Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ChronicWiper
Arachne
Level 27
God Stats
33W - 24L
1,536 SR
Queue Stats
55W - 56L
1,425 Elo+
Party 2
Yemoja
Yemoja
Frocteri
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 64L
1,376 Elo+
Party 4
Charybdis
Charybdis
HBN_Gerryr02
Charybdis
Level 63
God Stats
2W - 7L
1,260 SR
Queue Stats
91W - 129L
1,391 Elo+
Party 4
Sol
Sol
mase8806
Sol
Level 29
God Stats
17W - 12L
1,545 SR
Queue Stats
58W - 65L
1,377 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,414 Elo+

VS

Team Averages
Level 77
1,526 SR
1,436 Elo+
Nemesis
Nemesis
Fleadskink1
Nemesis
Level 108
God Stats
4W - 5L
1,507 SR
Queue Stats
243W - 224L
1,523 Elo+
Party 3
Anubis
Anubis
Inmortalunit244
Anubis
Level 108
God Stats
2W - 3L
1,422 SR
Queue Stats
265W - 292L
1,438 Elo+
Party 1
Izanami
Izanami
QamYasharahlaa
Izanami
Level 33
God Stats
6W - 9L
1,366 SR
Queue Stats
165W - 190L
1,389 Elo+
Party 1
Artemis
Artemis
dat_one_cat
Artemis
Level 28
God Stats
35W - 36L
1,491 SR
Queue Stats
224W - 225L
1,409 Elo+
Party 3
Ah Puch
Ah Puch
thebucket34
Ah Puch
Level 106
God Stats
2W - 2L
1,846 SR
Queue Stats
512W - 499L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 0
8,497
566
8,036
8,680
8,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
ChronicWiper
Arachne
12
1 / 3 / 1
7,270
485
4,496
10,731
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Frocteri
Yemoja
12
1 / 0 / 4
7,276
485
3,457
7,815
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
HBN_Gerryr02
Charybdis
12
2 / 3 / 0
7,271
485
4,276
6,802
1,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 3
7,242
483
5,199
10,555
2,689
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fleadskink1
Nemesis
13
8 / 2 / 1
8,077
538
7,761
10,924
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 4
6,881
459
7,123
10,037
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 4 / 3
6,656
444
3,017
10,126
3,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
dat_one_cat
Artemis
12
2 / 1 / 2
7,337
489
3,000
6,721
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
thebucket34
Ah Puch
14
1 / 3 / 7
8,104
540
8,682
10,839
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
12
13
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
0
3
W
Arachne
ChronicWiper
Arachne
1
3
1
0.5
L
Nemesis
Fleadskink1
Nemesis
8
2
1
4.25
W
Yemoja
Frocteri
Yemoja
1
0
4
3
W
Charybdis
HBN_Gerryr02
Charybdis
2
3
0
0.67
L
1
1
4
3
L
0
4
3
0.38
L
Artemis
dat_one_cat
Artemis
2
1
2
3
W
1
5
3
0.5
L
Ah Puch
thebucket34
Ah Puch
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
29,583
44,583
Taken
48,647
20,548
Mitigated
20,606
11,982
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,036
1,658
0
1,078
8,680
8,301
156
1,829
6,851
0
47,175
W
Arachne
ChronicWiper
Arachne
4,496
3,131
0
3,830
10,731
3,725
0
3,938
6,793
0
52,148
L
Nemesis
Fleadskink1
Nemesis
7,761
2,994
74
3,773
10,924
5,304
0
515
10,373
0
53,435
W
Yemoja
Frocteri
Yemoja
3,457
423
363
1,237
7,815
4,171
143
3,120
4,695
21,503
0
W
Charybdis
HBN_Gerryr02
Charybdis
4,276
2,538
0
2,038
6,802
1,662
240
2,531
4,271
0
45,107
L
7,123
613
137
4,327
10,037
6,478
0
2,594
7,355
26,467
0
L
3,017
2,367
0
2,765
10,126
3,169
0
538
9,536
0
30,840
L
Artemis
dat_one_cat
Artemis
3,000
1,371
0
1,833
6,721
1,757
239
1,694
4,987
0
42,374
W
5,199
802
0
3,436
10,555
2,689
0
4,387
6,168
30,842
0
L
Ah Puch
thebucket34
Ah Puch
8,682
575
0
5,364
10,839
3,898
0
2,783
7,740
53,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
37,055
365
Minions Killed
405
0
Camps Cleared
0
1,412,070
Distance Traveled
1,353,832
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,497
566
99
7
0
297,795
6
W
Arachne
7,270
485
88
6
0
311,961
0
L
Nemesis
8,077
538
95
6
0
343,492
0
W
Yemoja
7,276
485
29
2
0
274,556
2
W
Charybdis
7,271
485
83
6
0
277,308
2
L
Anubis
6,881
459
39
3
0
267,265
3
L
Izanami
6,656
444
76
5
0
230,575
0
L
Artemis
7,337
489
96
6
0
245,979
0
W
Sol
7,242
483
66
4
0
250,450
0
L
Ah Puch
8,104
540
99
7
0
266,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role