Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AccursedGuy
Neith
Level 19
God Stats
5W - 5L
1,427 SR
Queue Stats
33W - 35L
1,362 Elo+
Solo
King Arthur
King Arthur
Egoignis
King Arthur
Level 22
God Stats
8W - 8L
1,280 SR
Queue Stats
40W - 50L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
TMarasciulo
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
axt7150
Poseidon
Level 13
God Stats
2W - 1L
1,245 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,401 Elo+

VS

Team Averages
Level 10
1,487 SR
1,344 Elo+
King Arthur
King Arthur
Cedrikfds
King Arthur
Level 34
God Stats
7W - 9L
1,501 SR
Queue Stats
167W - 142L
1,467 Elo+
Party 2
Thanatos
Thanatos
JngOrTroll
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 6L
1,088 Elo+
Solo
Olorun
Olorun
golhun
Olorun
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo
Artemis
Artemis
matadoraton
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
totozin
Nemesis
Level 6
God Stats
8W - 3L
1,669 SR
Queue Stats
32W - 36L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
15 / 3 / 9
14,104
564
13,953
18,564
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 7
14,168
567
19,136
20,504
6,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Egoignis
King Arthur
19
11 / 4 / 12
13,969
559
9,950
16,771
16,085
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TMarasciulo
Cthulhu
14
0 / 10 / 10
10,349
414
5,045
19,016
18,684
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
axt7150
Poseidon
16
2 / 10 / 8
11,661
466
10,788
19,207
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cedrikfds
King Arthur
19
9 / 10 / 7
13,237
529
13,974
24,735
22,881
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JngOrTroll
Thanatos
20
21 / 4 / 3
14,644
586
24,040
23,185
14,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
golhun
Olorun
2
0 / 0 / 0
6,598
264
0
1,230
86
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
matadoraton
Artemis
14
3 / 14 / 5
10,010
400
13,892
17,708
4,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
totozin
Nemesis
15
0 / 9 / 4
9,706
388
3,471
17,754
6,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
37
Kills
33
33
Deaths
37
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
15
3
9
6.5
W
9
6
7
2.08
L
King Arthur
Cedrikfds
King Arthur
9
10
7
1.25
W
King Arthur
Egoignis
King Arthur
11
4
12
4.25
L
Thanatos
JngOrTroll
Thanatos
21
4
3
5.63
W
Cthulhu
TMarasciulo
Cthulhu
0
10
10
0.5
W
Poseidon
axt7150
Poseidon
2
10
8
0.6
L
Olorun
golhun
Olorun
0
0
0
0
L
Artemis
matadoraton
Artemis
3
14
5
0.39
L
Nemesis
totozin
Nemesis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,872
Damage
55,377
94,062
Taken
84,612
54,944
Mitigated
49,208
19,263
Healing
32,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,953
4,654
0
5,939
18,564
8,631
0
2,076
16,488
0
105,323
W
19,136
10,190
0
8,839
20,504
6,877
4,267
1,742
18,762
0
117,301
L
King Arthur
Cedrikfds
King Arthur
13,974
1,414
0
4,065
24,735
22,881
1,159
6,589
18,146
1,586
63,579
W
King Arthur
Egoignis
King Arthur
9,950
1,349
0
967
16,771
16,085
764
2,217
13,049
574
44,694
L
Thanatos
JngOrTroll
Thanatos
24,040
7,396
0
25,202
23,185
14,724
230
2,806
20,379
0
127,936
W
Cthulhu
TMarasciulo
Cthulhu
5,045
1,655
460
1,586
19,016
18,684
320
134
18,882
30,535
0
W
Poseidon
axt7150
Poseidon
10,788
2,876
0
1,472
19,207
4,667
1,833
445
18,762
76,848
0
L
Olorun
golhun
Olorun
0
0
0
0
1,230
86
0
0
1,230
0
0
L
Artemis
matadoraton
Artemis
13,892
7,299
0
1,502
17,708
4,591
2,878
3,873
13,835
0
49,159
L
Nemesis
totozin
Nemesis
3,471
465
0
1,809
17,754
6,926
0
2,664
15,090
0
63,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,251
Gold Earned
54,195
484
Minions Killed
443
0
Camps Cleared
0
2,296,580
Distance Traveled
1,665,726
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,104
564
118
5
0
463,926
4
W
Neith
14,168
567
151
6
0
458,145
1
L
King Arthur
13,237
529
112
4
0
429,853
1
W
King Arthur
13,969
559
75
3
0
511,285
1
L
Thanatos
14,644
586
177
7
0
465,858
3
W
Cthulhu
10,349
414
36
1
0
455,144
1
W
Poseidon
11,661
466
104
4
0
408,080
1
L
Olorun
6,598
264
0
0
0
12,723
0
L
Artemis
10,010
400
65
3
0
334,988
2
L
Nemesis
9,706
388
89
4
0
422,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role