Player Matchup

Jormungandr
Jormungandr
Avisrex
Jormungandr
Level 7
God Stats
10W - 7L
1,758 SR
Queue Stats
18W - 17L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
MegaOnna
Jing Wei
Level 18
God Stats
22W - 16L
1,549 SR
Queue Stats
183W - 173L
1,476 Elo+
Party 1
Raijin
Raijin
Verumnos22199
Raijin
Level 27
God Stats
19W - 18L
1,505 SR
Queue Stats
282W - 242L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
WingmanZA
Kukulkan
Level 7
God Stats
3W - 1L
1,783 SR
Queue Stats
13W - 9L
1,463 Elo+
Solo
Arachne
Arachne
nikkonikkohoe
Arachne
Level 23
God Stats
36W - 33L
1,559 SR
Queue Stats
83W - 63L
1,546 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,513 Elo+

VS

Team Averages
Level 23
1,528 SR
1,490 Elo+
Ares
Ares
DrDeath6
Ares
Level 26
God Stats
31W - 16L
1,668 SR
Queue Stats
153W - 164L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
Osamabinlaiden
Ao Kuang
Level 31
God Stats
29W - 9L
1,701 SR
Queue Stats
273W - 278L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Raysburnya
Ah Muzen Cab
Level 24
God Stats
19W - 17L
1,429 SR
Queue Stats
175W - 179L
1,404 Elo+
Party 2
Ymir
Ymir
tehackeo
Ymir
Level 6
God Stats
227W - 199L
1,440 SR
Queue Stats
396W - 394L
1,498 Elo+
Solo
Hercules
Hercules
zuzurip
Hercules
Level 29
God Stats
4W - 4L
1,401 SR
Queue Stats
302W - 288L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avisrex
Jormungandr
17
0 / 6 / 2
10,271
790
3,622
11,232
7,358
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
MegaOnna
Jing Wei
17
1 / 10 / 3
10,781
829
12,814
18,681
8,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 2
11,499
885
18,325
15,655
9,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WingmanZA
Kukulkan
18
2 / 11 / 4
11,773
906
14,555
17,995
8,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
18
2 / 11 / 4
11,264
866
14,340
21,505
9,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 0 / 27
14,037
1,080
14,918
15,844
25,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
20
16 / 0 / 17
14,474
1,113
21,966
12,128
5,789
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Raysburnya
Ah Muzen Cab
20
8 / 5 / 18
12,972
998
15,444
12,443
5,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 2 / 20
12,021
925
8,705
16,275
18,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
zuzurip
Hercules
20
9 / 0 / 26
15,341
1,180
18,619
14,982
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
150
7
Kills
42
42
Deaths
7
15
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Avisrex
Jormungandr
0
6
2
0.17
W
Ares
6
0
27
19.5
L
Jing Wei
MegaOnna
Jing Wei
1
10
3
0.25
W
Ao Kuang
16
0
17
24.5
W
Ah Muzen Cab
Raysburnya
Ah Muzen Cab
8
5
18
3.4
L
2
4
2
0.75
L
Kukulkan
WingmanZA
Kukulkan
2
11
4
0.36
L
Arachne
2
11
4
0.36
W
Ymir
3
2
20
6.5
W
Hercules
zuzurip
Hercules
9
0
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,656
Damage
79,652
85,068
Taken
71,672
43,027
Mitigated
70,838
4,092
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Avisrex
Jormungandr
3,622
771
0
0
11,232
7,358
0
5,137
6,095
22,329
0
W
Ares
14,918
932
0
1,038
15,844
25,034
0
7,617
7,807
26,750
0
L
Jing Wei
MegaOnna
Jing Wei
12,814
7,524
0
0
18,681
8,337
0
8,326
10,355
0
21,938
W
Ao Kuang
21,966
9,886
0
2,994
12,128
5,789
0
5,282
5,714
37,048
0
W
Ah Muzen Cab
Raysburnya
Ah Muzen Cab
15,444
6,112
0
1,102
12,443
5,898
0
6,648
5,666
0
51,561
L
18,325
1,212
166
1,508
15,655
9,832
0
9,025
6,630
45,883
0
L
Kukulkan
WingmanZA
Kukulkan
14,555
3,040
0
565
17,995
8,378
0
10,300
7,695
46,917
0
L
Arachne
14,340
11,200
0
1,853
21,505
9,122
0
12,801
8,704
0
18,223
W
Ymir
8,705
0
0
0
16,275
18,172
0
8,522
7,389
27,709
0
W
Hercules
zuzurip
Hercules
18,619
7,522
168
8,267
14,982
15,945
0
6,939
7,677
0
32,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
68,845
215
Minions Killed
232
8
Camps Cleared
7
1,063,267
Distance Traveled
1,226,901
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,271
790
43
3
0
175,802
0
W
Ares
14,037
1,080
22
2
3
243,416
0
L
Jing Wei
10,781
829
28
2
2
251,103
0
W
Ao Kuang
14,474
1,113
41
3
2
297,325
0
W
Ah Muzen Cab
12,972
998
98
8
1
206,003
0
L
Raijin
11,499
885
62
5
4
226,500
0
L
Kukulkan
11,773
906
75
6
1
200,793
1
L
Arachne
11,264
866
7
1
1
209,069
0
W
Ymir
12,021
925
36
3
0
235,438
0
W
Hercules
15,341
1,180
35
3
1
244,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role