Player Matchup

Gilgamesh
Gilgamesh
BeaterOnline1
Gilgamesh
Level 27
God Stats
76W - 73L
1,555 SR
Queue Stats
96W - 103L
1,494 Elo+
Party 1
Ra
Ra
Goobis7091
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,786 Elo+
Party 1
Cupid
Cupid
HackAttack11824
Cupid
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Skadi
Skadi
LordCardiACM
Skadi
Level 28
God Stats
2W - 7L
1,082 SR
Queue Stats
145W - 150L
1,395 Elo+
Solo
Ymir
Ymir
ThronedImpala33
Ymir
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 7L
1,326 Elo+
Solo
Team Averages
Level 14
1,388 SR
1,500 Elo+

VS

Team Averages
Level 16
1,562 SR
1,543 Elo+
King Arthur
King Arthur
ElChosenjuan409
King Arthur
Level 14
God Stats
24W - 20L
1,537 SR
Queue Stats
25W - 23L
1,466 Elo+
Solo
Kukulkan
Kukulkan
FCGorilla
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Medusa
Medusa
Hoffy2014
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,601 Elo+
Party 2
Tiamat
Tiamat
TheScout3
Tiamat
Level 15
God Stats
11W - 5L
1,699 SR
Queue Stats
49W - 36L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
xXBlackniqhtXx
Cthulhu
Level 29
God Stats
65W - 47L
1,572 SR
Queue Stats
197W - 150L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeaterOnline1
Gilgamesh
17
5 / 7 / 2
12,238
1,020
16,434
25,517
12,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 5
13,069
1,089
23,424
11,048
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 7 / 6
11,150
929
10,448
18,691
7,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 10 / 5
11,723
977
19,154
18,319
7,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 6 / 6
10,891
908
5,799
26,981
27,060
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElChosenjuan409
King Arthur
19
10 / 1 / 12
13,171
1,098
18,844
23,794
24,203
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
FCGorilla
Kukulkan
19
2 / 5 / 12
11,703
975
17,827
10,573
3,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Hoffy2014
Medusa
20
9 / 3 / 12
13,445
1,120
24,587
12,736
5,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
TheScout3
Tiamat
19
6 / 1 / 13
13,164
1,097
13,509
6,360
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 19
13,050
1,088
17,742
28,829
27,541
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
14
Kills
31
31
Deaths
14
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeaterOnline1
Gilgamesh
5
7
2
0.86
W
King Arthur
ElChosenjuan409
King Arthur
10
1
12
16
W
Kukulkan
FCGorilla
Kukulkan
2
5
12
1.6
L
6
1
5
8.5
L
0
7
6
0.43
W
Medusa
Hoffy2014
Medusa
9
3
12
5
L
3
10
5
0.55
W
Tiamat
TheScout3
Tiamat
6
1
13
12.5
L
0
6
6
0.5
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
92,509
100,556
Taken
82,292
60,107
Mitigated
64,444
12,656
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeaterOnline1
Gilgamesh
16,434
7,397
838
1,759
25,517
12,663
0
9,284
15,982
0
26,607
W
King Arthur
ElChosenjuan409
King Arthur
18,844
2,738
509
9,605
23,794
24,203
0
9,122
14,672
0
26,096
W
Kukulkan
FCGorilla
Kukulkan
17,827
3,278
0
787
10,573
3,812
0
5,468
5,105
31,270
0
L
23,424
1,619
3,522
1,135
11,048
5,010
0
5,835
5,133
53,553
0
L
10,448
5,753
970
1,720
18,691
7,719
0
11,076
7,441
0
21,129
W
Medusa
Hoffy2014
Medusa
24,587
12,380
0
1,984
12,736
5,081
0
3,930
8,806
0
54,337
L
19,154
8,815
0
60
18,319
7,655
0
7,673
10,486
0
33,570
W
Tiamat
TheScout3
Tiamat
13,509
1,373
363
1,455
6,360
3,807
0
3,057
3,303
34,634
0
L
5,799
2,701
688
1,964
26,981
27,060
0
14,047
12,436
15,959
0
W
17,742
1,841
2,241
6,523
28,829
27,541
0
7,646
21,183
40,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
64,533
183
Minions Killed
236
5
Camps Cleared
12
1,079,303
Distance Traveled
1,165,084
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,238
1,020
20
2
2
234,112
0
W
King Arthur
13,171
1,098
9
1
0
244,740
0
W
Kukulkan
11,703
975
37
3
1
205,334
0
L
Ra
13,069
1,089
68
6
0
268,008
0
L
Cupid
11,150
929
30
3
1
214,985
2
W
Medusa
13,445
1,120
85
7
5
225,853
0
L
Skadi
11,723
977
35
3
1
163,880
0
W
Tiamat
13,164
1,097
45
4
4
242,225
0
L
Ymir
10,891
908
30
3
1
198,318
0
W
Cthulhu
13,050
1,088
60
5
2
246,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role