Player Matchup

Izanami
Izanami
Platinum II
DIEBLUE4
Izanami
Platinum II
Level 125
God Stats
13W - 12L
1,573 SR
Queue Stats
223W - 219L
1,902 MMR
Solo
Nemesis
Nemesis
Gold II
Lxzxrus
Nemesis
Gold II
Level 68
God Stats
3W - 0L
1,808 SR
Queue Stats
17W - 10L
1,816 MMR
Party 1
Xing Tian
Xing Tian
Gold II
Sirexq
Xing Tian
Gold II
Level 140
God Stats
8W - 5L
1,997 SR
Queue Stats
30W - 22L
1,838 MMR
Party 1
Scylla
Scylla
Gold I
seckkooooo
Scylla
Gold I
Level 103
God Stats
1W - 0L
1,613 SR
Queue Stats
24W - 22L
1,838 MMR
Solo
Chaac
Chaac
Gold II
xHauge
Chaac
Gold II
Level 154
God Stats
23W - 12L
1,682 SR
Queue Stats
75W - 56L
1,905 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,734 SR
1,860 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,606 SR
1,860 MMR
Hades
Hades
Gold III
AcDaily TTv
Hades
Gold III
Level 146
God Stats
10W - 2L
1,976 SR
Queue Stats
17W - 9L
1,885 MMR
Solo
Danzaburou
Danzaburou
Platinum V
SithLordKoba
Danzaburou
Platinum V
Level 146
God Stats
0W - 2L
1,453 SR
Queue Stats
47W - 37L
1,847 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
SyNecTiCx
Kuzenbo
Gold II
Level 132
God Stats
3W - 8L
1,451 SR
Queue Stats
90W - 93L
1,788 MMR
Party 2
Fenrir
Fenrir
Platinum I
VividKitten2228
Fenrir
Platinum I
Level 107
God Stats
21W - 20L
1,608 SR
Queue Stats
693W - 696L
1,889 MMR
Solo
Vulcan
Vulcan
Platinum V
minister_matrix
Vulcan
Platinum V
Level 153
God Stats
0W - 1L
1,541 SR
Queue Stats
24W - 13L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIEBLUE4
Izanami
20
7 / 3 / 6
15,075
628
18,820
16,797
5,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Lxzxrus
Nemesis
20
7 / 7 / 12
13,380
558
14,223
19,106
8,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Sirexq
Xing Tian
18
2 / 3 / 16
12,395
516
8,415
20,791
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
seckkooooo
Scylla
20
4 / 4 / 8
13,097
546
13,946
13,178
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xHauge
Chaac
20
6 / 3 / 10
14,621
609
17,498
27,341
36,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Morgan Le FayBacchusGebAthenaSkadi

VS

Bans
GilgameshPersephoneOdinArtioHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 2
13,100
546
15,716
22,247
18,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SithLordKoba
Danzaburou
20
3 / 6 / 2
13,335
556
13,455
19,515
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SyNecTiCx
Kuzenbo
14
2 / 6 / 8
9,801
408
8,070
26,832
41,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 3
12,079
503
9,020
20,504
15,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 7 / 5
11,218
467
17,024
12,110
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
26
Kills
20
20
Deaths
27
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Izanami
DIEBLUE4
Izanami
7
3
6
3.33
W
Nemesis
Lxzxrus
Nemesis
7
7
12
1.86
W
Xing Tian
Sirexq
Xing Tian
2
3
16
3.33
L
Danzaburou
SithLordKoba
Danzaburou
3
6
2
0.67
L
Kuzenbo
SyNecTiCx
Kuzenbo
2
6
8
1
L
6
4
3
1.88
L
3
7
5
0.79
W
Scylla
seckkooooo
Scylla
4
4
8
2
W
Chaac
xHauge
Chaac
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,902
Damage
63,285
97,213
Taken
101,208
80,534
Mitigated
86,742
36,259
Healing
27,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,716
2,170
460
10,925
22,247
18,160
549
5,627
16,458
100,763
0
W
Izanami
DIEBLUE4
Izanami
18,820
14,815
0
7,977
16,797
5,884
2,746
3,156
13,641
0
172,636
W
Nemesis
Lxzxrus
Nemesis
14,223
5,268
0
5,616
19,106
8,843
3,087
9,248
9,858
0
97,329
W
Xing Tian
Sirexq
Xing Tian
8,415
935
0
4,765
20,791
24,618
240
9,329
11,462
33,583
0
L
Danzaburou
SithLordKoba
Danzaburou
13,455
8,091
0
6,513
19,515
7,365
788
2,350
17,141
0
119,865
L
Kuzenbo
SyNecTiCx
Kuzenbo
8,070
2,832
0
3,381
26,832
41,266
84
9,266
17,351
30,580
0
L
9,020
1,215
0
5,609
20,504
15,293
29
6,960
13,338
0
95,278
L
17,024
8,102
0
732
12,110
4,658
402
1,999
10,089
92,776
0
W
Scylla
seckkooooo
Scylla
13,946
1,667
0
2,026
13,178
4,618
528
6,483
6,695
85,327
0
W
Chaac
xHauge
Chaac
17,498
3,176
0
15,875
27,341
36,571
507
13,126
14,215
18,269
94,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,568
Gold Earned
59,533
800
Minions Killed
777
0
Camps Cleared
0
2,234,458
Distance Traveled
2,159,995
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,100
546
223
9
0
378,486
1
W
Izanami
15,075
628
252
11
0
433,581
5
W
Nemesis
13,380
558
132
6
0
452,252
3
W
Xing Tian
12,395
516
35
1
0
461,781
6
L
Danzaburou
13,335
556
203
8
0
416,443
2
L
Kuzenbo
9,801
408
33
1
0
426,269
3
L
Fenrir
12,079
503
149
6
0
500,608
3
L
Vulcan
11,218
467
169
7
0
438,189
12
W
Scylla
13,097
546
174
7
0
403,945
8
W
Chaac
14,621
609
207
9
0
482,899
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role