Player Matchup

Thoth
Thoth
ChhMat
Thoth
Level 26
God Stats
0W - 3L
1,322 SR
Queue Stats
83W - 70L
1,564 Elo+
Solo
Ares
Ares
LorcaPrime
Ares
Level 9
God Stats
2W - 9L
1,192 SR
Queue Stats
4W - 11L
1,245 Elo+
Party 3
Ne Zha
Ne Zha
Sizzler007
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,254 Elo+
Solo
Charybdis
Charybdis
Wheatley97
Charybdis
Level 14
God Stats
0W - 3L
1,198 SR
Queue Stats
14W - 20L
1,435 Elo+
Party 3
Mercury
Mercury
overlord1994
Mercury
Level 17
God Stats
2W - 4L
1,632 SR
Queue Stats
34W - 44L
1,389 Elo+
Solo
Team Averages
Level 17
1,369 SR
1,378 Elo+

VS

Team Averages
Level 5
1,577 SR
1,534 Elo+
Kukulkan
Kukulkan
ANNOYINGPLAYER23
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,698 Elo+
Party 1
Sol
Sol
Maverick45130
Sol
Level 13
God Stats
8W - 3L
1,884 SR
Queue Stats
19W - 17L
1,426 Elo+
Solo
Janus
Janus
THEJMAN69
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,544 Elo+
Party 1
Yemoja
Yemoja
Willyhahaha
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
bolzhahaha
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ChhMat
Thoth
12
2 / 5 / 4
7,423
495
9,495
9,226
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 6
6,384
426
4,941
15,345
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Sizzler007
Ne Zha
12
4 / 4 / 2
7,131
475
3,407
10,962
4,733
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Wheatley97
Charybdis
10
2 / 7 / 1
6,360
424
7,402
15,544
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
overlord1994
Mercury
10
1 / 5 / 4
6,447
430
1,528
8,945
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,399
693
8,500
6,948
3,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 10
8,528
569
7,053
6,578
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
THEJMAN69
Janus
17
10 / 1 / 7
10,572
705
13,803
10,279
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
11
2 / 3 / 10
7,846
523
4,667
10,162
7,517
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
bolzhahaha
Izanami
12
3 / 4 / 9
7,571
505
12,099
10,453
3,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
9
Kills
27
27
Deaths
9
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Thoth
ChhMat
Thoth
2
5
4
0.8
L
0
6
6
0.5
W
5
0
10
10
L
Ne Zha
Sizzler007
Ne Zha
4
4
2
1.25
W
Janus
THEJMAN69
Janus
10
1
7
13.5
L
Charybdis
Wheatley97
Charybdis
2
7
1
0.36
W
Yemoja
2
3
10
2.33
W
Izanami
bolzhahaha
Izanami
3
4
9
1.88
L
Mercury
overlord1994
Mercury
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
46,122
60,022
Taken
44,420
29,873
Mitigated
19,920
9,009
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
1,510
152
2,621
6,948
3,276
848
2,059
4,825
79,804
0
L
Thoth
ChhMat
Thoth
9,495
529
63
1,147
9,226
3,409
0
7,674
1,552
44,368
0
L
4,941
196
0
1,623
15,345
13,164
0
6,612
8,733
9,665
0
W
7,053
1,810
103
3,339
6,578
2,316
3,488
2,596
3,710
34,584
4,170
L
Ne Zha
Sizzler007
Ne Zha
3,407
1,325
0
598
10,962
4,733
0
6,957
4,005
0
16,459
W
Janus
THEJMAN69
Janus
13,803
1,506
109
4,497
10,279
3,584
222
2,395
7,740
82,674
0
L
Charybdis
Wheatley97
Charybdis
7,402
3,408
0
3,346
15,544
5,255
0
7,505
8,039
0
34,472
W
Yemoja
4,667
1,522
2,500
1,636
10,162
7,517
750
4,170
5,798
13,597
0
W
Izanami
bolzhahaha
Izanami
12,099
7,972
0
1,445
10,453
3,227
2,830
2,468
7,911
0
50,433
L
Mercury
overlord1994
Mercury
1,528
391
0
2,232
8,945
3,312
0
4,912
4,033
0
28,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
44,916
223
Minions Killed
490
0
Camps Cleared
0
1,382,458
Distance Traveled
1,449,822
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,399
693
169
11
0
298,121
2
L
Thoth
7,423
495
78
5
0
272,002
3
L
Ares
6,384
426
7
0
0
270,063
0
W
Sol
8,528
569
62
4
0
298,263
1
L
Ne Zha
7,131
475
30
2
0
290,716
1
W
Janus
10,572
705
153
10
0
339,710
0
L
Charybdis
6,360
424
47
3
0
239,539
1
W
Yemoja
7,846
523
18
1
0
253,057
5
W
Izanami
7,571
505
88
6
0
260,671
1
L
Mercury
6,447
430
61
4
0
310,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role