Player Matchup

Kukulkan
Kukulkan
KezzaBeanHead
Kukulkan
Level 59
God Stats
5W - 7L
1,476 SR
Queue Stats
21W - 30L
1,385 Elo+
Solo
Chaac
Chaac
Kokos5534
Chaac
Level 25
God Stats
27W - 31L
1,425 SR
Queue Stats
33W - 37L
1,316 Elo+
Solo
Danzaburou
Danzaburou
alejo21
Danzaburou
Level 127
God Stats
25W - 15L
1,582 SR
Queue Stats
195W - 224L
1,428 Elo+
Solo
Team Averages
Level 70
1,494 SR
1,376 Elo+

VS

Team Averages
Level 104
1,433 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CFCRUAN
Izanami
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
61W - 114L
1,355 Elo+
Solo
Nemesis
Nemesis
Li0nH3rtz
Nemesis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 165L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KezzaBeanHead
Kukulkan
16
7 / 2 / 12
12,052
709
11,970
9,194
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Kokos5534
Chaac
16
7 / 1 / 18
12,492
735
13,183
16,750
14,817
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
alejo21
Danzaburou
16
13 / 0 / 12
13,287
782
15,573
9,846
4,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 9 / 2
9,211
542
9,860
14,427
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CFCRUAN
Izanami
11
0 / 9 / 2
9,014
530
4,840
14,296
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Li0nH3rtz
Nemesis
11
3 / 9 / 0
9,191
541
9,996
17,720
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
27
Kills
3
3
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
9
2
0.11
L
Izanami
CFCRUAN
Izanami
0
9
2
0.11
W
Kukulkan
KezzaBeanHead
Kukulkan
7
2
12
6.5
W
Chaac
Kokos5534
Chaac
7
1
18
16
L
Nemesis
Li0nH3rtz
Nemesis
3
9
0
0.33
W
Danzaburou
alejo21
Danzaburou
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,726
Damage
24,696
35,790
Taken
46,443
22,956
Mitigated
16,444
13,240
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,860
406
79
1,155
14,427
4,382
0
2,581
11,712
43,114
0
L
Izanami
CFCRUAN
Izanami
4,840
1,702
0
809
14,296
4,632
0
4,647
9,275
0
35,479
W
Kukulkan
KezzaBeanHead
Kukulkan
11,970
1,040
76
1,021
9,194
3,678
511
3,008
6,012
47,495
0
W
Chaac
Kokos5534
Chaac
13,183
1,272
0
6,501
16,750
14,817
708
3,949
12,479
0
33,892
L
Nemesis
Li0nH3rtz
Nemesis
9,996
2,411
0
1,469
17,720
7,430
0
4,560
12,984
0
18,370
W
Danzaburou
alejo21
Danzaburou
15,573
7,225
817
4,825
9,846
4,461
2,046
2,722
6,896
0
48,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
27,416
188
Minions Killed
166
10
Camps Cleared
5
956,013
Distance Traveled
810,506
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,211
542
84
5
2
252,405
6
L
Izanami
9,014
530
62
4
2
257,570
5
W
Kukulkan
12,052
709
91
5
7
313,306
0
W
Chaac
12,492
735
42
2
1
326,820
8
L
Nemesis
9,191
541
20
1
1
300,531
3
W
Danzaburou
13,287
782
55
3
2
315,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role