Player Matchup

Merlin
Merlin
Alassandre
Merlin
Level 104
God Stats
4W - 6L
1,307 SR
Queue Stats
291W - 354L
1,370 Elo+
Party 1
Vamana
Vamana
DonnViinoo
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,346 Elo+
Solo
Artio
Artio
GodivaDoIraja
Artio
Level 109
God Stats
5W - 6L
1,390 SR
Queue Stats
635W - 694L
1,323 Elo+
Party 1
Hachiman
Hachiman
LadyAladar
Hachiman
Level 143
God Stats
8W - 11L
1,450 SR
Queue Stats
421W - 463L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pablo arturo97
Cu Chulainn
Level 105
God Stats
16W - 15L
1,468 SR
Queue Stats
412W - 473L
1,362 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,358 Elo+

VS

Team Averages
Level 94
1,541 SR
1,358 Elo+
Agni
Agni
CNR-95
Agni
Level 105
God Stats
7W - 1L
1,731 SR
Queue Stats
276W - 252L
1,379 Elo+
Solo
Merlin
Merlin
Edogg2148
Merlin
Level 68
God Stats
8W - 3L
1,553 SR
Queue Stats
261W - 277L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
GoD_Call_911
Hun Batz
Level 144
God Stats
11W - 15L
1,321 SR
Queue Stats
1,042W - 1,135L
1,383 Elo+
Solo
He Bo
He Bo
Niekez03
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,228 Elo+
Party 2
Anubis
Anubis
headshootexpert
Anubis
Level 134
God Stats
5W - 2L
1,600 SR
Queue Stats
207W - 233L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alassandre
Merlin
19
2 / 8 / 7
11,823
657
14,082
20,109
9,341
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
DonnViinoo
Vamana
16
2 / 10 / 6
10,505
584
8,549
19,119
7,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 7
12,000
667
9,099
19,481
25,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LadyAladar
Hachiman
20
9 / 7 / 2
13,275
738
13,871
16,674
5,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
pablo arturo97
Cu Chulainn
15
1 / 10 / 6
9,893
550
16,952
25,434
28,263
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CNR-95
Agni
19
4 / 4 / 19
11,899
661
12,931
13,903
6,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Edogg2148
Merlin
20
12 / 2 / 17
13,546
753
25,936
14,024
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
GoD_Call_911
Hun Batz
17
1 / 7 / 24
11,681
649
14,554
18,973
12,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

He Bo
Niekez03
He Bo
19
6 / 5 / 20
11,990
666
10,499
13,984
6,340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 2 / 19
14,416
801
25,884
18,645
10,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
137
19
Kills
38
38
Deaths
20
28
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alassandre
Merlin
2
8
7
0.69
W
Agni
CNR-95
Agni
4
4
19
3.38
L
Vamana
DonnViinoo
Vamana
2
10
6
0.5
W
Merlin
Edogg2148
Merlin
12
2
17
10.25
W
Hun Batz
GoD_Call_911
Hun Batz
1
7
24
1.86
L
5
3
7
2.83
L
Hachiman
LadyAladar
Hachiman
9
7
2
1.43
W
He Bo
Niekez03
He Bo
6
5
20
3.2
W
15
2
19
12.25
L
Cu Chulainn
pablo arturo97
Cu Chulainn
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,553
Damage
89,804
100,817
Taken
79,529
75,901
Mitigated
43,391
29,597
Healing
37,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alassandre
Merlin
14,082
664
1,403
4,059
20,109
9,341
288
14,335
5,774
41,394
0
W
Agni
CNR-95
Agni
12,931
2,264
1,722
2,907
13,903
6,246
1,154
5,095
8,808
37,094
0
L
Vamana
DonnViinoo
Vamana
8,549
3,004
0
2,264
19,119
7,189
108
13,933
5,186
0
11,130
W
Merlin
Edogg2148
Merlin
25,936
911
1,936
4,317
14,024
7,154
504
4,221
9,803
51,646
0
W
Hun Batz
GoD_Call_911
Hun Batz
14,554
3,065
4,529
3,793
18,973
12,889
1,081
3,816
15,157
0
24,123
L
9,099
705
3,233
7,908
19,481
25,391
0
13,959
5,522
21,776
0
L
Hachiman
LadyAladar
Hachiman
13,871
6,567
1,493
3,973
16,674
5,717
756
13,216
3,458
0
32,287
W
He Bo
Niekez03
He Bo
10,499
1,555
2,229
2,206
13,984
6,340
1,261
4,599
9,385
16,416
0
W
25,884
1,546
2,581
11,759
18,645
10,762
582
7,464
11,181
41,805
0
L
Cu Chulainn
pablo arturo97
Cu Chulainn
16,952
2,189
683
4,581
25,434
28,263
0
19,807
5,627
3,091
19,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,496
Gold Earned
63,532
154
Minions Killed
153
0
Camps Cleared
0
1,409,980
Distance Traveled
1,427,117
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,823
657
58
3
0
244,572
0
W
Agni
11,899
661
31
2
0
249,839
0
L
Vamana
10,505
584
8
0
0
283,745
2
W
Merlin
13,546
753
60
3
0
321,585
6
W
Hun Batz
11,681
649
9
1
0
316,771
0
L
Artio
12,000
667
26
1
0
351,267
0
L
Hachiman
13,275
738
52
3
0
289,097
0
W
He Bo
11,990
666
11
1
0
285,706
3
W
Anubis
14,416
801
42
2
0
253,216
0
L
Cu Chulainn
9,893
550
10
1
0
241,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role