
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
7
5.5
L
The Morrigan
BetrayalsSword
The Morrigan
1
4
3
0.63
W
2
2
3
1.75
L
Cernunnos
Gachmul
Cernunnos
0
1
0
0
W
Amaterasu
Getoff207
Amaterasu
5
0
7
8.5
L
Ao Kuang
II sour IV
Ao Kuang
2
2
2
1.5
L
Cthulhu
IISicKSnIpE
Cthulhu
1
4
2
0.5
W
1
1
9
5.5
W
2
0
9
6.5
L
Bacchus
xAw0keN
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
47,718
51,461
Taken
33,767
34,884
Mitigated
30,834
5,494
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,961
1,656
0
125
6,149
3,182
0
4,660
1,489
0
29,981
L
The Morrigan
BetrayalsSword
The Morrigan
4,259
174
332
0
5,828
1,797
0
3,085
2,740
21,408
745
W
12,506
986
651
952
5,300
2,640
0
4,102
1,198
45,360
0
L
Cernunnos
Gachmul
Cernunnos
7,358
2,801
1,015
1,210
13,245
4,734
0
2,592
10,653
0
41,110
W
Amaterasu
Getoff207
Amaterasu
11,064
4,149
1,219
7,583
11,735
15,808
0
6,020
5,715
0
23,738
L
Ao Kuang
II sour IV
Ao Kuang
4,123
326
0
1,803
8,873
3,337
0
3,786
5,087
10,909
0
L
Cthulhu
IISicKSnIpE
Cthulhu
9,249
399
222
202
12,690
12,117
0
4,299
8,391
33,635
0
W
8,428
1,835
0
1,513
6,344
3,406
0
5,223
1,121
0
25,884
W
6,759
295
0
1,025
4,239
5,798
0
3,139
1,100
14,206
0
L
Bacchus
xAw0keN
Bacchus
5,788
154
0
710
10,825
12,899
0
5,500
5,325
8,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
49,794
227
Minions Killed
203
4
Camps Cleared
10
959,518
Distance Traveled
998,655
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,479
948
31
3
3
212,229
2
L
The Morrigan
8,819
882
49
5
2
161,106
0
W
Ah Puch
9,404
940
83
8
1
178,919
1
L
Cernunnos
9,071
907
87
9
1
186,303
1
W
Amaterasu
11,038
1,104
22
2
1
214,593
0
L
Ao Kuang
9,129
913
24
2
1
183,882
0
L
Cthulhu
9,073
907
59
6
0
201,554
0
W
Neith
9,310
931
42
4
3
193,654
1
W
Geb
10,563
1,056
25
3
2
199,260
1
L
Bacchus
9,298
930
8
1
0
226,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role