Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DuckFlare
Sol
Level 24
God Stats
5W - 3L
1,280 SR
Queue Stats
176W - 192L
1,549 Elo+
Solo
Anhur
Anhur
JORJAORUSSO
Anhur
Level 25
God Stats
3W - 3L
1,515 SR
Queue Stats
50W - 39L
1,556 Elo+
Solo
Thor
Thor
MACHADO014
Thor
Level 27
God Stats
5W - 2L
1,818 SR
Queue Stats
103W - 88L
1,495 Elo+
Solo
Vamana
Vamana
Nanyr
Vamana
Level 29
God Stats
8W - 7L
1,459 SR
Queue Stats
190W - 173L
1,481 Elo+
Solo
Team Averages
Level 26
1,514 SR
1,516 Elo+

VS

Team Averages
Level 21
1,538 SR
1,349 Elo+
Nemesis
Nemesis
Bigmatiassen
Nemesis
Level 28
God Stats
3W - 3L
1,561 SR
Queue Stats
85W - 101L
1,386 Elo+
Party 1
Hachiman
Hachiman
DuduTheBest
Hachiman
Level 16
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
MlkCrisposo
Cerberus
Level 29
God Stats
19W - 21L
1,426 SR
Queue Stats
98W - 126L
1,358 Elo+
Party 1
Anubis
Anubis
kroverson
Anubis
Level 26
God Stats
11W - 14L
1,481 SR
Queue Stats
70W - 88L
1,397 Elo+
Party 1
Bellona
Bellona
lenington
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 10
6,825
620
2,836
10,129
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 0
8,384
762
5,204
4,517
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
6 / 1 / 4
6,575
598
7,574
4,384
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 1 / 3
7,027
639
6,817
5,799
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Nanyr
Vamana
12
5 / 0 / 3
7,192
654
5,284
6,583
4,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigmatiassen
Nemesis
6
0 / 6 / 0
4,487
408
328
7,891
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DuduTheBest
Hachiman
6
1 / 7 / 0
4,643
422
1,706
5,797
833
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MlkCrisposo
Cerberus
6
0 / 4 / 0
4,182
380
1,468
9,318
3,145
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
kroverson
Anubis
9
1 / 6 / 0
5,386
490
2,733
6,666
2,584
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lenington
Bellona
7
0 / 4 / 0
4,636
421
3,725
6,728
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
27
Kills
2
2
Deaths
27
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
10
7
L
Nemesis
Bigmatiassen
Nemesis
0
6
0
0
W
6
0
0
6
L
Hachiman
DuduTheBest
Hachiman
1
7
0
0.14
W
6
1
4
8
W
8
1
3
9.5
L
Cerberus
MlkCrisposo
Cerberus
0
4
0
0
W
Vamana
Nanyr
Vamana
5
0
3
6.5
L
Anubis
kroverson
Anubis
1
6
0
0.17
L
Bellona
lenington
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
9,960
31,412
Taken
36,400
18,025
Mitigated
14,000
15,873
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,836
835
0
5,947
10,129
8,268
918
1,371
8,758
12,860
0
L
Nemesis
Bigmatiassen
Nemesis
328
185
0
590
7,891
1,539
0
187
7,704
0
17,082
W
5,204
1,607
0
3,832
4,517
1,733
1,309
853
3,664
53,794
7,937
L
Hachiman
DuduTheBest
Hachiman
1,706
1,296
0
0
5,797
833
0
1,746
4,051
0
5,817
W
7,574
3,977
0
1,064
4,384
1,665
1,773
403
3,981
0
41,227
W
6,817
1,826
0
1,540
5,799
1,482
0
1,626
4,173
0
31,140
L
Cerberus
MlkCrisposo
Cerberus
1,468
108
0
948
9,318
3,145
0
2,847
6,471
9,672
0
W
Vamana
Nanyr
Vamana
5,284
2,174
0
3,490
6,583
4,877
736
971
5,612
1,512
36,137
L
Anubis
kroverson
Anubis
2,733
380
0
675
6,666
2,584
0
3,080
3,586
26,236
0
L
Bellona
lenington
Bellona
3,725
749
0
260
6,728
5,899
0
287
6,441
3,461
13,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
23,334
364
Minions Killed
166
0
Camps Cleared
0
1,025,581
Distance Traveled
895,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,825
620
16
1
0
201,269
0
L
Nemesis
4,487
408
42
4
0
202,831
0
W
Sol
8,384
762
130
12
0
203,370
1
L
Hachiman
4,643
422
7
1
0
160,800
1
W
Anhur
6,575
598
79
7
0
180,028
2
W
Thor
7,027
639
55
5
0
243,980
0
L
Cerberus
4,182
380
27
2
0
163,484
1
W
Vamana
7,192
654
84
8
0
196,934
2
L
Anubis
5,386
490
59
5
0
155,709
3
L
Bellona
4,636
421
31
3
0
213,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role