Player Matchup

Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
Angeljafg
Sol
Diamond V
Level 133
God Stats
27W - 25L
1,628 SR
Queue Stats
320W - 313L
2,146 MMR
Solo
Loki
Loki
Diamond III
Manuuskap24
Loki
Diamond III
Level 153
God Stats
2W - 1L
1,591 SR
Queue Stats
97W - 92L
2,210 MMR
Solo
Sobek
Sobek
Diamond V
TheBiggestKahuna
Sobek
Diamond V
Level 157
God Stats
4W - 3L
1,614 SR
Queue Stats
52W - 37L
2,197 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
XenoButtLips
Danzaburou
Diamond V
Level 69
God Stats
2W - 0L
1,792 SR
Queue Stats
92W - 76L
2,130 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,625 SR
2,037 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,688 SR
2,157 MMR
Sylvanus
Sylvanus
Diamond IV
A4R0N
Sylvanus
Diamond IV
Level 146
God Stats
14W - 12L
1,684 SR
Queue Stats
126W - 118L
2,079 MMR
Party 3
Thanatos
Thanatos
Diamond V
BiggestKayak
Thanatos
Diamond V
Level 158
God Stats
16W - 14L
1,701 SR
Queue Stats
310W - 309L
2,038 MMR
Party 2
Ares
Ares
Diamond III
CommoDoggo
Ares
Diamond III
Level 152
God Stats
2W - 1L
1,854 SR
Queue Stats
195W - 176L
2,157 MMR
Party 2
Rama
Rama
Diamond II
KououïnKyoümä
Rama
Diamond II
Level 107
God Stats
3W - 6L
1,540 SR
Queue Stats
95W - 86L
2,287 MMR
Party 3
Merlin
Merlin
Diamond III
WizardofDark
Merlin
Diamond III
Level 159
God Stats
108W - 103L
1,662 SR
Queue Stats
480W - 463L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 1 / 6
9,528
596
8,452
13,019
10,274
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 5
9,329
583
11,116
12,694
4,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 8
9,373
586
7,016
10,890
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 10
8,904
557
5,444
13,673
13,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
XenoButtLips
Danzaburou
18
10 / 2 / 1
11,469
717
14,761
10,894
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
UllrArtioOdinMorgan Le Fay

VS

Bans
GebTiamatSusanoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A4R0N
Sylvanus
15
0 / 4 / 0
8,452
528
4,589
10,515
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
BiggestKayak
Thanatos
14
3 / 3 / 2
8,664
542
7,529
10,068
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 2
7,203
450
8,713
17,945
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 6 / 1
9,111
569
6,176
13,615
3,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
1 / 5 / 1
8,052
503
8,347
11,100
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
8
8
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
Sylvanus
A4R0N
Sylvanus
0
4
0
0
W
4
1
5
6.5
L
Thanatos
BiggestKayak
Thanatos
3
3
2
1.33
L
2
5
2
0.6
L
2
6
1
0.42
W
4
2
8
4
W
3
2
10
4
L
Merlin
1
5
1
0.3
W
Danzaburou
XenoButtLips
Danzaburou
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
35,354
61,170
Taken
63,243
36,388
Mitigated
39,764
25,815
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,452
1,641
0
5,443
13,019
10,274
0
5,581
7,438
3,809
52,047
L
Sylvanus
A4R0N
Sylvanus
4,589
1,452
0
2,868
10,515
8,711
600
403
10,112
45,237
11,292
W
11,116
4,908
0
7,897
12,694
4,824
950
5,692
7,002
74,801
0
L
Thanatos
BiggestKayak
Thanatos
7,529
1,057
0
9,477
10,068
4,791
0
2,393
7,675
0
62,464
L
8,713
341
0
1,477
17,945
17,349
0
8,118
9,827
16,111
0
L
6,176
5,061
0
5,014
13,615
3,828
2,362
870
12,745
0
60,506
W
7,016
2,295
0
3,543
10,890
3,770
0
2,442
8,448
0
63,928
W
5,444
696
1,718
3,744
13,673
13,107
0
5,806
7,867
14,431
0
L
Merlin
8,347
171
0
2,922
11,100
5,085
0
5,560
5,540
67,650
0
W
Danzaburou
XenoButtLips
Danzaburou
14,761
7,897
0
3,470
10,894
4,413
2,810
1,384
9,510
0
90,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
41,482
551
Minions Killed
520
0
Camps Cleared
0
1,669,787
Distance Traveled
1,482,496
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,528
596
125
8
0
350,857
1
L
Sylvanus
8,452
528
123
8
0
256,431
1
W
Sol
9,329
583
140
9
0
318,676
5
L
Thanatos
8,664
542
105
7
0
356,588
4
L
Ares
7,203
450
21
1
0
321,394
6
L
Rama
9,111
569
128
8
0
255,935
4
W
Loki
9,373
586
118
7
0
363,183
7
W
Sobek
8,904
557
7
0
0
326,976
3
L
Merlin
8,052
503
143
9
0
292,148
5
W
Danzaburou
11,469
717
161
10
0
310,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role